taskServce.ts 21 KB

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  1. import { _decorator, Component, Node } from 'cc';
  2. import { da_guai_item_data, event_active_event_item, event_collect_event_item, event_item, event_start_event_item, task_data, zhao_xi_jie_item_data } from '../../../data/data';
  3. import { config } from '../../config';
  4. import { tools } from '../../tools';
  5. import { ClientEvent } from '../../clientEvent';
  6. import { gameManager } from '../gameManager';
  7. const { ccclass, property } = _decorator;
  8. @ccclass('taskServce')
  9. export class taskServce {
  10. private static mTaskData:task_data = null;
  11. private static exeWidgeTaskDic:Map<number,event_item> = new Map;
  12. private static taskZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  13. private static taskDaGuai:Map<number,da_guai_item_data> = new Map;
  14. private static finishZhaoXiJie:Map<number,boolean> = new Map;
  15. private static finishDaGuai:Map<number,boolean> = new Map;
  16. private static cur_collect_event:event_item = null;
  17. public static guo_ju_qing_binding_event_id:number = -1;
  18. //子场景
  19. private static mChildSceneData:task_data = null;
  20. private static childSceneZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  21. private static childSceneGuoJuQingBidingEventId:number = -1;
  22. public static initTask(data:task_data){
  23. taskServce.clearTask()
  24. taskServce.mTaskData = data;
  25. if(taskServce.mTaskData==null){
  26. // tools.showToast("当前场景没有任务")
  27. return
  28. }
  29. this.initAllBeEventListen()
  30. // this.initAllHideWidgetListen()
  31. switch (taskServce.mTaskData.type) {
  32. case config.task_type.zhao_xi_jie:
  33. taskServce.initZhaoXiJieTask()
  34. break;
  35. case config.task_type.guo_ju_qing:
  36. taskServce.guo_ju_qing_binding_event_id = taskServce.mTaskData._guo_ju_qing.binding_event_id;
  37. break;
  38. case config.task_type.guo_ju_qing_not_rule:
  39. break;
  40. case config.task_type.da_guai:
  41. taskServce.initDaBoss()
  42. break;
  43. }
  44. }
  45. public static clearTask(){
  46. taskServce.mTaskData = null;
  47. taskServce.exeWidgeTaskDic.clear();
  48. // taskServce.exeHideWidgeTaskDic.clear();
  49. taskServce.taskZhaoXiJie.clear()
  50. taskServce.taskDaGuai.clear()
  51. taskServce.finishDaGuai.clear()
  52. taskServce.finishZhaoXiJie.clear();
  53. taskServce.cur_collect_event = null;
  54. taskServce.guo_ju_qing_binding_event_id = -1;
  55. }
  56. public static initZhaoXiJieTask(){
  57. if(taskServce.mTaskData.type==config.task_type.zhao_xi_jie){
  58. if(taskServce.mTaskData._zhao_xi_jie_data===null){
  59. return tools.showToast("找细节配置错误")
  60. }
  61. }
  62. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  63. const widget = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  64. taskServce.taskZhaoXiJie.set(widget.widget_id,widget);
  65. }
  66. }
  67. public static initDaBoss(){
  68. if(taskServce.mTaskData.type==config.task_type.da_guai){
  69. if(taskServce.mTaskData._da_guai===null){
  70. return tools.showToast("打boss 配置错误")
  71. }
  72. }
  73. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  74. const widget = taskServce.mTaskData._da_guai.widget_id_list[index];
  75. taskServce.taskDaGuai.set(widget.widget_id,widget);
  76. }
  77. }
  78. public static initChildSceneZhaoXiJieTask(){
  79. if(taskServce.mChildSceneData.type==config.task_type.zhao_xi_jie){
  80. if(taskServce.mChildSceneData._zhao_xi_jie_data===null){
  81. return tools.showToast("找细节配置错误")
  82. }
  83. }
  84. for (let index = 0; index < taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list.length; index++) {
  85. const widget = taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list[index];
  86. taskServce.childSceneZhaoXiJie.set(widget.widget_id,widget);
  87. }
  88. }
  89. public static startFirstEvent(){
  90. if(taskServce.mTaskData==null){
  91. // return tools.showToast("当前场景没有任务")
  92. }
  93. let startEvent:event_start_event_item = this.getStartEvent()
  94. if(startEvent==null){
  95. return tools.showToast("第一个任务不可以为空,编辑错误!")
