taskServce.ts 24 KB

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  1. import { _decorator, Component, Node } from 'cc';
  2. import { da_guai_item_data, event_active_event_item, event_collect_event_item, event_item, event_start_event_item, task_data, zhao_xi_jie_data, zhao_xi_jie_item_data } from '../../../data/data';
  3. import { config } from '../../config';
  4. import { tools } from '../../tools';
  5. import { ClientEvent } from '../../clientEvent';
  6. import { gameManager } from '../gameManager';
  7. const { ccclass, property } = _decorator;
  8. @ccclass('taskServce')
  9. export class taskServce {
  10. private static mTaskData:task_data = null;
  11. private static exeWidgeTaskDic:Map<number,event_item> = new Map;
  12. private static taskZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  13. private static taskDaGuai:Map<number,da_guai_item_data> = new Map;
  14. private static finishZhaoXiJie:Map<number,boolean> = new Map;
  15. private static finishDaGuai:Map<number,boolean> = new Map;
  16. private static cur_collect_event:event_item = null;
  17. public static guo_ju_qing_binding_event_id:number = -1;
  18. private static isFinishZhaoXiJieTask:boolean = false;
  19. private static finishZhaoXiJieLastEventId:number = -1;
  20. private static finishZhaoXiJieLastWidgetId:number = -1;
  21. //子场景
  22. private static mChildSceneData:task_data = null;
  23. private static childSceneZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  24. private static childSceneGuoJuQingBidingEventId:number = -1;
  25. public static initTask(data:task_data){
  26. taskServce.clearTask()
  27. taskServce.mTaskData = data;
  28. if(taskServce.mTaskData==null){
  29. // tools.showToast("当前场景没有任务")
  30. return
  31. }
  32. this.initAllBeEventListen()
  33. // this.initAllHideWidgetListen()
  34. switch (taskServce.mTaskData.type) {
  35. case config.task_type.zhao_xi_jie:
  36. taskServce.initZhaoXiJieTask()
  37. break;
  38. case config.task_type.guo_ju_qing:
  39. taskServce.guo_ju_qing_binding_event_id = taskServce.mTaskData._guo_ju_qing.binding_event_id;
  40. break;
  41. case config.task_type.guo_ju_qing_not_rule:
  42. break;
  43. case config.task_type.da_guai:
  44. taskServce.initDaBoss()
  45. break;
  46. }
  47. }
  48. public static clearTask(){
  49. taskServce.mTaskData = null;
  50. taskServce.exeWidgeTaskDic.clear();
  51. // taskServce.exeHideWidgeTaskDic.clear();
  52. taskServce.taskZhaoXiJie.clear()
  53. taskServce.taskDaGuai.clear()
  54. taskServce.finishDaGuai.clear()
  55. taskServce.finishZhaoXiJie.clear();
  56. taskServce.cur_collect_event = null;
  57. taskServce.guo_ju_qing_binding_event_id = -1;
  58. taskServce.isFinishZhaoXiJieTask = false;
  59. taskServce.finishZhaoXiJieLastEventId = -1;
  60. taskServce.finishZhaoXiJieLastWidgetId = -1;
  61. }
  62. public static initZhaoXiJieTask(){
  63. if(taskServce.mTaskData.type==config.task_type.zhao_xi_jie){
  64. if(taskServce.mTaskData._zhao_xi_jie_data===null){
  65. return tools.showToast("找细节配置错误")
  66. }
  67. }
  68. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  69. const widget = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  70. taskServce.taskZhaoXiJie.set(widget.widget_id,widget);
  71. }
  72. }
  73. public static initDaBoss(){
  74. if(taskServce.mTaskData.type==config.task_type.da_guai){
  75. if(taskServce.mTaskData._da_guai===null){
  76. return tools.showToast("打boss 配置错误")
  77. }
  78. }
  79. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  80. const widget = taskServce.mTaskData._da_guai.widget_id_list[index];
  81. taskServce.taskDaGuai.set(widget.widget_id,widget);
  82. }
  83. }
  84. public static initChildSceneZhaoXiJieTask(){
  85. if(taskServce.mChildSceneData.type==config.task_type.zhao_xi_jie){
  86. if(taskServce.mChildSceneData._zhao_xi_jie_data===null){
  87. return tools.showToast("找细节配置错误")
  88. }
  89. }
  90. for (let index = 0; index < taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list.length; index++) {
  91. const widget = taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list[index];
  92. taskServce.childSceneZhaoXiJie.set(widget.widget_id,widget);
  93. }
  94. }
  95. public static startFirstEvent(){
  96. if(taskServce.mTaskData==null){
  97. // return tools.showToast("当前场景没有任务")
  98. }
  99. let startEvent:event_start_event_item = this.getStartEvent()
  100. if(startEvent==null){
  101. return tools.showToast("第一个任务不可以为空,编辑错误!")
