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+ 2 - 0
.creator/asset-template/typescript/Custom Script Template Help Documentation.url

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+[InternetShortcut]
+URL=https://docs.cocos.com/creator/manual/en/scripting/setup.html#custom-script-template

+ 5 - 0
.creator/default-meta.json

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+{
+  "image": {
+    "type": "sprite-frame"
+  }
+}

+ 24 - 0
.gitignore

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+
+#///////////////////////////
+# Cocos Creator 3D Project
+#///////////////////////////
+library/
+temp/
+local/
+build/
+profiles/
+native
+#//////////////////////////
+# NPM
+#//////////////////////////
+node_modules/
+
+#//////////////////////////
+# VSCode
+#//////////////////////////
+.vscode/
+
+#//////////////////////////
+# WebStorm
+#//////////////////////////
+.idea/

+ 9 - 0
assets/data.meta

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+{
+  "ver": "1.2.0",
+  "importer": "directory",
+  "imported": true,
+  "uuid": "6e516f8c-d375-4711-b55d-bc8aebc57a2d",
+  "files": [],
+  "subMetas": {},
+  "userData": {}
+}

+ 525 - 0
assets/data/data.ts

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+import { NodeEventType } from "cc";
+import { config } from "../script/config";
+
+export class attributes_data{
+    public zIndex = config.Zindex_type.Zindex_scene;
+    public img_dir = config.widget_scale_dir.normal;
+    public id:number = 1;
+    public name:string = "";
+    public type:number = 0;
+    public widget_type:number = 0;
+    public x:number = 0;
+    public y:number =0;
+    public z:number = 0;
+    public width:number = 0;
+    public height:number = 0;
+    public src:string = "";
+    public src_name:string = "";
+    public ani:string = "";
+    public scene_rule_tips_data:scene_tips_rule_data = new scene_tips_rule_data; //场景的规则和提示
+    public edit_active:boolean = true;  //是否激活
+    public is_interaction:boolean = true;  //开启交互
+    public is_show:boolean = true; //默认显示
+    public drag_data:att_drag_data = null;
+    public slide_data:att_slide_data = null;
+    public click_data:att_click_data = null;
+    public top_data:att_top_data = null; //弹窗数据
+    public animation_list:att_ani_data[] = []; //动画组
+    public text_sound_data:att_text_sound_data = null; //文本及语音
+    public question_select:att_question_select = null; //问题选择
+    public count_down:att_count_down = null; //倒计时
+}
+
+export class att_count_down{
+    public ProgressBar_Bg:ui_att_item = null;
+    public ProgressBar_Bar:ui_att_item = null;
+    public img_text:ui_att_item = null;
+    public time_count:number = 0;
+    public is_show_time:boolean = false;
+    public start_event_id:number = -1;
+    public finish_event_id:number = -1;
+    public fail_event_id:number = -1;
+}
+
+export class att_question_select{
+    btn_question_list:ui_att_item[] = []
+}
+
+export class att_ani_data{ //动画属性
+    public ani_id:number = 0; //动画id
+    public ani_name:string = ""; //动画名字
+    public isLoop:boolean = false;//是否循环
+    public binding_widget_id:number =0; //哪个控件
+    public ani_frame_list:ani_frame[] = [];//动画帧
+}
+
+export class ani_frame{ //动画帧
+    public next_time:number = 1//下一帧的时间
+    public pos_x:number=0; //位置
+    public pos_y:number = 0;
+    public size_width:number = 100; //宽高
+    public size_height:number = 100; 
+    public rotation:number = 0; //旋转 
+    public color:string = "#FFFFFF"; //颜色
+    public transparent:number = 255; //透明度
+    public url:string = "";//资源
+    public url_name:string = "";
+}
+
+
+export class att_drag_data{
+    public drag_size_width:number = 0;
+    public drag_size_height:number = 0;
+    public drag_pos_x:number = 0;
+    public drag_pos_y:number = 0;
+    public other_event_id:number = -1; //其他拖拽的完成事件
+    public is_err_drag_back:boolean = true; //拖拽错误是否回归原位
+    public other_drag_list:att_drag_data[] = [];
+}
+
+export class att_slide_data{
+    public slide_dir:number = config.slide_type.down; //滑动方向
+    public slide_distance:number = 100; //滑动的距离
+    public slide_num:number = 1; //滑动次数
+}
+