  96. }
  97. let event:event_item = this.getEventById(startEvent.binding_event_id)
  98. taskServce.DistributedEvent(event)
  99. }
  100. public static StartChildSceneTask(data:task_data){
  101. taskServce.mChildSceneData = data;
  102. switch (taskServce.mChildSceneData.type) {
  103. case config.task_type.zhao_xi_jie:
  104. taskServce.initChildSceneZhaoXiJieTask()
  105. break;
  106. case config.task_type.guo_ju_qing:
  107. taskServce.childSceneGuoJuQingBidingEventId = taskServce.mChildSceneData._guo_ju_qing.binding_event_id;
  108. break;
  109. case config.task_type.guo_ju_qing_not_rule:
  110. break;
  111. case config.task_type.da_guai:
  112. break;
  113. }
  114. }
  115. public static DistributedEvent(event:event_item){
  116. // console.log("event",event)
  117. if(event==null){
  118. return
  119. }
  120. if(event.event_id===taskServce.guo_ju_qing_binding_event_id){
  121. taskServce.guo_ju_qing_binding_event_id = -1;
  122. ClientEvent.dispatchEvent(config.EventRun.ON_SHOW_RULE_BTN)
  123. }
  124. switch(event.type){
  125. case config.event_type.play_ani:
  126. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_play_ani_data.binding_widget_id,event)
  127. break;
  128. case config.event_type.top_view:
  129. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_data.binding_ui_id,event)
  130. break;
  131. case config.event_type.top_view_hide:
  132. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_hide_data.binding_ui_id,event)
  133. break;
  134. case config.event_type.text_sound:
  135. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_text_sound_data.binding_widget_id,event)
  136. break;
  137. case config.event_type.change_one_item_status:
  138. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_change_one_item_status_data.binding_widget_id,event)
  139. break;
  140. case config.event_type.show_new_item:
  141. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_new_item_data.binding_widget_id,event)
  142. break;
  143. case config.event_type.show_question_select:
  144. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_question_select_data.binding_widget_id,event)
  145. break;
  146. case config.event_type.collect_event:
  147. taskServce.cur_collect_event = new event_item;
  148. taskServce.cur_collect_event.event_id = event.event_id;
  149. taskServce.cur_collect_event.type = event.type;
  150. taskServce.cur_collect_event.event_item_collect_event_data = new event_collect_event_item
  151. for (let index = 0; index < event.event_item_collect_event_data.event_id_list.length; index++) {
  152. const element = event.event_item_collect_event_data.event_id_list[index];
  153. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.push(element)
  154. }
  155. // console.log("collect_event--",taskServce.cur_collect_event)
  156. // for (let index = 0; index < taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length; index++) {
  157. // const element = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list[index];
  158. // let widget_id = taskServce.getEventById(element).event_item_be_event_data.binding_widget_id
  159. // let event_data = new event_item
  160. // //激活控件
  161. // let active_event = new event_active_event_item
  162. // active_event.binding_widget_id = widget_id
  163. // event_data.type = config.event_type.active_event
  164. // event_data.event_item_active_event_data = active_event
  165. // // 事件
  166. // taskServce.DistributedEvent(event_data)
  167. // console.log("event_data--",event_data)
  168. // }
  169. break;
  170. // case config.event_type.start_event:
  171. // break;
  172. case config.event_type.active_event:
  173. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_active_event_data.binding_widget_id,event)
  174. break;
  175. case config.event_type.stop_active_event:
  176. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_stop_active_event_data.binding_widget_id,event)
  177. break;
  178. case config.event_type.countdown_over:
  179. break;
  180. case config.event_type.be_event:
  181. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_be_event_data.binding_widget_id,event)
  182. break;
  183. case config.event_type.hide:
  184. if(event.event_item_hide_data==null){
  185. return tools.showToast("隐藏事件配置错误~")
  186. }
  187. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_hide_data.binding_widget_id,event)
  188. break;
  189. case config.event_type.delay_exe_event:
  190. console.log("delay_exe_event")
  191. if(event.event_item_delay_exe_data==null){
  192. return tools.showToast("延迟执行事件配置错误")
  193. }
  194. let delay_time = event.event_item_delay_exe_data.delay_time;
  195. let event_id = event.event_item_delay_exe_data.binding_event_id;
