future 1 年之前
父節點
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8c5346c362

+ 6 - 6
assets/resources/prefab/run/game_run.prefab

@@ -148,8 +148,8 @@
     },
     "_contentSize": {
       "__type__": "cc.Size",
-      "width": 3839.9999999999995,
-      "height": 3839.9999999999995
+      "width": 3840,
+      "height": 3840
     },
     "_anchorPoint": {
       "__type__": "cc.Vec2",
@@ -545,8 +545,8 @@
     },
     "_contentSize": {
       "__type__": "cc.Size",
-      "width": 3839.9999999999995,
-      "height": 3839.9999999999995
+      "width": 3840,
+      "height": 3840
     },
     "_anchorPoint": {
       "__type__": "cc.Vec2",
@@ -22342,8 +22342,8 @@
     },
     "_contentSize": {
       "__type__": "cc.Size",
-      "width": 3839.9999999999995,
-      "height": 3839.9999999999995
+      "width": 3840,
+      "height": 3840
     },
     "_anchorPoint": {
       "__type__": "cc.Vec2",

+ 1 - 4
assets/script/run/bag/bag_drag_item.ts

@@ -1,6 +1,5 @@
 import { _decorator, Component, EventTouch, instantiate, Node, Prefab, Rect, Sprite, UITransform, Vec2, Vec3 } from 'cc';
 import { dai_dao_ju_item, widget_item_data } from '../../../data/data';
-import { gameManager } from '../gameManager';
 import { widget_base } from '../widget/widget_base';
 import { widget_drag } from '../widget/widget_drag';
 const { ccclass, property } = _decorator;
@@ -99,6 +98,4 @@ export class bag_drag_item extends Component {
         return is
     }
 
-}
-
-
+}

+ 0 - 1
assets/script/run/bag/dai_dao_ju_bag.ts

@@ -1,6 +1,5 @@
 import { _decorator, Component, instantiate, Node, Prefab, Rect, ScrollView, Size, Sprite, UITransform, Vec2, Vec3 } from 'cc';
 import { dai_dao_ju_item, event_item, guo_ju_qing_dai_dao_ju, widget_item_data } from '../../../data/data';
-import { widget_base } from '../widget/widget_base';
 import { gameManager } from '../gameManager';
 import { bag_drag_item } from './bag_drag_item';
 import { ClientEvent } from '../../clientEvent';

+ 1 - 1
assets/script/run/gameManager.ts

@@ -291,7 +291,7 @@ export class gameManager extends Component {
     public startLevelGame(callback=null){
         this.initEvent()
         if(callback!=null) { callback() }
-        console.log("this.mGameData",this.mGameData,this.mCurSceneIndex)
+        // console.log("this.mGameData",this.mGameData,this.mCurSceneIndex)
         this.mSceneManager.startLevelGame(this.mGameData[this.mCurSceneIndex])
         taskServce.initTask(this.mGameData[this.mCurSceneIndex]._task_data)
         this.scheduleOnce(()=>{