+export class att_click_data{
+    public click_type:number = config.clcik_type.click; //点击的类型
+    public  hold_time:number = 5; //按下按钮的事件s单位
+    public multiple_check_num:number = 2;
+}
+
+export class att_text_sound_data{
+    public sound_data:bag_item_data = null;
+    public text:string = '';
+    public pos_y:number = 0;
+}
+
+export class scene_tips_rule_data{
+    public tips_data:scene_tips_data = new scene_tips_data;
+    public rule_list:ui_att_item[] = []
+    public rule_find_tips:ui_att_item = new ui_att_item;  
+    public scene_des:string = "";  
+}
+
+export class scene_tips_data{
+    public tips_answer:ui_att_item = new ui_att_item;
+    public tips_tips:ui_att_item = new ui_att_item;
+}
+
+export class att_top_data{
+    public top_ui_type:number = config.top_view_type.__null //ui类型
+    public is_open_jump:boolean = false; //是否开启跳过
+    public is_open_close:boolean = true; //是否开启关闭
+    public close_info:ui_att_item = null; //关闭按钮的属性
+    public jump_info:ui_att_item = null; //跳过按钮
+    public _not_have_interact_data:not_have_interact_data = null;
+    public _interact_input_data:interact_input_data = null;
+    public _interact_page_data:interact_page_data = null;
+    public _interact_puzzle_data:interact_puzzle_data = null;
+    public _interact_scene_data:interact_scene_data = null;
+    public _pointer_ding_wei_data:pointer_ding_wei_data = null;
+    public _wei_chi_pointer_data:wei_chi_pointer_data = null;
+    public _boss_info_data:boss_info_data = null;
+    public close_event_id:number = -1;
+    public finish_event_id:number = -1;
+    public fail_event_id:number = -1;
+    public clearAll(){
+        this._not_have_interact_data = null;
+        this._interact_input_data = null;
+        this._interact_page_data = null;
+        this._interact_puzzle_data = null;
+        this._interact_scene_data = null;
+        this._pointer_ding_wei_data = null;
+        this._wei_chi_pointer_data = null;
+    }
+}
+
+export class ui_att_item{
+    public x:number = 0;
+    public y:number = 0;
+    public width:number = 0;
+    public height:number = 0;
+    public res:string = ""; //资源
+    public res_name:string = "";
+}
+export class not_have_interact_data{
+    public bg:ui_att_item = null;
+}
+export class interact_input_data{
+    public bg:ui_att_item = null;
+    public image_1:ui_att_item = null;
+    public image_2:ui_att_item = null;
+    public image_3:ui_att_item = null;
+    public image_4:ui_att_item = null;
+    public image_5:ui_att_item = null;
+    public image_6:ui_att_item = null;
+    public image_7:ui_att_item = null;
+    public image_8:ui_att_item = null;
+    public image_9:ui_att_item = null;
+    public image_0:ui_att_item = null;
+
+    public image_xing:ui_att_item = null;
+    public image_jing:ui_att_item = null;
+
+    public att_1:ui_att_item = null;
+    public att_2:ui_att_item = null;
+    public att_3:ui_att_item = null;
+    public att_4:ui_att_item = null;
+    public att_5:ui_att_item = null;
+    public att_6:ui_att_item = null;
+    public att_7:ui_att_item = null;
+    public att_8:ui_att_item = null;
+    public att_9:ui_att_item = null;
+    public att_0:ui_att_item = null;
+    public att_xing:ui_att_item = null;
+    public att_jing:ui_att_item = null;
+
+    public input_fail:ui_att_item = null;
+    public input_default:ui_att_item = null;
+    public input_right:ui_att_item = null;
+    public font:ui_att_item = null;
+    public answer:string = "0";
+}
+export class interact_page_data{
+    public bg:ui_att_item = null;
+    public btn_interact_left:ui_att_item = null;
+    public btn_interact_right:ui_att_item = null;
+    public img_item_interact_bg:ui_att_item = null;
+    public btn_sure:ui_att_item = null;
+    public img_item_interact_list:ui_att_item[] = [];
+    public answer:number = 0;
+}
+export class interact_puzzle_data{
+    public bg:ui_att_item = null;
+    public content:ui_att_item = null;
+    public puzzle1:ui_att_item = null;
+    public puzzle2:ui_att_item = null;
+    public puzzle3:ui_att_item = null;
+    public puzzle4:ui_att_item = null;
+    public puzzle5:ui_att_item = null;
