taskServce.ts 26 KB

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  1. import { _decorator, Component, Node } from 'cc';
  2. import { da_guai_item_data, event_active_event_item, event_collect_event_item, event_item, event_start_event_item, event_stop_active_event_item, task_data, zhao_xi_jie_data, zhao_xi_jie_item_data } from '../../../data/data';
  3. import { config } from '../../config';
  4. import { event_start_event } from '../../edit/event/event_start_event';
  5. import { tools } from '../../tools';
  6. import { ClientEvent } from '../../clientEvent';
  7. import { gameManager } from '../gameManager';
  8. const { ccclass, property } = _decorator;
  9. @ccclass('taskServce')
  10. export class taskServce {
  11. private static mTaskData:task_data = null;
  12. private static exeWidgeTaskDic:Map<number,event_item> = new Map;
  13. private static taskZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  14. private static taskDaGuai:Map<number,da_guai_item_data> = new Map;
  15. private static finishZhaoXiJie:Map<number,boolean> = new Map;
  16. private static finishDaGuai:Map<number,boolean> = new Map;
  17. private static cur_collect_event:event_item = null;
  18. private static cur_only_collect_event:event_item = null;
  19. public static guo_ju_qing_binding_event_id:number = -1;
  20. private static isFinishZhaoXiJieTask:boolean = false;
  21. private static finishZhaoXiJieLastEventId:number = -1;
  22. private static finishZhaoXiJieLastWidgetId:number = -1;
  23. //子场景
  24. private static mChildSceneData:task_data = null;
  25. private static childSceneZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  26. private static childSceneGuoJuQingBidingEventId:number = -1;
  27. public static initTask(data:task_data){
  28. taskServce.clearTask()
  29. taskServce.mTaskData = data;
  30. if(taskServce.mTaskData==null){
  31. // tools.showToast("当前场景没有任务")
  32. return
  33. }
  34. this.initAllBeEventListen()
  35. // this.initAllHideWidgetListen()
  36. switch (taskServce.mTaskData.type) {
  37. case config.task_type.zhao_xi_jie:
  38. taskServce.initZhaoXiJieTask()
  39. break;
  40. case config.task_type.guo_ju_qing:
  41. taskServce.guo_ju_qing_binding_event_id = taskServce.mTaskData._guo_ju_qing.binding_event_id;
  42. break;
  43. case config.task_type.guo_ju_qing_not_rule:
  44. break;
  45. case config.task_type.da_guai:
  46. taskServce.initDaBoss()
  47. break;
  48. }
  49. }
  50. public static clearTask(){
  51. taskServce.mTaskData = null;
  52. taskServce.exeWidgeTaskDic.clear();
  53. // taskServce.exeHideWidgeTaskDic.clear();
  54. taskServce.taskZhaoXiJie.clear()
  55. taskServce.taskDaGuai.clear()
  56. taskServce.finishDaGuai.clear()
  57. taskServce.finishZhaoXiJie.clear();
  58. taskServce.cur_collect_event = null;
  59. taskServce.cur_only_collect_event = null;
  60. taskServce.guo_ju_qing_binding_event_id = -1;
  61. taskServce.isFinishZhaoXiJieTask = false;
  62. taskServce.finishZhaoXiJieLastEventId = -1;
  63. taskServce.finishZhaoXiJieLastWidgetId = -1;
  64. }
  65. public static initZhaoXiJieTask(){
  66. if(taskServce.mTaskData.type==config.task_type.zhao_xi_jie){
  67. if(taskServce.mTaskData._zhao_xi_jie_data===null){
  68. return tools.showToast("找细节配置错误")
  69. }
  70. }
  71. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  72. const widget = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  73. taskServce.taskZhaoXiJie.set(widget.widget_id,widget);
  74. }
  75. }
  76. public static initDaBoss(){
  77. if(taskServce.mTaskData.type==config.task_type.da_guai){
  78. if(taskServce.mTaskData._da_guai===null){
  79. return tools.showToast("打boss 配置错误")
  80. }
  81. }
  82. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  83. const widget = taskServce.mTaskData._da_guai.widget_id_list[index];
  84. taskServce.taskDaGuai.set(widget.widget_id,widget);
  85. }
  86. }
  87. public static initChildSceneZhaoXiJieTask(){
  88. if(taskServce.mChildSceneData.type==config.task_type.zhao_xi_jie){
  89. if(taskServce.mChildSceneData._zhao_xi_jie_data===null){
  90. return tools.showToast("找细节配置错误")
  91. }
  92. }
  93. for (let index = 0; index < taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list.length; index++) {
  94. const widget = taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list[index];
  95. taskServce.childSceneZhaoXiJie.set(widget.widget_id,widget);
  96. }
  97. }
  98. public static startFirstEvent(){
  99. if(taskServce.mTaskData==null){
  100. // return tools.showToast("当前场景没有任务")
  101. }
  102. let startEvent:event_start_event_item = this.getStartEvent()
  103. if(startEvent==null){
  104. return tools.showToast("第一个任务不可以为空,编辑错误!")
