taskServce.ts 23 KB

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  1. import { _decorator, Component, Node } from 'cc';
  2. import { da_guai_item_data, event_active_event_item, event_collect_event_item, event_item, event_start_event_item, event_stop_active_event_item, task_data, zhao_xi_jie_item_data } from '../../../data/data';
  3. import { config } from '../../config';
  4. import { event_start_event } from '../../edit/event/event_start_event';
  5. import { tools } from '../../tools';
  6. import { ClientEvent } from '../../clientEvent';
  7. import { gameManager } from '../gameManager';
  8. const { ccclass, property } = _decorator;
  9. @ccclass('taskServce')
  10. export class taskServce {
  11. private static mTaskData:task_data = null;
  12. private static exeWidgeTaskDic:Map<number,event_item> = new Map;
  13. private static taskZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  14. private static taskDaGuai:Map<number,da_guai_item_data> = new Map;
  15. private static finishZhaoXiJie:Map<number,boolean> = new Map;
  16. private static finishDaGuai:Map<number,boolean> = new Map;
  17. private static cur_collect_event:event_item = null;
  18. public static guo_ju_qing_binding_event_id:number = -1;
  19. private static isFinishZhaoXiJieTask:boolean = false;
  20. private static finishZhaoXiJieLastEventId:number = -1;
  21. //子场景
  22. private static mChildSceneData:task_data = null;
  23. private static childSceneZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  24. private static childSceneGuoJuQingBidingEventId:number = -1;
  25. public static initTask(data:task_data){
  26. taskServce.clearTask()
  27. taskServce.mTaskData = data;
  28. if(taskServce.mTaskData==null){
  29. // tools.showToast("当前场景没有任务")
  30. return
  31. }
  32. this.initAllBeEventListen()
  33. // this.initAllHideWidgetListen()
  34. switch (taskServce.mTaskData.type) {
  35. case config.task_type.zhao_xi_jie:
  36. taskServce.initZhaoXiJieTask()
  37. break;
  38. case config.task_type.guo_ju_qing:
  39. taskServce.guo_ju_qing_binding_event_id = taskServce.mTaskData._guo_ju_qing.binding_event_id;
  40. break;
  41. case config.task_type.guo_ju_qing_not_rule:
  42. break;
  43. case config.task_type.da_guai:
  44. taskServce.initDaBoss()
  45. break;
  46. }
  47. }
  48. public static clearTask(){
  49. taskServce.mTaskData = null;
  50. taskServce.exeWidgeTaskDic.clear();
  51. // taskServce.exeHideWidgeTaskDic.clear();
  52. taskServce.taskZhaoXiJie.clear()
  53. taskServce.taskDaGuai.clear()
  54. taskServce.finishDaGuai.clear()
  55. taskServce.finishZhaoXiJie.clear();
  56. taskServce.cur_collect_event = null;
  57. taskServce.guo_ju_qing_binding_event_id = -1;
  58. taskServce.isFinishZhaoXiJieTask = false;
  59. taskServce.finishZhaoXiJieLastEventId = -1;
  60. }
  61. public static initZhaoXiJieTask(){
  62. if(taskServce.mTaskData.type==config.task_type.zhao_xi_jie){
  63. if(taskServce.mTaskData._zhao_xi_jie_data===null){
  64. return tools.showToast("找细节配置错误")
  65. }
  66. }
  67. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  68. const widget = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  69. taskServce.taskZhaoXiJie.set(widget.widget_id,widget);
  70. }
  71. }
  72. public static initDaBoss(){
  73. if(taskServce.mTaskData.type==config.task_type.da_guai){
  74. if(taskServce.mTaskData._da_guai===null){
  75. return tools.showToast("打boss 配置错误")
  76. }
  77. }
  78. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  79. const widget = taskServce.mTaskData._da_guai.widget_id_list[index];
  80. taskServce.taskDaGuai.set(widget.widget_id,widget);
  81. }
  82. }
  83. public static initChildSceneZhaoXiJieTask(){
  84. if(taskServce.mChildSceneData.type==config.task_type.zhao_xi_jie){
  85. if(taskServce.mChildSceneData._zhao_xi_jie_data===null){
  86. return tools.showToast("找细节配置错误")
  87. }
  88. }
  89. for (let index = 0; index < taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list.length; index++) {
  90. const widget = taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list[index];
  91. taskServce.childSceneZhaoXiJie.set(widget.widget_id,widget);
  92. }
  93. }
  94. public static startFirstEvent(){
  95. if(taskServce.mTaskData==null){
  96. // return tools.showToast("当前场景没有任务")
  97. }
  98. let startEvent:event_start_event_item = this.getStartEvent()
  99. if(startEvent==null){
  100. return tools.showToast("第一个任务不可以为空,编辑错误!")
