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- import { UIButton } from "../../gcommon/UIButton";
- import GBaseUI from "../../gcommon/GBaseUI";
- import GBoardChess from "./GBoardChess";
- import { _decorator ,Component,Label,Node,instantiate} from "cc";
- // import GameControl = require('../GameControl');
- const {ccclass, property} = _decorator;
- @ccclass
- export default class ChessRBSel extends GBaseUI {
- @property(Node)
- btred: Node = null;
- @property(Node)
- btblack: Node = null;
- public static selIndex = 0;
- public getIndex(){
- return
- }
- start() {
- UIButton.BindClick(this.btred, () => {
- ChessRBSel.selIndex = 0;
- this.node.active=false;
- GBoardChess.instance.initChessBoard();
- }, this);
- UIButton.BindClick(this.btblack, () => {
- ChessRBSel.selIndex = 1;
- this.node.active=false;
- GBoardChess.instance.initChessBoard();
- }, this);
- }
- }
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