car_lib_bottom.ts 5.8 KB

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  1. import { _decorator, Color, Component, instantiate, Label, Layout, Node, PageView, Prefab, Sprite, SpriteFrame, UITransform } from 'cc';
  2. import { base_ui } from '../../fw/base_ui';
  3. import { tools } from '../../tools';
  4. import { car_lib_list_item } from './car_lib_list_item';
  5. import { car_lib_page_item } from './car_lib_page_item';
  6. import { uiManager } from '../../manager/uiManager';
  7. import { config } from '../../config';
  8. import { GameManager } from '../../GameManager';
  9. import { bag_type, car_type } from '../../data';
  10. import { car_info } from '../car_info/car_info';
  11. import { SdkUtil } from '../../sdkUtil';
  12. const { ccclass, property } = _decorator;
  13. @ccclass('car_lib_bottom')
  14. export class car_lib_bottom extends base_ui {
  15. @property(Node) btn_num_left:Node = null
  16. @property(Node) btn_num_right:Node = null
  17. @property(Node) lab_num:Node = null
  18. @property(Node) pageView:Node = null
  19. @property(Node) pageView_content:Node = null
  20. @property(Prefab) pageView_page_item:Prefab = null
  21. private num_current_count:number = 1
  22. private num_total_count:number = 1
  23. private current_select_list_item:car_lib_list_item = null
  24. private m_click_item_cb = null
  25. private game_status_parent:Node = null
  26. start() {
  27. this.onButtonListen(this.btn_num_left, ()=>{
  28. if(this.num_current_count==1) {
  29. return
  30. }
  31. this.num_current_count -=1
  32. this.updateNumStatus()
  33. })
  34. this.onButtonListen(this.btn_num_right, ()=>{
  35. if(this.num_current_count>=this.num_total_count) {
  36. return
  37. }
  38. this.num_current_count +=1
  39. this.updateNumStatus()
  40. })
  41. this.pageView.on(PageView.EventType. PAGE_TURNING, (e:PageView)=>{
  42. let currentPageIndex = e.getCurrentPageIndex()
  43. // console.log('currentPageIndex=',currentPageIndex)
  44. this.num_current_count = currentPageIndex + 1
  45. this.updateNumStatus()
  46. })
  47. }
  48. public init(click_item_cb) {
  49. this.m_click_item_cb = click_item_cb
  50. this.num_total_count = tools.all_car_page_list.length
  51. this.updateNumStatus()
  52. let id = bag_type.car_suipian
  53. GameManager.requestBagList(id, (car_suipian_list)=>{
  54. // console.log('car_suipian_list=',car_suipian_list)
  55. for (let index = 0; index < this.num_total_count; index++) {
  56. let page = instantiate(this.pageView_page_item)
  57. let data_list = tools.all_car_page_list[index]
  58. page.getComponent(car_lib_page_item).init(this.pageView, index,data_list, car_suipian_list, this.onSelectedItem.bind(this), this.onClickListItem.bind(this))
  59. this.pageView.getComponent(PageView).addPage(page)
  60. }
  61. })
  62. }
  63. private getNumCurrentIndex():number {
  64. let index = this.num_current_count - 1
  65. if(index<0) {
  66. index = 0
  67. }
  68. return index
  69. }
  70. private updateNumStatus() {
  71. this.lab_num.getComponent(Label).string = this.num_current_count + '/' + this.num_total_count
  72. let index = this.getNumCurrentIndex()
  73. this.pageView.getComponent(PageView).scrollToPage(index)
  74. }
  75. private onSelectedItem(page_item:car_lib_page_item, list_item:car_lib_list_item) {
  76. this.current_select_list_item = list_item
  77. setTimeout(()=>{
  78. this.pageView.getComponent(PageView).scrollToPage(page_item.getIndex())
  79. },100)
  80. }
  81. private onClickListItem(page_item:car_lib_page_item,list_item:car_lib_list_item) {
  82. let car_item_data = list_item.getData()
  83. if(list_item.getIsJiesuo()==false&&car_item_data.stype==car_type.suipian) {
  84. let cur_count = car_item_data.temp_bag_list_item_data.quantity
  85. if(cur_count-car_item_data.unlock_points>=0) {
  86. // 直接显示兑换车辆视图
  87. GameManager.showExchangeCarView(car_item_data.id,car_item_data.temp_bag_list_item_data.icon,car_item_data.temp_bag_list_item_data.quantity, ()=>{
  88. list_item.setJiesuoSelectedStatus()
  89. })
  90. return
  91. }
  92. }
  93. uiManager.Instance().showUi(config.UI.ui_car_info,this.game_status_parent!=null?this.game_status_parent:null, (node:Node)=>{
  94. let car_info_component = node.getComponent(car_info)
  95. car_info_component.initView(list_item.getData(),list_item.getIsJiesuo())
  96. car_info_component.initOperateNodeCallback((v:car_info)=>{
  97. // 装备
  98. if(this.current_select_list_item!=null) {
  99. this.current_select_list_item.setUnselectedStatus()
  100. }
  101. list_item.setSelectedStatus()
  102. this.current_select_list_item = list_item
  103. if(this.m_click_item_cb!=null) {
  104. this.m_click_item_cb(list_item)
  105. }
  106. },(v:car_info)=>{
  107. // 兑换(废弃,更改为直接弹出兑换视图,代码见上方👆🏻)
  108. let data = v.getData()
  109. if(data.temp_bag_list_item_data) {
  110. GameManager.showExchangeCarView(data.id,data.temp_bag_list_item_data.icon,data.temp_bag_list_item_data.quantity, ()=>{
  111. car_info_component.closeSelf()
  112. list_item.setJiesuoSelectedStatus()
  113. })
  114. }
  115. })
  116. car_info_component.initGetSuipianNodeCallback((v:car_info)=>{
  117. // 看视频
  118. GameManager.showVideoAd(config.ADS_TYPE.GAME_GET_SUIPIAN, ()=>{
  119. })
  120. }, (v:car_info)=>{
  121. // 分享
  122. SdkUtil.shareGame("","",()=>{
  123. })
  124. })
  125. })
  126. }
  127. public initGameStatusParent(parent:Node){
  128. this.game_status_parent = parent
  129. }
  130. }