  101. }
  102. let event:event_item = this.getEventById(startEvent.binding_event_id)
  103. taskServce.DistributedEvent(event)
  104. }
  105. public static StartChildSceneTask(data:task_data){
  106. taskServce.mChildSceneData = data;
  107. switch (taskServce.mChildSceneData.type) {
  108. case config.task_type.zhao_xi_jie:
  109. taskServce.initChildSceneZhaoXiJieTask()
  110. break;
  111. case config.task_type.guo_ju_qing:
  112. taskServce.childSceneGuoJuQingBidingEventId = taskServce.mChildSceneData._guo_ju_qing.binding_event_id;
  113. break;
  114. case config.task_type.guo_ju_qing_not_rule:
  115. break;
  116. case config.task_type.da_guai:
  117. break;
  118. }
  119. }
  120. public static DistributedEvent(event:event_item){
  121. // console.log("event",event)
  122. if(event==null){
  123. return
  124. }
  125. if(event.event_id===taskServce.guo_ju_qing_binding_event_id){
  126. taskServce.guo_ju_qing_binding_event_id = -1;
  127. ClientEvent.dispatchEvent(config.EventRun.ON_SHOW_RULE_BTN)
  128. }
  129. switch(event.type){
  130. case config.event_type.play_ani:
  131. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_play_ani_data.binding_widget_id,event)
  132. break;
  133. case config.event_type.top_view:
  134. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_data.binding_ui_id,event)
  135. break;
  136. case config.event_type.top_view_hide:
  137. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_hide_data.binding_ui_id,event)
  138. break;
  139. case config.event_type.text_sound:
  140. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_text_sound_data.binding_widget_id,event)
  141. break;
  142. case config.event_type.change_one_item_status:
  143. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_change_one_item_status_data.binding_widget_id,event)
  144. break;
  145. case config.event_type.show_new_item:
  146. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_new_item_data.binding_widget_id,event)
  147. break;
  148. case config.event_type.show_question_select:
  149. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_question_select_data.binding_widget_id,event)
  150. break;
  151. case config.event_type.collect_event:
  152. taskServce.cur_collect_event = new event_item;
  153. taskServce.cur_collect_event.event_id = event.event_id;
  154. taskServce.cur_collect_event.type = event.type;
  155. taskServce.cur_collect_event.event_item_collect_event_data = new event_collect_event_item
  156. for (let index = 0; index < event.event_item_collect_event_data.event_id_list.length; index++) {
  157. const element = event.event_item_collect_event_data.event_id_list[index];
  158. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.push(element)
  159. }
  160. // console.log("collect_event--",taskServce.cur_collect_event)
  161. // for (let index = 0; index < taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length; index++) {
  162. // const element = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list[index];
  163. // let widget_id = taskServce.getEventById(element).event_item_be_event_data.binding_widget_id
  164. // let event_data = new event_item
  165. // // 激活控件
  166. // let active_event = new event_active_event_item
  167. // active_event.binding_widget_id = widget_id
  168. // event_data.type = config.event_type.active_event
  169. // event_data.event_item_active_event_data = active_event
  170. // // 事件
  171. // taskServce.DistributedEvent(event_data)
  172. // console.log("event_data--",event_data)
  173. // }
  174. break;
  175. // case config.event_type.start_event:
  176. // break;
  177. case config.event_type.active_event:
  178. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_active_event_data.binding_widget_id,event)
  179. break;
  180. case config.event_type.stop_active_event:
  181. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_stop_active_event_data.binding_widget_id,event)
