future 1 year ago
parent
commit
7e8b1e3d2d

+ 1 - 1
assets/script/run/TaskSchedule/taskServce.ts

@@ -414,7 +414,7 @@ export class taskServce {
 
 
         if(isFinish){
         if(isFinish){
             let id =taskServce.mTaskData._zhao_xi_jie_data.finish_event_id;
             let id =taskServce.mTaskData._zhao_xi_jie_data.finish_event_id;
-            gameManager.Singleton.setScheduleOnce(()=>{
+            gameManager.Singleton.scheduleOnce(()=>{
                 ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, taskServce.mTaskData._zhao_xi_jie_data)
                 ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, taskServce.mTaskData._zhao_xi_jie_data)
             },0.2)
             },0.2)
             gameManager
             gameManager

+ 0 - 4
assets/script/run/gameManager.ts

@@ -734,10 +734,6 @@ export class gameManager extends Component {
     public getCurSceneLayerPage(){
     public getCurSceneLayerPage(){
         return this.mGameRun.getCurSceneLayerPage()
         return this.mGameRun.getCurSceneLayerPage()
     }
     }
-
-    public setScheduleOnce(callback:any, delay?:number) {
-        this.scheduleOnce(callback,delay)
-    }
     
     
     public static request_user_unlock_number_status(status = config.User_unlock_levels_number_status.GET, success_callback:any, fail_callback:any) {
     public static request_user_unlock_number_status(status = config.User_unlock_levels_number_status.GET, success_callback:any, fail_callback:any) {
         if(status != config.User_unlock_levels_number_status.GET) {
         if(status != config.User_unlock_levels_number_status.GET) {