config.ts 3.2 KB

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  1. import { _decorator, Component, Node } from 'cc';
  2. const { ccclass, property } = _decorator;
  3. @ccclass('config')
  4. export class config {
  5. public static Platform = {
  6. platform: "douyin",
  7. // platform: "wx"
  8. }
  9. public static API = {
  10. login : "/snake/user/login",
  11. info : "/snake/user/info",
  12. get_dyopen_id : "/snake/user/get_dyopen_id",
  13. sync_integral : "/snake/user/sync_integral",
  14. user_ranking : "/snake/user/user_ranking",
  15. user_car_list : "/snake/user/user_car_list",
  16. user_set_region: "/snake/user/set_region",
  17. }
  18. public static STATIC_API = {
  19. sysconfig : "/snakestatic/sysconfig.json",
  20. levels : "/snakestatic/levels.json",
  21. regions : "/snakestatic/regions.json",
  22. car_list : "/snakestatic/car_list.json",
  23. rankings: (region_id)=>{
  24. return `/snakestatic/rankings/${region_id}.json`
  25. }
  26. }
  27. static SETTING_DATA:string = "SETTING_DATA"
  28. public static AD_TYPE = {
  29. UNKNOWN:""
  30. }
  31. public static status = {
  32. SUCCESS:10000
  33. }
  34. public static item_type = {
  35. box_blue:1,
  36. box_zise:2,
  37. box_yellow:3,
  38. box_green:4,
  39. box_red:5,
  40. wall:6,
  41. coin:7,
  42. scores:8,
  43. box_fenhong:9,
  44. box_huanglv:10,
  45. box_qing:11,
  46. box_zi:12,
  47. box_huang:13,
  48. }
  49. public static buff_type = {
  50. dun:1, //盾无敌时间
  51. xing:2, //获取积分翻倍
  52. xi:3 //吸收周边的积分
  53. }
  54. public static collider_dir = {
  55. top:1,
  56. left:2,
  57. right:3
  58. }
  59. public static PREFAB={
  60. game:"prefabs/game"
  61. }
  62. public static AUDIO={
  63. // loading_bgm:"bgm/loading_bgm",
  64. home_bgm:"audio/ad_bgm_home", //主页音效
  65. game_bgm:"audio/ad_bgm_game", //游戏音效
  66. btn:"audio/ad_btn",//按钮
  67. car_jia_su:"audio/ad_car_jia_su",//汽车加速
  68. car_qi_dong:"audio/ad_car_qi_dong", //汽车启动
  69. car_sha_che:"audio/ad_car_sha_che",//汽车刹车
  70. buff_xi:"audio/ad_ci_tie", //buff 吸
  71. buff_dun:"audio/ad_dun",//buff 盾
  72. buff_xing:"audio/ad_xing",//buff 星
  73. win:"audio/ad_win", //失败1
  74. qiyou:"audio/ad_qi_you",//汽油
  75. peng_zhuang:"audio/ad_peng_zhuang",//碰撞
  76. zi_xing_che_qi_bu:"audio/ad_zi_xing_che_qi_bu",
  77. zi_xing_che_sha_che:"audio/ad_zi_xing_che_sha_che",
  78. }
  79. public static UI = {
  80. ui_setting:"ui/setting",
  81. ui_announcement:"ui/announcement",
  82. ui_gameplay_view:"ui/gameplay_view",
  83. ui_select_area:"ui/select_area",
  84. ui_unLock_view:"ui/unLock_view",
  85. ui_user_info_view:"ui/user_info_view",
  86. loading_view:"ui/loading_view",
  87. home:"ui/home",
  88. rank:"ui/rank",
  89. car_lib: "ui/car_lib",
  90. }
  91. public static SHOW_BUFF_STATUS = {
  92. DUN:0,
  93. XING:1,
  94. XI:2
  95. }
  96. public static UI_EVENT ={
  97. GET_NEW_CAR:"get_new_car",
  98. UPDATE_USER_DEFAULT_CAR:"update_user_default_car",
  99. }
  100. public static ADS_CONFIG = {
  101. GAME_RELIFE_VIDEO:"asdasdas122321", //游戏看视频复活
  102. GAME_RELIFE_SHARE_TITLE:"分享游戏获得复活"//游戏分享复活
  103. }
  104. }