  182. break;
  183. case config.event_type.countdown_over:
  184. break;
  185. case config.event_type.be_event:
  186. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_be_event_data.binding_widget_id,event)
  187. break;
  188. case config.event_type.hide:
  189. if(event.event_item_hide_data==null){
  190. return tools.showToast("隐藏事件配置错误~")
  191. }
  192. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_hide_data.binding_widget_id,event)
  193. break;
  194. case config.event_type.delay_exe_event:
  195. console.log("delay_exe_event")
  196. if(event.event_item_delay_exe_data==null){
  197. return tools.showToast("延迟执行事件配置错误")
  198. }
  199. let delay_time = event.event_item_delay_exe_data.delay_time;
  200. let event_id = event.event_item_delay_exe_data.binding_event_id;
  201. gameManager.Singleton.scheduleOnce(()=>{
  202. let event:event_item = this.getEventById(event_id)
  203. taskServce.DistributedEvent(event)
  204. },delay_time)
  205. break;
  206. case config.event_type.fail_event:
  207. console.log("play_sound --- 1")
  208. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  209. break;
  210. case config.event_type.play_sound:
  211. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  212. break;
  213. case config.event_type.show_scene_title:
  214. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  215. break;
  216. case config.event_type.scene_ani:
  217. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  218. break;
  219. case config.event_type.delete_drag_other_data:
  220. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  221. break;
  222. case config.event_type.stop_play_loop_sound:
  223. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  224. break;
  225. case config.event_type.switch_scene_event:
  226. break;
  227. case config.event_type.more_scene_is_show_arrow_event:
  228. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  229. break;
  230. case config.event_type.more_scene_jump_assigned_page_event:
  231. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  232. break;
  233. case config.event_type.event_group:
  234. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  235. break;
  236. }
  237. taskServce.exeNextDelayEvent(event)
  238. }
  239. /**
  240. *
  241. * @zh 根据id 获取事件
  242. *
  243. */
  244. public static getEventById(event_id:number):event_item{
  245. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  246. const event = taskServce.mTaskData.event_list[index];
  247. if(event.event_id===event_id){
  248. return event;
  249. }
  250. }
  251. return null;
  252. }
  253. public static initAllBeEventListen(){ //把所有被动事件加进来
  254. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  255. const element = taskServce.mTaskData.event_list[index];
  256. if(element.type===config.event_type.be_event){
  257. this.pushWidgetEvent(element.event_item_be_event_data.binding_widget_id,element)
  258. }
  259. }
  260. }
  261. // public static initAllHideWidgetListen(){ //把所有被动事件加进来
  262. // for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  263. // const element = taskServce.mTaskData.event_list[index];
  264. // if(element.type===config.event_type.hide){
  265. // this.pushHideWidgetEvent(element.event_item_hide_data.binding_widget_id,element)
  266. // }
  267. // }
  268. // }
  269. /**
  270. *
  271. * @zh 获取开始任务
  272. *
  273. */
  274. public static getStartEvent():event_start_event_item{
  275. if(taskServce.mTaskData==null){
  276. return null;
  277. }
  278. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  279. const event = taskServce.mTaskData.event_list[index];
  280. if(event.type===config.event_type.start_event){
  281. return event.event_item_start_event_data;
  282. }
  283. }
  284. return null;
  285. }
  286. public static pushWidgetEvent(widget:number,event:event_item){