+    public puzzle6:ui_att_item = null;
+    public answer:string = "0";
+}
+export class interact_scene_data{
+    public scene:scene_item_data = null;
+}
+export class boss_info_data{
+    public bg:ui_att_item = null;
+    public bg_bar:ui_att_item = null;
+    public bar:ui_att_item = null;
+    public head:ui_att_item = null;
+    public hp:number = 0;
+}
+export class pointer_ding_wei_data{
+    public bg:ui_att_item = null;
+    public pointer_bar:ui_att_item = null;
+    public pointer_bar_point:ui_att_item =null;
+    public img_text:ui_att_item = null;
+    public img_eye_1:ui_att_item = null;
+    public img_eye_2:ui_att_item = null;
+    public btn_pointer_ding_wei_sure:ui_att_item = null;
+    public rightLength:number = 200; //以进度条的中心点向左右个延长长度的一半
+}
+export class wei_chi_pointer_data{
+    public bg:ui_att_item = null;
+    public img_hand:ui_att_item = null;
+    public img_bar:ui_att_item = null;
+    public img_pointer:ui_att_item = null;
+    public img_text_bing_zhu_hu_xi:ui_att_item = null;
+    public btn_bingxi:ui_att_item = null;
+    public rightLength:number = 200; //以进度条的中心点向左右个延长长度的一半
+    public time:number = 3; //总时长
+}
+export class level_list_data {
+    public zujian_id:number = 0;
+    public level_list:bag_data[] = [] //关卡列表
+}
+
+export class widget_item_data  {
+    constructor(n:string,t:number){
+        this.name = n;
+        this.type = t;
+    }
+    public name:string = "";
+    public type:number =0;
+    public att:attributes_data = null;
+}
+
+export class scene_item_data  {
+    constructor(n:string,t:number,full:boolean=false){
+        this.name = n;
+        this.type = t;
+        this.is_full_screen = full;
+    }
+    public index:number = 0;
+    public name:string = "";
+    public scene_diy_name:string = "";
+    public type:number =0;
+    public is_child_scene:boolean = false;
+    public is_check_mask:boolean = false; //是否是遮罩
+    public is_full_screen:boolean = false; //是否是铺满
+    public page:number = 0;
+    public page_list:scene_item_data[] = [];
+    public _task_data:task_data = null; //一个场景有一个玩法(任务)
+    public page_widget_list:widget_item_data[] = [];
+    public att:attributes_data = null;
+}
+
+export class bag_item_data  {
+    public name:string = "";
+    public url:string = "";
+}
+
+export class bag_data  {
+    public id:number = 0;
+    public name:string = "";
+    public is_edit:number = 0;
+    public item_list:bag_item_data[] = []; //道具列表
+    public bg_list:bag_item_data[] = []; //背景列表
+    public component_list:bag_item_data[] = []; //组件列表
+    public sound_list:bag_item_data[] = []; //音效列表
+    public content:scene_item_data[] = null; //保存的数据
+    public static initBagData(data:bag_data){   
+        let t_data = new bag_data
+        for (const key in data) {
+            if (Object.prototype.hasOwnProperty.call(data, key)) {
+                const element = data[key];
+                t_data[key] = element;
+            }
+        }
+        if(t_data.content.length>0){
+            let  list:scene_item_data[] = JSON.parse(t_data.content.toString())
+            t_data.content = list;
+        }
+        return t_data
+    }
+}
+
+
+export class level_list_item_data {
+    public id:number = 0;
+    public name:string = "";
+    public is_edit:number =0;
+}
+
+export class task_data{  //玩法===任务
+    public type:number = config.task_type.da_guai;
+    public event_list:event_item[] = [];
+    public _zhao_xi_jie_data:zhao_xi_jie_data = null;
+    public _guo_ju_qing:guo_ju_qing_data = null;
+    public _da_guai:da_guai_data = null;
+}
+
+export class da_guai_data{
+    public widget_id_list:da_guai_item_data[] = []
+}
+export class guo_ju_qing_data{
+    public binding_event_id:number = -1;
+}
+export class da_guai_item_data{
+    public widget_id:number = -1; //控件id
+    public hurt:number = 1; //伤害
+}
+export class zhao_xi_jie_item_data{
+    public widget_id:number = -1; //控件id
+    public res:string = ""; //资源
+    public res_name:string = "";
+    public tips_res:string = "";
+    public tips_res_name:string = "";
+}
+export class zhao_xi_jie_data{
