future 1 year ago
parent
commit
88c5ef6d84

+ 6 - 6
assets/scene/game.scene

@@ -15580,8 +15580,8 @@
     "_prefab": null,
     "_lpos": {
       "__type__": "cc.Vec3",
-      "x": -236.832,
-      "y": -277.788,
+      "x": -236,
+      "y": -370,
       "z": 0
     },
     "_lrot": {
@@ -15742,8 +15742,8 @@
     "_prefab": null,
     "_lpos": {
       "__type__": "cc.Vec3",
-      "x": 194.096,
-      "y": -277.788,
+      "x": 194,
+      "y": -370,
       "z": 0
     },
     "_lrot": {
@@ -15893,7 +15893,7 @@
     "_contentSize": {
       "__type__": "cc.Size",
       "width": 1080,
-      "height": 1919.9999999999998
+      "height": 1920
     },
     "_anchorPoint": {
       "__type__": "cc.Vec2",
@@ -17130,7 +17130,7 @@
     "_contentSize": {
       "__type__": "cc.Size",
       "width": 1080,
-      "height": 1919.9999999999998
+      "height": 1920
     },
     "_anchorPoint": {
       "__type__": "cc.Vec2",

+ 1 - 0
assets/script/run/game_list_view/game_list.ts

@@ -153,6 +153,7 @@ export class game_list extends Component {
     }
 
     onItemClick(item:level_list_item){
+        gameManager.Singleton.sys_click_button_music()
         if(!this.onTouchActive){
             return
         }

+ 1 - 0
assets/script/run/unLock_view/unLock_view.ts

@@ -18,6 +18,7 @@ export class unLock_view extends Component {
         this.btn_video.off(Node.EventType.TOUCH_END)
         this.btn_video_3.off(Node.EventType.TOUCH_END)
         this.btn_close.on(Node.EventType.TOUCH_END,()=>{
+            gameManager.Singleton.sys_click_button_music()
             this.close()
         })
         this.btn_video.on(Node.EventType.TOUCH_END,()=>{