import { _decorator, Component, Node, Sprite } from 'cc'; import { GameManager } from '../../GameManager'; import { userDataManager } from '../../manager/userDataManager'; const { ccclass, property } = _decorator; @ccclass('home_car') export class home_car extends Component { @property(Node) spr_car:Node = null updateCar(){ // console.log('当前用户默认car_id=',userDataManager.user_car_list.default_car_id) this.spr_car.getComponent(Sprite).spriteFrame = GameManager.getUserDefaultHomeCarSf() } }