  105. }
  106. let event:event_item = this.getEventById(startEvent.binding_event_id)
  107. taskServce.DistributedEvent(event)
  108. }
  109. public static StartChildSceneTask(data:task_data){
  110. taskServce.mChildSceneData = data;
  111. switch (taskServce.mChildSceneData.type) {
  112. case config.task_type.zhao_xi_jie:
  113. taskServce.initChildSceneZhaoXiJieTask()
  114. break;
  115. case config.task_type.guo_ju_qing:
  116. taskServce.childSceneGuoJuQingBidingEventId = taskServce.mChildSceneData._guo_ju_qing.binding_event_id;
  117. break;
  118. case config.task_type.guo_ju_qing_not_rule:
  119. break;
  120. case config.task_type.da_guai:
  121. break;
  122. }
  123. }
  124. public static DistributedEvent(event:event_item){
  125. // console.log("event",event)
  126. if(event==null){
  127. return
  128. }
  129. if(event.event_id===taskServce.guo_ju_qing_binding_event_id){
  130. taskServce.guo_ju_qing_binding_event_id = -1;
  131. ClientEvent.dispatchEvent(config.EventRun.ON_SHOW_RULE_BTN)
  132. }
  133. switch(event.type){
  134. case config.event_type.play_ani:
  135. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_play_ani_data.binding_widget_id,event)
  136. break;
  137. case config.event_type.top_view:
  138. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_data.binding_ui_id,event)
  139. break;
  140. case config.event_type.top_view_hide:
  141. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_hide_data.binding_ui_id,event)
  142. break;
  143. case config.event_type.text_sound:
  144. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_text_sound_data.binding_widget_id,event)
  145. break;
  146. case config.event_type.change_one_item_status:
  147. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_change_one_item_status_data.binding_widget_id,event)
  148. break;
  149. case config.event_type.show_new_item:
  150. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_new_item_data.binding_widget_id,event)
  151. break;
  152. case config.event_type.show_question_select:
  153. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_question_select_data.binding_widget_id,event)
  154. break;
  155. case config.event_type.collect_event:
  156. let event_id_list = event.event_item_collect_event_data.event_id_list
  157. let is_alone = event.event_item_collect_event_data.is_alone
  158. if(is_alone==undefined||is_alone==null) {
  159. is_alone =false
  160. }
  161. if(is_alone) {
  162. taskServce.cur_only_collect_event = new event_item;
  163. taskServce.cur_only_collect_event.event_id = event.event_id;
  164. taskServce.cur_only_collect_event.type = event.type;
  165. taskServce.cur_only_collect_event.event_item_collect_event_data = new event_collect_event_item
  166. for (let index = 0; index < event_id_list.length; index++) {
  167. const element = event_id_list[index];
  168. taskServce.cur_only_collect_event.event_item_collect_event_data.event_id_list.push(element)
  169. }
  170. // console.log('唯一 收集事件:',taskServce.cur_only_collect_event.event_item_collect_event_data.event_id_list)
  171. return
  172. }
  173. taskServce.cur_collect_event = new event_item;
  174. taskServce.cur_collect_event.event_id = event.event_id;
  175. taskServce.cur_collect_event.type = event.type;
  176. taskServce.cur_collect_event.event_item_collect_event_data = new event_collect_event_item
  177. for (let index = 0; index < event_id_list.length; index++) {
  178. const element = event_id_list[index];
  179. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.push(element)
  180. }
  181. // console.log('普通 收集事件:',taskServce.cur_collect_event.event_item_collect_event_data.event_id_list)
  182. // 之前的
