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@@ -32,7 +32,9 @@ export class win extends Component {
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this.btn_close.on(Node.EventType.TOUCH_END,()=>{
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this.node.active = false;
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gameManager.Singleton.backGameList()
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+ this.icon.getComponent(Sprite).spriteFrame = null
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})
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+
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if(gameManager.Singleton.getLevelData()!=null){
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tools.loadUrl(gameManager.Singleton.getLevelData().complete_img,this.icon.getComponent(Sprite))
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}
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