  287. this.exeWidgeTaskDic.set(widget,event)
  288. }
  289. // public static pushHideWidgetEvent(widget:number,event:event_item){
  290. // this.exeHideWidgeTaskDic.set(widget,event)
  291. // }
  292. public static onWidgetFailEvent(widget_id:number){ //监听被动控件失败了自己的任务
  293. let event = this.exeWidgeTaskDic.get(widget_id)
  294. if(event!=null){
  295. if(event.fail.is_restart){
  296. return gameManager.Singleton.reStartGame()
  297. }else{
  298. if(event.fail.is_relife){
  299. return gameManager.Singleton.reLife()
  300. }
  301. }
  302. let id = event.success.trigger_event_id;
  303. if(id!=-1){
  304. let event:event_item = this.getEventById(id)
  305. taskServce.DistributedEvent(event)
  306. }
  307. }
  308. }
  309. public static onWidgetFinishEvent(widget_id:number, finish_event_item:event_item){ //监听被动控件完成了自己的任务
  310. if(taskServce.mTaskData==null){
  311. return
  312. }
  313. let event = this.exeWidgeTaskDic.get(widget_id)
  314. if(taskServce.cur_collect_event!=null){
  315. if(event!=null){
  316. let e_index = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.indexOf(event.event_id)
  317. if(e_index!=-1){
  318. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.splice(e_index,1)
  319. }
  320. if(taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length<=0){
  321. ClientEvent.dispatchEvent(config.EventRun.ON_WIDGET_FINISH_COLLECT_EVENT,taskServce.cur_collect_event.event_id)
  322. let collect_event = taskServce.getEventById(taskServce.cur_collect_event.event_id)
  323. if(collect_event.success.trigger_event_id!=-1){
  324. taskServce.extEventByEventId(collect_event.success.trigger_event_id)
  325. }
  326. console.log("ON_WIDGET_FINISH_COLLECT_EVENT event",collect_event)
  327. }
  328. }
  329. // console.log("event", taskServce.cur_collect_event.event_item_collect_event_data.event_id_list)
  330. }
  331. let id = taskServce.exeNextEvent(event)
  332. switch (taskServce.mTaskData.type) {
  333. case config.task_type.zhao_xi_jie:
  334. let d = taskServce.taskZhaoXiJie.get(widget_id);
  335. this.checkFinishZhaoXiJieEventItem(finish_event_item)
  336. if(d===null||d===undefined){
  337. return
  338. }
  339. taskServce.finishZhaoXiJie.set(widget_id,true)
  340. ClientEvent.dispatchEvent(config.EventRun.SHOW_ZHAO_BU_TONG_FINISH_STATUS,d)
  341. taskServce.checkFinishZhaoXiJieTask(widget_id)
  342. break;
  343. case config.task_type.guo_ju_qing:
  344. break;
  345. case config.task_type.guo_ju_qing_not_rule:
  346. break;
  347. case config.task_type.da_guai:
  348. let d_1 = taskServce.taskDaGuai.get(widget_id);
  349. if(d_1===null||d_1===undefined){
  350. return
  351. }
  352. taskServce.finishDaGuai.set(widget_id,true)
  353. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,d_1.hurt)
  354. taskServce.checkFinishDaBossTask()
  355. break;
  356. }
  357. }
  358. public static checkFinishDaBossTask(){
  359. let isFinish = true;
  360. if(!taskServce.mTaskData._da_guai){
  361. return isFinish
  362. }
  363. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  364. const element = taskServce.mTaskData._da_guai.widget_id_list[index];
  365. let isShow = gameManager.Singleton.isCurScenePageCheckWidgetShow(element.widget_id)
  366. // if(!taskServce.finishDaGuai.get(element.widget_id)){
  367. // isFinish = false
  368. // break;
  369. // }
  370. if(isShow){
  371. isFinish = false;
  372. break;
  373. }
  374. }
  375. if(isFinish){
  376. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,0)
  377. }
  378. }
  379. public static checkFinishZhaoXiJieEventItem(finish_event_item:event_item) {
  380. if(!finish_event_item) { return }
  381. if(taskServce.isFinishZhaoXiJieTask) {
  382. if(finish_event_item.event_id == taskServce.finishZhaoXiJieLastEventId) {
  383. // console.log('事件完成 事件完成 事件完成 执行')
  384. gameManager.Singleton.unscheduleAllCallbacks()