  102. }
  103. let event:event_item = this.getEventById(startEvent.binding_event_id)
  104. taskServce.DistributedEvent(event)
  105. }
  106. public static StartChildSceneTask(data:task_data){
  107. taskServce.mChildSceneData = data;
  108. switch (taskServce.mChildSceneData.type) {
  109. case config.task_type.zhao_xi_jie:
  110. taskServce.initChildSceneZhaoXiJieTask()
  111. break;
  112. case config.task_type.guo_ju_qing:
  113. taskServce.childSceneGuoJuQingBidingEventId = taskServce.mChildSceneData._guo_ju_qing.binding_event_id;
  114. break;
  115. case config.task_type.guo_ju_qing_not_rule:
  116. break;
  117. case config.task_type.da_guai:
  118. break;
  119. }
  120. }
  121. public static DistributedEvent(event:event_item){
  122. // console.log("event",event)
  123. if(event==null){
  124. return
  125. }
  126. if(event.event_id===taskServce.guo_ju_qing_binding_event_id){
  127. taskServce.guo_ju_qing_binding_event_id = -1;
  128. ClientEvent.dispatchEvent(config.EventRun.ON_SHOW_RULE_BTN)
  129. }
  130. switch(event.type){
  131. case config.event_type.play_ani:
  132. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_play_ani_data.binding_widget_id,event)
  133. break;
  134. case config.event_type.top_view:
  135. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_data.binding_ui_id,event)
  136. break;
  137. case config.event_type.top_view_hide:
  138. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_hide_data.binding_ui_id,event)
  139. break;
  140. case config.event_type.text_sound:
  141. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_text_sound_data.binding_widget_id,event)
  142. break;
  143. case config.event_type.change_one_item_status:
  144. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_change_one_item_status_data.binding_widget_id,event)
  145. break;
  146. case config.event_type.show_new_item:
  147. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_new_item_data.binding_widget_id,event)
  148. break;
  149. case config.event_type.show_question_select:
  150. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_question_select_data.binding_widget_id,event)
  151. break;
  152. case config.event_type.collect_event:
  153. taskServce.cur_collect_event = new event_item;
  154. taskServce.cur_collect_event.event_id = event.event_id;
  155. taskServce.cur_collect_event.type = event.type;
  156. taskServce.cur_collect_event.event_item_collect_event_data = new event_collect_event_item
  157. for (let index = 0; index < event.event_item_collect_event_data.event_id_list.length; index++) {
  158. const element = event.event_item_collect_event_data.event_id_list[index];
  159. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.push(element)
  160. }
  161. // console.log("collect_event--",taskServce.cur_collect_event)
  162. // for (let index = 0; index < taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length; index++) {
  163. // const element = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list[index];
  164. // let widget_id = taskServce.getEventById(element).event_item_be_event_data.binding_widget_id
  165. // let event_data = new event_item
  166. // //激活控件
  167. // let active_event = new event_active_event_item
  168. // active_event.binding_widget_id = widget_id
  169. // event_data.type = config.event_type.active_event
  170. // event_data.event_item_active_event_data = active_event
  171. // // 事件
  172. // taskServce.DistributedEvent(event_data)
  173. // console.log("event_data--",event_data)
  174. // }
  175. break;
  176. // case config.event_type.start_event:
  177. // break;
  178. case config.event_type.active_event:
  179. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_active_event_data.binding_widget_id,event)
  180. break;
  181. case config.event_type.stop_active_event:
  182. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_stop_active_event_data.binding_widget_id,event)
  183. break;
  184. case config.event_type.countdown_over:
  185. break;
  186. case config.event_type.be_event:
  187. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_be_event_data.binding_widget_id,event)
  188. break;