  196. gameManager.Singleton.scheduleOnce(()=>{
  197. let event:event_item = this.getEventById(event_id)
  198. taskServce.DistributedEvent(event)
  199. },delay_time)
  200. break;
  201. case config.event_type.fail_event:
  202. console.log("play_sound --- 1")
  203. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  204. break;
  205. case config.event_type.play_sound:
  206. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  207. break;
  208. case config.event_type.show_scene_title:
  209. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  210. break;
  211. case config.event_type.scene_ani:
  212. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  213. break;
  214. case config.event_type.delete_drag_other_data:
  215. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  216. break;
  217. case config.event_type.stop_play_loop_sound:
  218. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  219. break;
  220. case config.event_type.switch_scene_event:
  221. break;
  222. case config.event_type.more_scene_is_show_arrow_event:
  223. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  224. break;
  225. case config.event_type.more_scene_jump_assigned_page_event:
  226. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  227. break;
  228. case config.event_type.event_group:
  229. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  230. break;
  231. }
  232. taskServce.exeNextDelayEvent(event)
  233. }
  234. /**
  235. *
  236. * @zh 根据id 获取事件
  237. *
  238. */
  239. public static getEventById(event_id:number):event_item{
  240. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  241. const event = taskServce.mTaskData.event_list[index];
  242. if(event.event_id===event_id){
  243. return event;
  244. }
  245. }
  246. return null;
  247. }
  248. public static initAllBeEventListen(){ //把所有被动事件加进来
  249. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  250. const element = taskServce.mTaskData.event_list[index];
  251. if(element.type===config.event_type.be_event){
  252. this.pushWidgetEvent(element.event_item_be_event_data.binding_widget_id,element)
  253. }
  254. }
  255. }
  256. // public static initAllHideWidgetListen(){ //把所有被动事件加进来
  257. // for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  258. // const element = taskServce.mTaskData.event_list[index];
  259. // if(element.type===config.event_type.hide){
  260. // this.pushHideWidgetEvent(element.event_item_hide_data.binding_widget_id,element)
  261. // }
  262. // }
  263. // }
  264. /**
  265. *
  266. * @zh 获取开始任务
  267. *
  268. */
  269. public static getStartEvent():event_start_event_item{
  270. if(taskServce.mTaskData==null){
  271. return null;
  272. }
  273. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  274. const event = taskServce.mTaskData.event_list[index];
  275. if(event.type===config.event_type.start_event){
  276. return event.event_item_start_event_data;
  277. }
  278. }
  279. return null;
  280. }
  281. public static pushWidgetEvent(widget:number,event:event_item){
  282. this.exeWidgeTaskDic.set(widget,event)
  283. }
  284. // public static pushHideWidgetEvent(widget:number,event:event_item){
  285. // this.exeHideWidgeTaskDic.set(widget,event)
  286. // }
  287. public static onWidgetFailEvent(widget_id:number){ //监听被动控件失败了自己的任务
  288. let event = this.exeWidgeTaskDic.get(widget_id)
  289. if(event!=null){
  290. if(event.fail.is_restart){
  291. return gameManager.Singleton.reStartGame()
  292. }else{
  293. if(event.fail.is_relife){
  294. return gameManager.Singleton.reLife()
  295. }
  296. }
  297. let id = event.success.trigger_event_id;
  298. if(id!=-1){
  299. let event:event_item = this.getEventById(id)
  300. taskServce.DistributedEvent(event)
  301. }
  302. }
  303. }
  304. public static onWidgetFinishEvent(widget_id:number){ //监听被动控件完成了自己的任务
  305. if(taskServce.mTaskData==null){
  306. return
  307. }
  308. let event = this.exeWidgeTaskDic.get(widget_id)
  309. if(taskServce.cur_collect_event!=null){
  310. if(event!=null){
  311. let e_index = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.indexOf(event.event_id)
  312. if(e_index!=-1){
  313. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.splice(e_index,1)
  314. }
  315. if(taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length<=0){
  316. ClientEvent.dispatchEvent(config.EventRun.ON_WIDGET_FINISH_COLLECT_EVENT,taskServce.cur_collect_event.event_id)
  317. let collect_event = taskServce.getEventById(taskServce.cur_collect_event.event_id)
  318. if(collect_event.success.trigger_event_id!=-1){
  319. taskServce.extEventByEventId(collect_event.success.trigger_event_id)
  320. }
