import { _decorator, Component, Node, Label, Sprite } from 'cc'; import { itemData } from '../config/ItemDataConfig'; import { GameMng } from '../GameMng'; import { ResMng } from '../gcommon/ResMng'; import { UIButton } from '../gcommon/UIButton'; import { Tools } from '../Tools'; const { ccclass, property } = _decorator; @ccclass('ji_shi_qi_select_info') export class ji_shi_qi_select_info extends Component { @property(Node) lab_des:Node = null @property(Node) lab_name:Node = null @property(Node) sp_icon:Node = null @property(Node) btn_buy:Node = null private m_curData:itemData = null; start() { UIButton.BindClick(this.btn_buy,()=>{ },this) } show(data:itemData){ this.m_curData = data; this.lab_des.getComponent(Label).string = this.m_curData.des this.lab_name.getComponent(Label).string = this.m_curData.name //this.sp_icon.getComponent(Sprite) //ResMng } update(deltaTime: number) { } }