  183. // console.log("collect_event--",taskServce.cur_collect_event)
  184. // for (let index = 0; index < taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length; index++) {
  185. // const element = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list[index];
  186. // let widget_id = taskServce.getEventById(element).event_item_be_event_data.binding_widget_id
  187. // let event_data = new event_item
  188. // // 激活控件
  189. // let active_event = new event_active_event_item
  190. // active_event.binding_widget_id = widget_id
  191. // event_data.type = config.event_type.active_event
  192. // event_data.event_item_active_event_data = active_event
  193. // // 事件
  194. // taskServce.DistributedEvent(event_data)
  195. // console.log("event_data--",event_data)
  196. // }
  197. break;
  198. // case config.event_type.start_event:
  199. // break;
  200. case config.event_type.active_event:
  201. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_active_event_data.binding_widget_id,event)
  202. break;
  203. case config.event_type.stop_active_event:
  204. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_stop_active_event_data.binding_widget_id,event)
  205. break;
  206. case config.event_type.countdown_over:
  207. break;
  208. case config.event_type.be_event:
  209. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_be_event_data.binding_widget_id,event)
  210. break;
  211. case config.event_type.hide:
  212. if(event.event_item_hide_data==null){
  213. return tools.showToast("隐藏事件配置错误~")
  214. }
  215. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_hide_data.binding_widget_id,event)
  216. break;
  217. case config.event_type.delay_exe_event:
  218. console.log("delay_exe_event")
  219. if(event.event_item_delay_exe_data==null){
  220. return tools.showToast("延迟执行事件配置错误")
  221. }
  222. let delay_time = event.event_item_delay_exe_data.delay_time;
  223. let event_id = event.event_item_delay_exe_data.binding_event_id;
  224. gameManager.Singleton.scheduleOnce(()=>{
  225. let event:event_item = this.getEventById(event_id)
  226. taskServce.DistributedEvent(event)
  227. },delay_time)
  228. break;
  229. case config.event_type.fail_event:
  230. console.log("play_sound --- 1")
  231. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  232. break;
  233. case config.event_type.play_sound:
  234. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  235. break;
  236. case config.event_type.show_scene_title:
  237. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  238. break;
  239. case config.event_type.scene_ani:
  240. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  241. break;
  242. case config.event_type.delete_drag_other_data:
  243. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  244. break;
  245. case config.event_type.stop_play_loop_sound:
  246. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  247. break;
  248. case config.event_type.switch_scene_event:
  249. break;
  250. case config.event_type.more_scene_is_show_arrow_event:
  251. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  252. break;
  253. case config.event_type.more_scene_jump_assigned_page_event:
  254. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  255. break;
  256. case config.event_type.event_group:
  257. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  258. break;
  259. }
  260. taskServce.exeNextDelayEvent(event)
  261. }
  262. /**
  263. *
  264. * @zh 根据id 获取事件
  265. *
  266. */
  267. public static getEventById(event_id:number):event_item{
  268. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  269. const event = taskServce.mTaskData.event_list[index];
