future před 1 rokem
rodič
revize
a5e5facc97

+ 1 - 0
assets/data/data.ts

@@ -389,6 +389,7 @@ export class zhao_xi_jie_data{
     public tip_type:number = config.zhao_xi_jie_tip_type.select_tips;
     public widget_id_list:zhao_xi_jie_item_data[] = []
     public finish_event_id:number = -1; //全部找到之后执行的事件
+    public finish_all_hide_answer_dalay_time = 0;//找到所有隐藏答案延迟时间
 }
 export class guo_ju_qing_not_rule_data { //先创建数据模型,目前没有属性
 }

+ 8 - 4
assets/script/run/TaskSchedule/taskServce.ts

@@ -413,11 +413,15 @@ export class taskServce {
         }
 
         if(isFinish){
-            let id =taskServce.mTaskData._zhao_xi_jie_data.finish_event_id;
+            let zhaoxijie_data = taskServce.mTaskData._zhao_xi_jie_data
+            let id = zhaoxijie_data.finish_event_id
+            let dalay_time = 0
+            if( zhaoxijie_data.finish_all_hide_answer_dalay_time!=undefined) {
+                dalay_time = zhaoxijie_data.finish_all_hide_answer_dalay_time
+            }
             gameManager.Singleton.scheduleOnce(()=>{
-                ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, taskServce.mTaskData._zhao_xi_jie_data)
-            },0.2)
-            gameManager
+                ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, zhaoxijie_data)
+            },dalay_time)
             if(id==-1){
                 return tools.showToast("未设置全部找完任务的下一个事件!")
             }else{