+    public tip_type:number = config.zhao_xi_jie_tip_type.select_tips;
+    public widget_id_list:zhao_xi_jie_item_data[] = []
+    public finish_event_id:number = -1; //全部找到之后执行的事件
+}
+
+export class event_item{
+    public event_id:number = 0;
+    public event_name:string = "";
+    public type:number = config.event_type.play_ani;
+    public is_progress_event:boolean = true; //是否是进度事件
+    public fail:event_item_fail = new event_item_fail;
+    public success:event_item_success = new event_item_success;
+    public event_item_play_ani_data:event_item_play_ani = null; //播放动画
+    public event_item_top_view_data:event_item_top_view = null; //弹窗
+    public event_item_text_sound_data:event_item_text_sound = null; //出现文字及语音
+    public event_item_change_one_item_status_data:event_item_change_one_item_status = null; //改变指定道具状态
+    public event_item_show_new_item_data:event_item_show_new_item = null; //出现新道具
+    public event_item_hide_data:event_item_hide = null; //隐藏某个道具
+    public event_item_delay_exe_data:event_item_delay_exe_event = null; //延迟执行一个事件
+    public event_item_show_question_select_data:event_item_show_question_select = null; // 出现问题选择
+    public event_item_countdown_over_data:event_item_countdown_over = null; //倒计时结束
+    public event_item_be_event_data:event_item_be_event = null; //被动事件
+
+    public event_item_start_event_data:event_start_event_item = null; //
+    public event_item_collect_event_data:event_collect_event_item = null; // 
+    public event_item_active_event_data:event_active_event_item = null; //
+
+
+    public event_item_fail_event_data:event_item_fail_event = null; //失败事件
+    public event_item_play_sound_data:event_item_play_sound = null; //播放一个音效
+
+    public event_item_show_scene_title_data:event_item_show_scene_title = null; //场景标签
+    public event_item_scene_ani:event_item_scene_ani = null; //场景动画
+
+}
+export class base_event_item{
+
+}
+
+export class event_item_fail_event { //失败事件
+    public is_relife:boolean = false; //是否可以复活
+}
+
+export class event_item_show_scene_title {
+    public title:string = "";
+}
+
+export class event_item_scene_ani {
+    public ani_id:number = -1;
+}
+
+export class event_item_play_sound { //播放一个音效
+    public sound_res:bag_item_data =  new bag_item_data;
+}
+
+export class event_item_success { //成功
+    public is_finish_game:boolean = false; //全部通关完成
+    public is_next_scene:boolean = false; //执行下一个场景
+    public trigger_event_id:number = -1; //触发某个事件
+}
+export class event_item_fail { //失败
+    public is_restart:boolean = false; //是否重新开始
+    public is_relife:boolean = false; //是否复活
+    public trigger_event_id:number = -1; //触发某个事件
+}
+
+export class event_item_play_ani extends base_event_item{ // 播放动画
+    public binding_widget_id:number = -1; //绑定某一个控件进行播放动画
+    public ani_id:number = -1; //该控件下选中的某个动画id
+}
+export class event_item_top_view extends base_event_item{ // 弹窗
+    public binding_ui_id:number = -1; //绑定某一个UI
+}
+export class event_item_text_sound extends base_event_item{ //出现文字及语音
+    public binding_widget_id:number = -1; //绑定某一个UI
+}
+export class event_item_change_one_item_status extends base_event_item{ //改变指定道具状态
+    public binding_widget_id:number = -1; //绑定某一个UI
+    public att:ui_att_item = new ui_att_item;
+}
+export class event_item_show_new_item extends base_event_item{ // 出现新道具
+    public binding_widget_id:number = -1; //绑定某一个UI
+}
+export class event_item_hide extends base_event_item{ // 隐藏
+    public binding_widget_id:number = -1; //绑定某一个UI
+}
+
+export class event_item_delay_exe_event extends base_event_item{ // 延迟多久执行一个事件
+    public binding_event_id:number = -1; //绑定某一个事件
+    public delay_time:number = 0;
+}
+export class event_item_show_question_select_item {
+    public binding_event_id:number = -1; 
+    public isRight:boolean = false;
+}
+export class event_item_show_question_select extends base_event_item{ // 出现问题选择
+    public binding_widget_id:number = -1; //绑定某一个UI
+    public question_list:event_item_show_question_select_item[] = []
+}
+export class event_start_event_item extends base_event_item{ // 开始的事件
+    public binding_event_id:number = -1; //绑定事件