  189. case config.event_type.hide:
  190. if(event.event_item_hide_data==null){
  191. return tools.showToast("隐藏事件配置错误~")
  192. }
  193. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_hide_data.binding_widget_id,event)
  194. break;
  195. case config.event_type.delay_exe_event:
  196. console.log("delay_exe_event")
  197. if(event.event_item_delay_exe_data==null){
  198. return tools.showToast("延迟执行事件配置错误")
  199. }
  200. let delay_time = event.event_item_delay_exe_data.delay_time;
  201. let event_id = event.event_item_delay_exe_data.binding_event_id;
  202. gameManager.Singleton.scheduleOnce(()=>{
  203. let event:event_item = this.getEventById(event_id)
  204. taskServce.DistributedEvent(event)
  205. },delay_time)
  206. break;
  207. case config.event_type.fail_event:
  208. console.log("play_sound --- 1")
  209. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  210. break;
  211. case config.event_type.play_sound:
  212. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  213. break;
  214. case config.event_type.show_scene_title:
  215. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  216. break;
  217. case config.event_type.scene_ani:
  218. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  219. break;
  220. case config.event_type.delete_drag_other_data:
  221. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  222. break;
  223. case config.event_type.stop_play_loop_sound:
  224. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  225. break;
  226. case config.event_type.switch_scene_event:
  227. break;
  228. case config.event_type.more_scene_is_show_arrow_event:
  229. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  230. break;
  231. case config.event_type.more_scene_jump_assigned_page_event:
  232. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  233. break;
  234. case config.event_type.event_group:
  235. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  236. break;
  237. }
  238. taskServce.exeNextDelayEvent(event)
  239. }
  240. /**
  241. *
  242. * @zh 根据id 获取事件
  243. *
  244. */
  245. public static getEventById(event_id:number):event_item{
  246. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  247. const event = taskServce.mTaskData.event_list[index];
  248. if(event.event_id===event_id){
  249. return event;
  250. }
  251. }
  252. return null;
  253. }
  254. public static initAllBeEventListen(){ //把所有被动事件加进来
  255. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  256. const element = taskServce.mTaskData.event_list[index];
  257. if(element.type===config.event_type.be_event){
  258. this.pushWidgetEvent(element.event_item_be_event_data.binding_widget_id,element)
  259. }
  260. }
  261. }
  262. // public static initAllHideWidgetListen(){ //把所有被动事件加进来
  263. // for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  264. // const element = taskServce.mTaskData.event_list[index];
  265. // if(element.type===config.event_type.hide){
  266. // this.pushHideWidgetEvent(element.event_item_hide_data.binding_widget_id,element)
  267. // }
  268. // }
  269. // }
  270. /**
  271. *
  272. * @zh 获取开始任务
  273. *
  274. */
  275. public static getStartEvent():event_start_event_item{
  276. if(taskServce.mTaskData==null){
  277. return null;
  278. }
  279. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  280. const event = taskServce.mTaskData.event_list[index];
  281. if(event.type===config.event_type.start_event){
  282. return event.event_item_start_event_data;
  283. }
  284. }
  285. return null;
  286. }
  287. public static pushWidgetEvent(widget:number,event:event_item){
  288. this.exeWidgeTaskDic.set(widget,event)
  289. }
  290. // public static pushHideWidgetEvent(widget:number,event:event_item){
  291. // this.exeHideWidgeTaskDic.set(widget,event)
  292. // }
  293. public static onWidgetFailEvent(widget_id:number){ //监听被动控件失败了自己的任务
  294. let event = this.exeWidgeTaskDic.get(widget_id)
  295. if(event!=null){
  296. if(event.fail.is_restart){
  297. return gameManager.Singleton.reStartGame()
  298. }else{
  299. if(event.fail.is_relife){
  300. return gameManager.Singleton.reLife()
  301. }