  270. if(event.event_id===event_id){
  271. return event;
  272. }
  273. }
  274. return null;
  275. }
  276. public static initAllBeEventListen(){ //把所有被动事件加进来
  277. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  278. const element = taskServce.mTaskData.event_list[index];
  279. if(element.type===config.event_type.be_event){
  280. this.pushWidgetEvent(element.event_item_be_event_data.binding_widget_id,element)
  281. }
  282. }
  283. }
  284. // public static initAllHideWidgetListen(){ //把所有被动事件加进来
  285. // for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  286. // const element = taskServce.mTaskData.event_list[index];
  287. // if(element.type===config.event_type.hide){
  288. // this.pushHideWidgetEvent(element.event_item_hide_data.binding_widget_id,element)
  289. // }
  290. // }
  291. // }
  292. /**
  293. *
  294. * @zh 获取开始任务
  295. *
  296. */
  297. public static getStartEvent():event_start_event_item{
  298. if(taskServce.mTaskData==null){
  299. return null;
  300. }
  301. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  302. const event = taskServce.mTaskData.event_list[index];
  303. if(event.type===config.event_type.start_event){
  304. return event.event_item_start_event_data;
  305. }
  306. }
  307. return null;
  308. }
  309. public static pushWidgetEvent(widget:number,event:event_item){
  310. this.exeWidgeTaskDic.set(widget,event)
  311. }
  312. // public static pushHideWidgetEvent(widget:number,event:event_item){
  313. // this.exeHideWidgeTaskDic.set(widget,event)
  314. // }
  315. public static onWidgetFailEvent(widget_id:number){ //监听被动控件失败了自己的任务
  316. let event = this.exeWidgeTaskDic.get(widget_id)
  317. if(event!=null){
  318. if(event.fail.is_restart){
  319. return gameManager.Singleton.reStartGame()
  320. }else{
  321. if(event.fail.is_relife){
  322. return gameManager.Singleton.reLife()
  323. }
  324. }
  325. let id = event.success.trigger_event_id;
  326. if(id!=-1){
  327. let event:event_item = this.getEventById(id)
  328. taskServce.DistributedEvent(event)
  329. }
  330. }
  331. }
  332. public static onWidgetFinishEvent(widget_id:number, finish_event_item:event_item){ //监听被动控件完成了自己的任务
  333. if(taskServce.mTaskData==null){
  334. return
  335. }
  336. let event = this.exeWidgeTaskDic.get(widget_id)
  337. if(taskServce.cur_only_collect_event!=null && event!=null) {
  338. let e_index = taskServce.cur_only_collect_event.event_item_collect_event_data.event_id_list.indexOf(event.event_id)
  339. if(e_index!=-1){
  340. taskServce.cur_only_collect_event.event_item_collect_event_data.event_id_list.splice(e_index,1)
  341. }
  342. if(taskServce.cur_only_collect_event.event_item_collect_event_data.event_id_list.length<=0){
  343. ClientEvent.dispatchEvent(config.EventRun.ON_WIDGET_FINISH_COLLECT_EVENT,taskServce.cur_only_collect_event.event_id)
  344. let collect_event = taskServce.getEventById(taskServce.cur_only_collect_event.event_id)
  345. if(collect_event.success.trigger_event_id!=-1){
  346. taskServce.exeNextDelayEvent(collect_event)
  347. taskServce.cur_only_collect_event = null //置为null
  348. }
  349. console.log("唯一 ON_WIDGET_FINISH_COLLECT_EVENT event",collect_event)
  350. }
  351. }
  352. if(taskServce.cur_collect_event!=null && event!=null){
  353. let e_index = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.indexOf(event.event_id)
  354. if(e_index!=-1){
  355. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.splice(e_index,1)
  356. }
  357. if(taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length<=0){
  358. ClientEvent.dispatchEvent(config.EventRun.ON_WIDGET_FINISH_COLLECT_EVENT,taskServce.cur_collect_event.event_id)