  321. console.log("ON_WIDGET_FINISH_COLLECT_EVENT event",collect_event)
  322. }
  323. }
  324. // console.log("event", taskServce.cur_collect_event.event_item_collect_event_data.event_id_list)
  325. }
  326. let id = taskServce.exeNextEvent(event)
  327. switch (taskServce.mTaskData.type) {
  328. case config.task_type.zhao_xi_jie:
  329. let d = taskServce.taskZhaoXiJie.get(widget_id);
  330. if(d===null||d===undefined){
  331. return
  332. }
  333. taskServce.finishZhaoXiJie.set(widget_id,true)
  334. ClientEvent.dispatchEvent(config.EventRun.SHOW_ZHAO_BU_TONG_FINISH_STATUS,d)
  335. taskServce.checkFinishZhaoXiJieTask()
  336. break;
  337. case config.task_type.guo_ju_qing:
  338. break;
  339. case config.task_type.guo_ju_qing_not_rule:
  340. break;
  341. case config.task_type.da_guai:
  342. let d_1 = taskServce.taskDaGuai.get(widget_id);
  343. if(d_1===null||d_1===undefined){
  344. return
  345. }
  346. taskServce.finishDaGuai.set(widget_id,true)
  347. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,d_1.hurt)
  348. taskServce.checkFinishDaBossTask()
  349. break;
  350. }
  351. }
  352. public static checkFinishDaBossTask(){
  353. let isFinish = true;
  354. if(!taskServce.mTaskData._da_guai){
  355. return isFinish
  356. }
  357. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  358. const element = taskServce.mTaskData._da_guai.widget_id_list[index];
  359. let isShow = gameManager.Singleton.isCurScenePageCheckWidgetShow(element.widget_id)
  360. // if(!taskServce.finishDaGuai.get(element.widget_id)){
  361. // isFinish = false
  362. // break;
  363. // }
  364. if(isShow){
  365. isFinish = false;
  366. break;
  367. }
  368. }
  369. if(isFinish){
  370. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,0)
  371. }
  372. }
  373. public static checkFinishZhaoXiJieTask(){
  374. let isFinish = true;
  375. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  376. const element = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  377. if(!taskServce.finishZhaoXiJie.get(element.widget_id)){
  378. isFinish = false
  379. break;
  380. }
  381. }
  382. if(isFinish){
  383. let id =taskServce.mTaskData._zhao_xi_jie_data.finish_event_id;
  384. gameManager.Singleton.setScheduleOnce(()=>{
  385. ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, taskServce.mTaskData._zhao_xi_jie_data)
  386. },0.2)
  387. gameManager
  388. if(id==-1){
  389. return tools.showToast("未设置全部找完任务的下一个事件!")
  390. }else{
  391. taskServce.DistributedEvent(taskServce.getEventById(id))
  392. }
  393. }
  394. }
  395. // public static onWidgetHideEvent(widget_id:number){
  396. // let event = this.exeHideWidgeTaskDic.get(widget_id)
  397. // if(!event){
  398. // return tools.showToast("隐藏事件没有找到!")
  399. // }
  400. // ClientEvent.dispatchEvent(config.EventRun.WIDGET_HIDE,event.event_item_hide_data.binding_widget_id,event)
  401. // taskServce.exeNextEvent(event)
  402. // }
  403. public static exeNextEvent(event:event_item){
  404. let id = -1;
  405. if(event!=null){
  406. if(event.success.is_finish_game){
  407. tools.showToast("调用了游戏结束")
  408. return gameManager.Singleton.gameOver()
  409. }else{
  410. if(event.success.is_next_scene){
  411. return gameManager.Singleton.nextScene()
  412. }
  413. }
  414. id = event.success.trigger_event_id;
  415. if(id!=-1){
  416. let _event:event_item = this.getEventById(id)
  417. taskServce.DistributedEvent(_event)
  418. }
  419. }
  420. return id;
  421. }
  422. public static extEventByEventId(event_id:number){
  423. if(event_id===-1){
  424. return
  425. }
  426. let event = taskServce.getEventById(event_id)
  427. if(event==null){
  428. return tools.showToast(`事件错误${event_id}`)
  429. }
  430. taskServce.DistributedEvent(event)
  431. }
  432. public static exeNextDelayEvent(event:event_item){
  433. if(event!=null){
  434. if(event.success.is_finish_game){
  435. return gameManager.Singleton.gameOver()
  436. }else{
  437. if(event.success.is_next_scene){
  438. return gameManager.Singleton.nextScene()
  439. }
  440. }
  441. let id = event.success.trigger_event_id;
  442. if(id!=-1){
  443. let _event:event_item = this.getEventById(id)
  444. if(_event===null){
  445. return tools.showToast(`配置延迟调用错误-${id}`)
  446. }
  447. if(_event.type == config.event_type.delay_exe_event){
  448. taskServce.DistributedEvent(_event)
  449. }
  450. }
  451. }
  452. }
  453. public static exeSuccessTriggerEvent(trigger_event_id: number) {
  454. if(trigger_event_id == -1) {
  455. return
  456. }
  457. let event = this.getEventById(trigger_event_id)
  458. if(event == null) {
  459. return
  460. }
  461. taskServce.extEventByEventId(event.event_id)
  462. }
  463. }