import { _decorator, Component, Node, EditBox, director } from 'cc'; import { Constant } from './constant'; import ScenceMng from './gcommon/ScenceMng'; import { UIButton } from './gcommon/UIButton'; const { ccclass, property } = _decorator; @ccclass('debug_view') export class debug_view extends Component { @property(Node) ip:Node = null; @property(Node) port:Node = null; @property(Node) btn_finish:Node = null; start() { } onClick(){ var ip = this.ip.getComponent(EditBox).string if(ip===""){ ip = this.ip.getComponent(EditBox).placeholder } var port = this.port.getComponent(EditBox).string if(port===""){ port = this.port.getComponent(EditBox).placeholder } Constant.SEVER_INFO.IP = ip Constant.SEVER_INFO.PORT = port console.log("Constant.SEVER_INFO",Constant.SEVER_INFO) director.loadScene('GameLaunch'); this.btn_finish.active = false; } update(deltaTime: number) { } }