  359. let collect_event = taskServce.getEventById(taskServce.cur_collect_event.event_id)
  360. if(collect_event.success.trigger_event_id!=-1){
  361. taskServce.extEventByEventId(collect_event.success.trigger_event_id)
  362. taskServce.cur_collect_event = null //置为null
  363. }
  364. console.log("普通 ON_WIDGET_FINISH_COLLECT_EVENT event",collect_event)
  365. }
  366. }
  367. let id = taskServce.exeNextEvent(event)
  368. switch (taskServce.mTaskData.type) {
  369. case config.task_type.zhao_xi_jie:
  370. let d = taskServce.taskZhaoXiJie.get(widget_id);
  371. this.checkFinishZhaoXiJieEventItem(finish_event_item)
  372. if(d===null||d===undefined){
  373. return
  374. }
  375. taskServce.finishZhaoXiJie.set(widget_id,true)
  376. ClientEvent.dispatchEvent(config.EventRun.SHOW_ZHAO_BU_TONG_FINISH_STATUS,d)
  377. taskServce.checkFinishZhaoXiJieTask(widget_id)
  378. break;
  379. case config.task_type.guo_ju_qing:
  380. break;
  381. case config.task_type.guo_ju_qing_not_rule:
  382. break;
  383. case config.task_type.da_guai:
  384. let d_1 = taskServce.taskDaGuai.get(widget_id);
  385. if(d_1===null||d_1===undefined){
  386. return
  387. }
  388. taskServce.finishDaGuai.set(widget_id,true)
  389. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,d_1.hurt)
  390. taskServce.checkFinishDaBossTask()
  391. break;
  392. }
  393. }
  394. public static checkFinishDaBossTask(){
  395. let isFinish = true;
  396. if(!taskServce.mTaskData._da_guai){
  397. return isFinish
  398. }
  399. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  400. const element = taskServce.mTaskData._da_guai.widget_id_list[index];
  401. let isShow = gameManager.Singleton.isCurScenePageCheckWidgetShow(element.widget_id)
  402. // if(!taskServce.finishDaGuai.get(element.widget_id)){
  403. // isFinish = false
  404. // break;
  405. // }
  406. if(isShow){
  407. isFinish = false;
  408. break;
  409. }
  410. }
  411. if(isFinish){
  412. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,0)
  413. }
  414. }
  415. public static checkFinishZhaoXiJieWidget(widget_id:number) {
  416. if(taskServce.mTaskData.type!=config.task_type.zhao_xi_jie) {
  417. return
  418. }
  419. if(taskServce.isFinishZhaoXiJieTask==false) {
  420. return
  421. }
  422. if(taskServce.finishZhaoXiJieLastEventId!=-1) {
  423. return
  424. }
  425. if(widget_id == taskServce.finishZhaoXiJieLastWidgetId) {
  426. this.zhaoXiJieDirectFinish(false)
  427. }
  428. }
  429. public static checkFinishZhaoXiJieEventItem(finish_event_item:event_item) {
  430. if(!finish_event_item) { return }
  431. if(taskServce.isFinishZhaoXiJieTask) {
  432. if(finish_event_item.event_id == taskServce.finishZhaoXiJieLastEventId) {
  433. this.zhaoXiJieDirectFinish(true)
  434. }
  435. }
  436. }
  437. public static zhaoXiJieDirectFinish(isDispatchEventTopViewAllHide:boolean) {
  438. // console.log('事件完成 事件完成 事件完成 执行')
  439. gameManager.Singleton.unscheduleAllCallbacks()
  440. let zhaoxijie_data = taskServce.mTaskData._zhao_xi_jie_data
  441. ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, zhaoxijie_data)
  442. if(isDispatchEventTopViewAllHide) {
  443. ClientEvent.dispatchEvent(config.EventRun.TOP_VIEW_ALL_HIDE)
  444. }
  445. let id = zhaoxijie_data.finish_event_id
  446. taskServce.DistributedEvent(taskServce.getEventById(id))
  447. }
  448. public static checkFinishZhaoXiJieTask(widget_id:number) {
  449. let isFinish = true;
  450. taskServce.finishZhaoXiJieLastEventId = -1
  451. taskServce.finishZhaoXiJieLastWidgetId = -1
  452. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  453. const element = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  454. if(!taskServce.finishZhaoXiJie.get(element.widget_id)){
