import { _decorator, Component, Node } from 'cc'; import { zhao_xi_jie_data, zhao_xi_jie_item_data } from '../../../data/data'; import { config } from '../../config'; import { tip_type_single } from './tip_type_single'; import { tip_type_all } from './tip_type_all'; import { shouji_item } from './shouji_item'; import { ClientEvent } from '../../clientEvent'; import { gameManager } from '../gameManager'; const { ccclass, property } = _decorator; @ccclass('ui_manifestations') export class ui_manifestations extends Component { @property(Node) tip_type_single:Node = null; @property(Node) tip_type_all:Node = null; @property(Node) btn_single_click_hide_tip:Node = null; private mData:zhao_xi_jie_data = null; public initView(data:zhao_xi_jie_data){ this.mData = data; if(this.mData.tip_type===config.zhao_xi_jie_tip_type.select_tips){ this.tip_type_single.active = true; this.btn_single_click_hide_tip.active = false; this.btn_single_click_hide_tip.on(Node.EventType.TOUCH_END,()=>{ this.btn_single_click_hide_tip.active = false; this.tip_type_single.getComponent(tip_type_single).hideTipBtn() }) this.tip_type_all.active = false; this.tip_type_single.getComponent(tip_type_single).initView(data,this.onItemClick.bind(this),this.onItemTips.bind(this)) }else{ this.tip_type_all.active = true; this.tip_type_single.active = false; this.tip_type_all.getComponent(tip_type_all).initView(data,this.onShowTips.bind(this)) } ClientEvent.on(config.EventRun.SHOW_ZHAO_BU_TONG_FINISH_STATUS,this.on_zhao_bu_tong_finish.bind(this),this) ClientEvent.on(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH,this.on_zhao_bu_tong_all_finish.bind(this),this) } on_zhao_bu_tong_finish(widget:zhao_xi_jie_item_data){ if(this.mData.tip_type===config.zhao_xi_jie_tip_type.select_tips){ this.tip_type_single.getComponent(tip_type_single).showFinishIcon(widget.widget_id) }else{ this.tip_type_all.getComponent(tip_type_all).showFinishIcon(widget.widget_id) } } on_zhao_bu_tong_all_finish(data: zhao_xi_jie_data) { let delay_time = zhao_xi_jie_data.finish_widget_hidden_delay_time * 1000 setTimeout(()=> { this.node.active = false }, delay_time) } onItemClick(){ this.btn_single_click_hide_tip.active = true; } public onItemTips(data:zhao_xi_jie_item_data){ ClientEvent.dispatchEvent(config.EventRun.SHOW_TIPS,data.tips_res) } public onShowTips(){ gameManager.Singleton.showTips() } }