  302. }
  303. let id = event.success.trigger_event_id;
  304. if(id!=-1){
  305. let event:event_item = this.getEventById(id)
  306. taskServce.DistributedEvent(event)
  307. }
  308. }
  309. }
  310. public static onWidgetFinishEvent(widget_id:number, finish_event_item:event_item){ //监听被动控件完成了自己的任务
  311. if(taskServce.mTaskData==null){
  312. return
  313. }
  314. let event = this.exeWidgeTaskDic.get(widget_id)
  315. if(taskServce.cur_collect_event!=null){
  316. if(event!=null){
  317. let e_index = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.indexOf(event.event_id)
  318. if(e_index!=-1){
  319. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.splice(e_index,1)
  320. }
  321. if(taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length<=0){
  322. ClientEvent.dispatchEvent(config.EventRun.ON_WIDGET_FINISH_COLLECT_EVENT,taskServce.cur_collect_event.event_id)
  323. let collect_event = taskServce.getEventById(taskServce.cur_collect_event.event_id)
  324. if(collect_event.success.trigger_event_id!=-1){
  325. taskServce.extEventByEventId(collect_event.success.trigger_event_id)
  326. }
  327. console.log("ON_WIDGET_FINISH_COLLECT_EVENT event",collect_event)
  328. }
  329. }
  330. // console.log("event", taskServce.cur_collect_event.event_item_collect_event_data.event_id_list)
  331. }
  332. let id = taskServce.exeNextEvent(event)
  333. switch (taskServce.mTaskData.type) {
  334. case config.task_type.zhao_xi_jie:
  335. let d = taskServce.taskZhaoXiJie.get(widget_id);
  336. this.checkFinishZhaoXiJieEventItem(finish_event_item)
  337. if(d===null||d===undefined){
  338. return
  339. }
  340. taskServce.finishZhaoXiJie.set(widget_id,true)
  341. ClientEvent.dispatchEvent(config.EventRun.SHOW_ZHAO_BU_TONG_FINISH_STATUS,d)
  342. taskServce.checkFinishZhaoXiJieTask(widget_id)
  343. break;
  344. case config.task_type.guo_ju_qing:
  345. break;
  346. case config.task_type.guo_ju_qing_not_rule:
  347. break;
  348. case config.task_type.da_guai:
  349. let d_1 = taskServce.taskDaGuai.get(widget_id);
  350. if(d_1===null||d_1===undefined){
  351. return
  352. }
  353. taskServce.finishDaGuai.set(widget_id,true)
  354. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,d_1.hurt)
  355. taskServce.checkFinishDaBossTask()
  356. break;
  357. }
  358. }
  359. public static checkFinishDaBossTask(){
  360. let isFinish = true;
  361. if(!taskServce.mTaskData._da_guai){
  362. return isFinish
  363. }
  364. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  365. const element = taskServce.mTaskData._da_guai.widget_id_list[index];
  366. let isShow = gameManager.Singleton.isCurScenePageCheckWidgetShow(element.widget_id)
  367. // if(!taskServce.finishDaGuai.get(element.widget_id)){
  368. // isFinish = false
  369. // break;
  370. // }
  371. if(isShow){
  372. isFinish = false;
  373. break;
  374. }
  375. }
  376. if(isFinish){
  377. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,0)
  378. }
  379. }
  380. public static checkFinishZhaoXiJieWidget(widget_id:number) {
  381. if(taskServce.mTaskData.type!=config.task_type.zhao_xi_jie) {
  382. return
  383. }
  384. if(taskServce.isFinishZhaoXiJieTask==false) {
  385. return
  386. }
  387. if(taskServce.finishZhaoXiJieLastEventId!=-1) {
  388. return
  389. }
  390. if(widget_id == taskServce.finishZhaoXiJieLastWidgetId) {
  391. this.zhaoXiJieDirectFinish(false)
  392. }
  393. }
  394. public static checkFinishZhaoXiJieEventItem(finish_event_item:event_item) {
  395. if(!finish_event_item) { return }
  396. if(taskServce.isFinishZhaoXiJieTask) {
  397. if(finish_event_item.event_id == taskServce.finishZhaoXiJieLastEventId) {
  398. this.zhaoXiJieDirectFinish(true)
  399. }
  400. }
  401. }
  402. public static zhaoXiJieDirectFinish(isDispatchEventTopViewAllHide:boolean) {
  403. // console.log('事件完成 事件完成 事件完成 执行')
  404. gameManager.Singleton.unscheduleAllCallbacks()
  405. let zhaoxijie_data = taskServce.mTaskData._zhao_xi_jie_data
  406. ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, zhaoxijie_data)
  407. if(isDispatchEventTopViewAllHide) {
  408. ClientEvent.dispatchEvent(config.EventRun.TOP_VIEW_ALL_HIDE)
