import { _decorator, Component, Node } from 'cc'; const { ccclass, property } = _decorator; @ccclass('config') export class config { public static Platform = { platform: "douyin", // platform: "wx" } public static API = { login : "/snake/user/login", info : "/snake/user/info", get_dyopen_id : "/snake/user/get_dyopen_id", sync_integral : "/snake/user/sync_integral", user_ranking : "/snake/user/user_ranking", user_car_list : "/snake/user/user_car_list", } public static STATIC_API = { levels : "/snakestatic/levels.json", regions : "/snakestatic/regions.json", car_list : "/snakestatic/car_list.json", rankings: (region_id)=>{ return `/snakestatic/rankings/${region_id}.json` } } public static AD_TYPE = { UNKNOWN:"" } public static status = { SUCCESS:10000 } public static item_type = { box_blue:1, box_zise:2, box_yellow:3, box_green:4, box_red:5, wall:6, coin:7, scores:8, box_fenhong:9, box_huanglv:10, box_qing:11, box_zi:12, box_huang:13, } public static buff_type = { dun:1, //盾无敌时间 xing:2, //获取积分翻倍 xi:3 //吸收周边的积分 } public static collider_dir = { top:1, left:2, right:3 } public static PREFAB={ game:"prefabs/game" } public static AUDIO={ loading_bgm:"bgm/loading_bgm", } public static UI = { ui_setting:"ui/setting", home:"ui/home" } }