  455. isFinish = false
  456. break;
  457. } else {
  458. if(element.widget_id==widget_id) { //找到最后一个
  459. if(element.finish_event_id) { // if(element.finish_event_id!=undefined)
  460. taskServce.finishZhaoXiJieLastEventId = element.finish_event_id
  461. }
  462. if(element.finish_widget_id) { // if(element.finish_widget_id!=undefined)
  463. taskServce.finishZhaoXiJieLastWidgetId = element.finish_widget_id
  464. }
  465. }
  466. }
  467. }
  468. taskServce.isFinishZhaoXiJieTask = isFinish
  469. if(isFinish){
  470. let zhaoxijie_data = taskServce.mTaskData._zhao_xi_jie_data
  471. let id = zhaoxijie_data.finish_event_id
  472. let dalay_time = zhao_xi_jie_data.defaultFinishAllHideAnswerDalayTime()
  473. if( zhaoxijie_data.finish_all_hide_answer_dalay_time!=undefined) {
  474. dalay_time = zhaoxijie_data.finish_all_hide_answer_dalay_time
  475. }
  476. gameManager.Singleton.scheduleOnce(()=>{
  477. ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, zhaoxijie_data)
  478. },dalay_time)
  479. if(id==-1){
  480. taskServce.isFinishZhaoXiJieTask = false
  481. taskServce.finishZhaoXiJieLastEventId = -1
  482. taskServce.finishZhaoXiJieLastWidgetId = -1
  483. return tools.showToast("未设置全部找完任务的下一个事件!")
  484. }else{
  485. if(taskServce.finishZhaoXiJieLastEventId==-1&&taskServce.finishZhaoXiJieLastWidgetId==-1) {
  486. // console.log('直接执行了 直接执行了 直接执行了')
  487. taskServce.DistributedEvent(taskServce.getEventById(id))
  488. }
  489. }
  490. }
  491. }
  492. // public static onWidgetHideEvent(widget_id:number){
  493. // let event = this.exeHideWidgeTaskDic.get(widget_id)
  494. // if(!event){
  495. // return tools.showToast("隐藏事件没有找到!")
  496. // }
  497. // ClientEvent.dispatchEvent(config.EventRun.WIDGET_HIDE,event.event_item_hide_data.binding_widget_id,event)
  498. // taskServce.exeNextEvent(event)
  499. // }
  500. public static exeNextEvent(event:event_item){
  501. let id = -1;
  502. if(event!=null){
  503. if(event.success.is_finish_game){
  504. tools.showToast("调用了游戏结束")
  505. return gameManager.Singleton.gameOver()
  506. }else{
  507. if(event.success.is_next_scene){
  508. return gameManager.Singleton.nextScene()
  509. }
  510. }
  511. id = event.success.trigger_event_id;
  512. if(id!=-1){
  513. let _event:event_item = this.getEventById(id)
  514. taskServce.DistributedEvent(_event)
  515. }
  516. }
  517. return id;
  518. }
  519. public static extEventByEventId(event_id:number){
  520. if(event_id===-1){
  521. return
  522. }
  523. let event = taskServce.getEventById(event_id)
  524. if(event==null){
  525. return tools.showToast(`事件错误${event_id}`)
  526. }
  527. taskServce.DistributedEvent(event)
  528. }
  529. public static exeNextDelayEvent(event:event_item){
  530. if(event!=null){
  531. if(event.success.is_finish_game){
  532. return gameManager.Singleton.gameOver()
  533. }else{
  534. if(event.success.is_next_scene){
  535. return gameManager.Singleton.nextScene()
  536. }
  537. }
  538. let id = event.success.trigger_event_id;
  539. if(id!=-1){
  540. let _event:event_item = this.getEventById(id)
  541. if(_event===null){
  542. return tools.showToast(`配置延迟调用错误-${id}`)
  543. }
  544. if(_event.type == config.event_type.delay_exe_event){
  545. taskServce.DistributedEvent(_event)
  546. }
  547. }
  548. }
  549. }
  550. public static exeSuccessTriggerEvent(trigger_event_id: number) {
  551. if(trigger_event_id == -1) {
  552. return
  553. }
  554. let event = this.getEventById(trigger_event_id)
  555. if(event == null) {
  556. return
  557. }
  558. taskServce.extEventByEventId(event.event_id)
  559. }
  560. }