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@@ -1,4 +1,4 @@
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-import { _decorator, Component, Node} from 'cc';
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+import { _decorator, Component, game, Node} from 'cc';
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import { config } from './config';
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import { config } from './config';
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import { tools } from './tools';
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import { tools } from './tools';
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import { uiManager } from './manager/uiManager';
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import { uiManager } from './manager/uiManager';
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@@ -14,7 +14,7 @@ export class main extends Component {
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@property(Node) laoding_view_wait = null;
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@property(Node) laoding_view_wait = null;
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@property(Node) send_msg_wait = null;
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@property(Node) send_msg_wait = null;
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protected start(): void {
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protected start(): void {
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- // game.frameRate = 60;
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+ game.frameRate = 61; //修复 iphone 15 抖动问题
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// PhysicsSystem2D.instance.fixedTimeStep = 1 / 60;
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// PhysicsSystem2D.instance.fixedTimeStep = 1 / 60;
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SdkUtil.init()
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SdkUtil.init()
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tools.init(this.node)
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tools.init(this.node)
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