import { _decorator, Component, Node } from 'cc'; import { GameMng } from '../GameMng'; import { UIButton } from '../gcommon/UIButton'; import { UIManager } from '../gcommon/UIManager'; const { ccclass, property } = _decorator; @ccclass('qijie_view') export class qijie_view extends Component { @property(Node) btn_haoyou: Node = null; @property(Node) btn_bangdan: Node = null; // @property(Node) // btn_qishe: Node = null; // @property(Node) // btn_bisai: Node = null; // @property(Node) // btn_zhibo: Node = null; // @property(Node) // btn_shipinkecheng: Node = null; // @property(Node) // btn_xinwenzixun: Node = null; // @property(Node) // btn_luntan: Node = null; start() { UIButton.BindClick(this.btn_haoyou,()=>{ UIManager.AddPrefab(GameMng.Instance.friend_list_view) },this) UIButton.BindClick(this.btn_bangdan,()=>{ UIManager.AddPrefab(GameMng.Instance.rank_view) },this) } update(deltaTime: number) { } }