  385. let zhaoxijie_data = taskServce.mTaskData._zhao_xi_jie_data
  386. ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, zhaoxijie_data)
  387. let id = zhaoxijie_data.finish_event_id
  388. taskServce.DistributedEvent(taskServce.getEventById(id))
  389. }
  390. }
  391. }
  392. public static checkFinishZhaoXiJieTask(widget_id:number) {
  393. let isFinish = true;
  394. taskServce.finishZhaoXiJieLastEventId = -1
  395. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  396. const element = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  397. if(!taskServce.finishZhaoXiJie.get(element.widget_id)){
  398. isFinish = false
  399. break;
  400. } else {
  401. if(element.widget_id==widget_id) { //找到最后一个
  402. if(element.finish_event_id!=undefined) {
  403. taskServce.finishZhaoXiJieLastEventId = element.finish_event_id
  404. }
  405. }
  406. }
  407. }
  408. taskServce.isFinishZhaoXiJieTask = isFinish
  409. if(isFinish){
  410. let zhaoxijie_data = taskServce.mTaskData._zhao_xi_jie_data
  411. let id = zhaoxijie_data.finish_event_id
  412. let dalay_time = 0
  413. if( zhaoxijie_data.finish_all_hide_answer_dalay_time!=undefined) {
  414. dalay_time = zhaoxijie_data.finish_all_hide_answer_dalay_time
  415. }
  416. gameManager.Singleton.scheduleOnce(()=>{
  417. ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, zhaoxijie_data)
  418. },dalay_time)
  419. if(id==-1){
  420. taskServce.isFinishZhaoXiJieTask = false
  421. taskServce.finishZhaoXiJieLastEventId = -1
  422. return tools.showToast("未设置全部找完任务的下一个事件!")
  423. }else{
  424. if(taskServce.finishZhaoXiJieLastEventId==-1) {
  425. // console.log('直接执行了 直接执行了 直接执行了')
  426. taskServce.DistributedEvent(taskServce.getEventById(id))
  427. }
  428. }
  429. }
  430. }
  431. // public static onWidgetHideEvent(widget_id:number){
  432. // let event = this.exeHideWidgeTaskDic.get(widget_id)
  433. // if(!event){
  434. // return tools.showToast("隐藏事件没有找到!")
  435. // }
  436. // ClientEvent.dispatchEvent(config.EventRun.WIDGET_HIDE,event.event_item_hide_data.binding_widget_id,event)
  437. // taskServce.exeNextEvent(event)
  438. // }
  439. public static exeNextEvent(event:event_item){
  440. let id = -1;
  441. if(event!=null){
  442. if(event.success.is_finish_game){
  443. tools.showToast("调用了游戏结束")
  444. return gameManager.Singleton.gameOver()
  445. }else{
  446. if(event.success.is_next_scene){
  447. return gameManager.Singleton.nextScene()
  448. }
  449. }
  450. id = event.success.trigger_event_id;
  451. if(id!=-1){
  452. let _event:event_item = this.getEventById(id)
  453. taskServce.DistributedEvent(_event)
  454. }
  455. }
  456. return id;
  457. }
  458. public static extEventByEventId(event_id:number){
  459. if(event_id===-1){
  460. return
  461. }
  462. let event = taskServce.getEventById(event_id)
  463. if(event==null){
  464. return tools.showToast(`事件错误${event_id}`)
  465. }
  466. taskServce.DistributedEvent(event)
  467. }
  468. public static exeNextDelayEvent(event:event_item){
  469. if(event!=null){
  470. if(event.success.is_finish_game){
  471. return gameManager.Singleton.gameOver()
  472. }else{
  473. if(event.success.is_next_scene){
  474. return gameManager.Singleton.nextScene()
  475. }
  476. }
  477. let id = event.success.trigger_event_id;
  478. if(id!=-1){
  479. let _event:event_item = this.getEventById(id)
  480. if(_event===null){
  481. return tools.showToast(`配置延迟调用错误-${id}`)
  482. }
  483. if(_event.type == config.event_type.delay_exe_event){
  484. taskServce.DistributedEvent(_event)
  485. }
  486. }
  487. }
  488. }
  489. public static exeSuccessTriggerEvent(trigger_event_id: number) {
  490. if(trigger_event_id == -1) {
  491. return
  492. }
  493. let event = this.getEventById(trigger_event_id)
  494. if(event == null) {
  495. return
  496. }
  497. taskServce.extEventByEventId(event.event_id)
  498. }
  499. }