  409. }
  410. let id = zhaoxijie_data.finish_event_id
  411. taskServce.DistributedEvent(taskServce.getEventById(id))
  412. }
  413. public static checkFinishZhaoXiJieTask(widget_id:number){
  414. let isFinish = true;
  415. taskServce.finishZhaoXiJieLastEventId = -1
  416. taskServce.finishZhaoXiJieLastWidgetId = -1
  417. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  418. const element = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  419. if(!taskServce.finishZhaoXiJie.get(element.widget_id)){
  420. isFinish = false
  421. break;
  422. } else {
  423. if(element.widget_id==widget_id) { //找到最后一个
  424. if(element.finish_event_id) { // if(element.finish_event_id!=undefined)
  425. taskServce.finishZhaoXiJieLastEventId = element.finish_event_id
  426. }
  427. if(element.finish_widget_id) { // if(element.finish_widget_id!=undefined)
  428. taskServce.finishZhaoXiJieLastWidgetId = element.finish_widget_id
  429. }
  430. }
  431. }
  432. }
  433. taskServce.isFinishZhaoXiJieTask = isFinish
  434. if(isFinish){
  435. let zhaoxijie_data = taskServce.mTaskData._zhao_xi_jie_data
  436. let id = zhaoxijie_data.finish_event_id
  437. let dalay_time = zhao_xi_jie_data.defaultFinishAllHideAnswerDalayTime()
  438. if( zhaoxijie_data.finish_all_hide_answer_dalay_time!=undefined) {
  439. dalay_time = zhaoxijie_data.finish_all_hide_answer_dalay_time
  440. }
  441. gameManager.Singleton.scheduleOnce(()=>{
  442. ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, zhaoxijie_data)
  443. },dalay_time)
  444. if(id==-1){
  445. taskServce.isFinishZhaoXiJieTask = false
  446. taskServce.finishZhaoXiJieLastEventId = -1
  447. taskServce.finishZhaoXiJieLastWidgetId = -1
  448. return tools.showToast("未设置全部找完任务的下一个事件!")
  449. }else{
  450. if(taskServce.finishZhaoXiJieLastEventId==-1&&taskServce.finishZhaoXiJieLastWidgetId==-1) {
  451. // console.log('直接执行了 直接执行了 直接执行了')
  452. taskServce.DistributedEvent(taskServce.getEventById(id))
  453. }
  454. }
  455. }
  456. }
  457. // public static onWidgetHideEvent(widget_id:number){
  458. // let event = this.exeHideWidgeTaskDic.get(widget_id)
  459. // if(!event){
  460. // return tools.showToast("隐藏事件没有找到!")
  461. // }
  462. // ClientEvent.dispatchEvent(config.EventRun.WIDGET_HIDE,event.event_item_hide_data.binding_widget_id,event)
  463. // taskServce.exeNextEvent(event)
  464. // }
  465. public static exeNextEvent(event:event_item){
  466. let id = -1;
  467. if(event!=null){
  468. if(event.success.is_finish_game){
  469. tools.showToast("调用了游戏结束")
  470. return gameManager.Singleton.gameOver()
  471. }else{
  472. if(event.success.is_next_scene){
  473. return gameManager.Singleton.nextScene()
  474. }
  475. }
  476. id = event.success.trigger_event_id;
  477. if(id!=-1){
  478. let _event:event_item = this.getEventById(id)
  479. taskServce.DistributedEvent(_event)
  480. }
  481. }
  482. return id;
  483. }
  484. public static extEventByEventId(event_id:number){
  485. if(event_id===-1){
  486. return
  487. }
  488. let event = taskServce.getEventById(event_id)
  489. if(event==null){
  490. return tools.showToast(`事件错误${event_id}`)
  491. }
  492. taskServce.DistributedEvent(event)
  493. }
  494. public static exeNextDelayEvent(event:event_item){
  495. if(event!=null){
  496. if(event.success.is_finish_game){
  497. return gameManager.Singleton.gameOver()
  498. }else{
  499. if(event.success.is_next_scene){
  500. return gameManager.Singleton.nextScene()
  501. }
  502. }
  503. let id = event.success.trigger_event_id;
  504. if(id!=-1){
  505. let _event:event_item = this.getEventById(id)
  506. if(_event===null){
  507. return tools.showToast(`配置延迟调用错误-${id}`)
  508. }
  509. if(_event.type == config.event_type.delay_exe_event){
  510. taskServce.DistributedEvent(_event)
  511. }
  512. }
  513. }
  514. }
  515. public static exeSuccessTriggerEvent(trigger_event_id: number) {
  516. if(trigger_event_id == -1) {
  517. return
  518. }
  519. let event = this.getEventById(trigger_event_id)
  520. if(event == null) {
  521. return
  522. }
  523. taskServce.extEventByEventId(event.event_id)
  524. }
  525. }