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- import { _decorator, Component, instantiate, Node, Prefab, Vec3 } from 'cc';
- import { car } from '../car';
- import { boom_item } from './boom_item';
- const { ccclass, property } = _decorator;
- @ccclass('boom_manager')
- export class boom_manager extends Component {
- @property(Prefab) boom_pf:Prefab = null
- private COUNT:number = 6
- private mCar:car = null
- public init(car:car){
- this.mCar = car
- this.node.removeAllChildren()
- for (let index = 0; index < this.COUNT; index++) {
- this.addItem()
- }
- }
- addItem(){
- let node = instantiate(this.boom_pf)
- node.parent = this.node
- node.getComponent(boom_item).init()
- return node
- }
- public getCanUseItem(){
- for (let index = 0; index < this.node.children.length; index++) {
- const node = this.node.children[index];
- if(node.getComponent(boom_item).IsCanUse()){
- return node
- }
- }
- return this.addItem()
- }
- public showBoom(box_pos:Vec3){
- let boom = this.getCanUseItem()
- boom.getComponent(boom_item).show(box_pos)
- }
- protected update(dt: number): void {
- this.node.position = new Vec3(0,this.mCar.node.parent.position.y)
- }
- }
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