@@ -148,8 +148,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
- "width": 3839.9999999999995,
- "height": 3839.9999999999995
+ "width": 3840,
+ "height": 3840
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -545,8 +545,8 @@
@@ -22342,8 +22342,8 @@
@@ -1,6 +1,5 @@
import { _decorator, Component, EventTouch, instantiate, Node, Prefab, Rect, Sprite, UITransform, Vec2, Vec3 } from 'cc';
import { dai_dao_ju_item, widget_item_data } from '../../../data/data';
-import { gameManager } from '../gameManager';
import { widget_base } from '../widget/widget_base';
import { widget_drag } from '../widget/widget_drag';
const { ccclass, property } = _decorator;
@@ -99,6 +98,4 @@ export class bag_drag_item extends Component {
return is
}
-}
-
+}
import { _decorator, Component, instantiate, Node, Prefab, Rect, ScrollView, Size, Sprite, UITransform, Vec2, Vec3 } from 'cc';
import { dai_dao_ju_item, event_item, guo_ju_qing_dai_dao_ju, widget_item_data } from '../../../data/data';
-import { widget_base } from '../widget/widget_base';
import { gameManager } from '../gameManager';
import { bag_drag_item } from './bag_drag_item';
import { ClientEvent } from '../../clientEvent';
@@ -291,7 +291,7 @@ export class gameManager extends Component {
public startLevelGame(callback=null){
this.initEvent()
if(callback!=null) { callback() }
- console.log("this.mGameData",this.mGameData,this.mCurSceneIndex)
+ // console.log("this.mGameData",this.mGameData,this.mCurSceneIndex)
this.mSceneManager.startLevelGame(this.mGameData[this.mCurSceneIndex])
taskServce.initTask(this.mGameData[this.mCurSceneIndex]._task_data)
this.scheduleOnce(()=>{