+}
+export class event_active_event_item extends base_event_item{ // 激活控件的事件
+    public binding_widget_id:number = -1; //绑定事件
+}
+export class event_collect_event_item extends base_event_item{ // 收集多个事件完成
+    public event_id_list:number[] = []
+}
+export class event_item_countdown_over extends base_event_item{ //倒计时结束
+    public binding_widget_id:number = -1; //绑定某一个UI
+    public binding_fail_event_id:number = -1; //失败事件
+    public binding_win_event_id:number = -1; //成功事件
+}
+
+export class event_item_be_event extends base_event_item{ // 被动事件
+    public binding_widget_id:number = -1; //绑定某一个UI
+}
+
+export class UserData {
+    public user_id:string = null; //用户id
+    public token:string = "";
+    public id:string = null;
+    public select_page:number = 1; //用户当前选中的页数
+    public isOpenYinXiao:boolean = true; //是否开启音效
+    public isOpenYinYue:boolean = true; //是否开启音乐
+    public isOpenPeiYin:boolean = true; //是否开启配音
+    public unlock_levels:number[] = []; //解锁关卡
+    public freeTime:number = 0;
+}
+export class Message{
+    public code:number = 0;
+    public status:string = "";
+    public message:string = "";
+}
+
+export class LevelMessage extends Message{
+    public content :LevelListData = null;
+}
+
+export class LevelInfoMessage extends Message{
+    public content :LevelInfo = null;
+}
+
+export class LevelInfo {
+    public id:number = 0;
+    public cover:string = "";
+    public name:string = "";
+    public content:scene_item_data[] = null;
+}
+
+export class LevelListData{
+    public tool_number:number = 0;
+    public list:LevelItemData[] = [];
+}
+export class LevelItemData{
+    public id:number = 0; //关卡ID
+    public cover:string = ""; //图片
+    public complete_img:string = ""; //通关图片
+    public name:string = "";//名称
+    public piped_music:string = "";//背景音乐
+    public ads_unlock:number = 0;//解锁广告数量
+    public category_id:number = 0;//"0=>"无","1"=>"恐怖","2"=>"剧情","3"=>"怀旧","4"=>"脑洞","5"=>"推理"
+    public label_id:number = 0; // "0"=>"无","1"=>"新","2"=>"热"
+}
+export class sysMessage extends Message{
+    public content :sys_config = null;
+}
+export class sys_config {
+    public sys_piped_music:string = null; //系统背景音乐
+    public unlock_time:number = 0; //全部解锁时长 单位秒
+    public unlock_ads:number = 0; //	全部解锁 广告数量
+    public sys_click_button_music:string = null; //	点击按钮音效
+    public sys_fail_scary_music:string = null; //		失败吓人音效
+    public sys_fail_attack_music:string = null; //		失败后攻击音效
+    public sys_fail_prompt_music:string = null; //		失败提示音效
+    public sys_success_complete_music:string = null; //		正确通关音效
+    public sys_click_correct_detail_music:string = null; //		点击正确细节音效
+}
+
+export class getOpenidMessage extends Message{
+    public content :openid_data = null;
+}
+
+export class getTestUserListMessage extends Message{
+    public content :string[] = [];
+}
+
+export class openid_data {
+    public error:number = 0;
+    public session_key:string = "";
+    public openid:string = "";
+    public anonymous_openid:string = "";
+    public unionid:string = "";
+}

+ 9 - 0
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+  "importer": "typescript",
+  "imported": true,
+  "uuid": "8ccc3a70-dfed-400f-b6fa-0432575630ac",
+  "files": [],
+  "subMetas": {},
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+}

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+  "importer": "directory",
+  "imported": true,
+  "uuid": "cbfdcf33-02c7-433a-9cb8-05756749369c",
+  "files": [],
+  "subMetas": {},
+  "userData": {
+    "isBundle": true,
+    "bundleConfigID": "default",
+    "bundleName": "resources",
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+  "ver": "1.2.0",
+  "importer": "directory",
+  "imported": true,
+  "uuid": "2205b0d7-252e-462b-b9a6-d1a1bed56fac",
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+  "importer": "directory",
+  "imported": true,
+  "uuid": "e51fb2a2-ffff-4233-a38a-a85d613b7ae9",
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+  "subMetas": {},
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+  "importer": "directory",
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