import { _decorator } from "cc"; import { room_type } from "../../constant"; import { GameMng } from "../../GameMng"; import { Singleton } from "../../gcommon/Singleton"; const {ccclass, property} = _decorator; export const enum ChessType{ renjiboyi, canju, haoyou, jifen, _null, } @ccclass export default class ChessMng extends Singleton() { public chesstype:ChessType=ChessType._null; isTongqianRoom():boolean{ if(GameMng._userData.room===null||GameMng._userData.room===undefined){ return false; } if(GameMng._userData.room.roomtype==room_type._gaoji_tongqian||GameMng._userData.room.roomtype==room_type._chuji_tongqian||GameMng._userData.room.roomtype==room_type._zhongji_tongqian){ return true; } return false; } isHaoyouRoom():boolean{ if(GameMng._userData.room===null||GameMng._userData.room===undefined){ return false; } if(GameMng._userData.room.roomtype==room_type._jing_dian_hao_you||GameMng._userData.room.roomtype==room_type._mei_miao_die_jia_hao_you){ return true; } return false; } isJiFenRoom():boolean{ if(GameMng._userData.room===null||GameMng._userData.room===undefined){ return false; } if(GameMng._userData.room.roomtype==room_type._jifen_5||GameMng._userData.room.roomtype==room_type._jifen_10||GameMng._userData.room.roomtype==room_type._jifen_20){ return true; } return false; } }