loading_view.ts 8.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235
  1. import { _decorator, Component, Label, Node, ProgressBar } from 'cc';
  2. import { SdkUtil } from '../../sdkUtil';
  3. import { http } from '../../http';
  4. import { config } from '../../config';
  5. import { GameManager } from '../../GameManager';
  6. import { userDataManager } from '../../manager/userDataManager';
  7. import { area_item_data, userInfo } from '../../data';
  8. import { tools } from '../../tools';
  9. import { imageCacheManager } from '../../manager/imageCacheManager';
  10. import { uiManager } from '../../manager/uiManager';
  11. import { select_area } from '../select_area/select_area';
  12. const { ccclass, property } = _decorator;
  13. @ccclass('loading_view')
  14. export class loading_view extends Component {
  15. @property(Node) loading_bar:Node = null;
  16. @property(Node) lab_loading_bar:Node = null;
  17. private m_finish_load_call = null;
  18. private m_pause_status = false;
  19. startLoading(finish_load_call) {
  20. this.m_finish_load_call = finish_load_call;
  21. let progress = 0
  22. this.loading_bar.getComponent(ProgressBar).progress = progress;
  23. this.schedule(()=>{
  24. if(this.m_pause_status){
  25. return;
  26. }
  27. progress += 0.1
  28. progress = parseFloat(progress.toFixed(1))
  29. // console.log('progress=',progress)
  30. this.loading_bar.getComponent(ProgressBar).progress = progress
  31. this.lab_loading_bar.getComponent(Label).string = `${(progress*100).toFixed()}%`
  32. switch (progress) {
  33. case 0.1:
  34. this.m_pause_status = true
  35. this.initUserData(()=>{
  36. if(userDataManager.user_data.region_id<=0) {
  37. this.setUserSelectArea()
  38. } else {
  39. this.m_pause_status = false
  40. }
  41. })
  42. break
  43. case 0.2:
  44. this.m_pause_status = true
  45. this.initSysConfig(()=>{
  46. this.m_pause_status = false
  47. })
  48. break
  49. case 0.3:
  50. this.m_pause_status = true
  51. this.initMineRank(()=>{
  52. this.m_pause_status = false
  53. })
  54. break
  55. case 0.4:
  56. this.m_pause_status = true
  57. this.getUserCarList(()=>{
  58. this.m_pause_status = false
  59. })
  60. break
  61. case 0.5:
  62. this.m_pause_status = true
  63. this.initLevels(()=>{
  64. this.m_pause_status = false
  65. })
  66. break
  67. case 0.6:
  68. this.m_pause_status = true
  69. this.initAllCarList(()=>{
  70. this.m_pause_status = false
  71. })
  72. break
  73. case 0.7:
  74. this.m_pause_status = true
  75. imageCacheManager.start_cache(()=>{
  76. this.m_pause_status = false
  77. })
  78. break
  79. default:
  80. break;
  81. }
  82. if(progress >= 1) {
  83. if(this.m_finish_load_call!=null){
  84. this.m_finish_load_call()
  85. }
  86. this.node.removeFromParent()
  87. this.unscheduleAllCallbacks()
  88. return;
  89. }
  90. },0.1)
  91. }
  92. private initUserData(login_finish_cb){
  93. this.userLogin((openid)=>{
  94. GameManager.openId = openid
  95. SdkUtil.getUserInfo((data:userInfo)=>{
  96. let opt;
  97. if(data!=null){
  98. opt = {"openid":GameManager.openId,"platform":config.Platform.platform,"avatarUrl":data.avatarUrl,"nickName":data.nickName}
  99. }else{
  100. opt = {"openid":GameManager.openId,"platform":config.Platform.platform,"nickName":"大靓仔"}
  101. }
  102. http.post(config.API.login,opt,(err,d)=>{
  103. if(!err){
  104. let nd = JSON.parse(d)
  105. if(nd.code === config.status.SUCCESS){
  106. userDataManager.user_data = nd.content
  107. // console.log('user_data=',userDataManager.user_data)
  108. if(login_finish_cb!=null){
  109. login_finish_cb()
  110. }
  111. }
  112. }
  113. })
  114. })
  115. })
  116. }
  117. private userLogin(cb){
  118. SdkUtil.login((res)=>{
  119. if(res!=null){
  120. http.post(config.API.get_dyopen_id,res,(err,data)=>{
  121. if(!err){
  122. let d = JSON.parse(data)
  123. if(d.code === config.status.SUCCESS){
  124. cb(d.content.openid)
  125. }
  126. }
  127. })
  128. }else{
  129. cb("456")
  130. }
  131. })
  132. }
  133. private setUserSelectArea() {
  134. uiManager.Instance().showUi(config.UI.ui_select_area, this.node, (node:Node)=>{
  135. node.getComponent(select_area).initView(false, (obj:select_area, data:area_item_data)=>{
  136. GameManager.requestUserSetRegion(data.id, 1, (d)=>{
  137. userDataManager.user_data.region_id = d.region_id
  138. userDataManager.user_data.region_pid = d.region_pid
  139. this.m_pause_status = false
  140. obj.closeSelf()
  141. })
  142. })
  143. })
  144. }
  145. private initSysConfig(cb) {
  146. http.get(config.STATIC_API.sysconfig,(err,d)=>{
  147. if(!err){
  148. let data = JSON.parse(d)
  149. if(data.code===config.status.SUCCESS){
  150. tools.sys_config = data.content
  151. if(cb!=null) {
  152. cb()
  153. }
  154. }
  155. }else{
  156. console.log("initSysConfig err",err)
  157. }
  158. })
  159. }
  160. private initMineRank(cb) {
  161. GameManager.requestMineRank(0, (d_content)=>{
  162. tools.mine_rank_data = d_content
  163. if(cb!=null) {
  164. cb()
  165. }
  166. })
  167. }
  168. private getUserCarList(cb){
  169. http.post(config.API.user_car_list,null,(err,d)=>{
  170. if(!err){
  171. let nd = JSON.parse(d)
  172. if(nd.code === config.status.SUCCESS){
  173. userDataManager.user_car_list = nd.content
  174. // console.log("user_car_list", userDataManager.user_car_list)
  175. if(cb!=null){
  176. cb()
  177. }
  178. }
  179. }
  180. },'GET')
  181. }
  182. private initLevels(cb) {
  183. http.get(config.STATIC_API.levels,(err,d)=>{
  184. if(!err){
  185. let data = JSON.parse(d)
  186. if(data.code===config.status.SUCCESS){
  187. tools.levels = JSON.parse(data.content.levels_info)
  188. tools.tpl_list = data.content.tpl_list
  189. tools.game_config = JSON.parse(data.content.levels_config)
  190. // console.log("tools.levels",tools.levels)
  191. // console.log("tools.tpl_list",tools.tpl_list)
  192. // console.log("tools.game_config",tools.game_config)
  193. if(cb!=null) {
  194. cb()
  195. }
  196. }
  197. }else{
  198. console.log("initLevels err",err)
  199. }
  200. })
  201. }
  202. private initAllCarList(cb) {
  203. http.get(config.STATIC_API.car_list,(err,d)=>{
  204. if(!err){
  205. let data = JSON.parse(d)
  206. if(data.code===config.status.SUCCESS){
  207. tools.all_car_list = data.content
  208. // console.log("tools.all_car_list",tools.all_car_list)
  209. if(cb!=null) {
  210. cb()
  211. }
  212. }
  213. }else{
  214. console.log("init all_car_list err",err)
  215. }
  216. })
  217. }
  218. }