taskServce.ts 24 KB

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  1. import { _decorator, Component, Node } from 'cc';
  2. import { da_guai_item_data, event_active_event_item, event_collect_event_item, event_item, event_start_event_item, event_stop_active_event_item, task_data, zhao_xi_jie_data, zhao_xi_jie_item_data } from '../../../data/data';
  3. import { config } from '../../config';
  4. import { event_start_event } from '../../edit/event/event_start_event';
  5. import { tools } from '../../tools';
  6. import { ClientEvent } from '../../clientEvent';
  7. import { gameManager } from '../gameManager';
  8. const { ccclass, property } = _decorator;
  9. @ccclass('taskServce')
  10. export class taskServce {
  11. private static mTaskData:task_data = null;
  12. private static exeWidgeTaskDic:Map<number,event_item> = new Map;
  13. private static taskZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  14. private static taskDaGuai:Map<number,da_guai_item_data> = new Map;
  15. private static finishZhaoXiJie:Map<number,boolean> = new Map;
  16. private static finishDaGuai:Map<number,boolean> = new Map;
  17. private static cur_collect_event:event_item = null;
  18. public static guo_ju_qing_binding_event_id:number = -1;
  19. private static isFinishZhaoXiJieTask:boolean = false;
  20. private static finishZhaoXiJieLastEventId:number = -1;
  21. private static finishZhaoXiJieLastWidgetId:number = -1;
  22. //子场景
  23. private static mChildSceneData:task_data = null;
  24. private static childSceneZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  25. private static childSceneGuoJuQingBidingEventId:number = -1;
  26. public static initTask(data:task_data){
  27. taskServce.clearTask()
  28. taskServce.mTaskData = data;
  29. if(taskServce.mTaskData==null){
  30. // tools.showToast("当前场景没有任务")
  31. return
  32. }
  33. this.initAllBeEventListen()
  34. // this.initAllHideWidgetListen()
  35. switch (taskServce.mTaskData.type) {
  36. case config.task_type.zhao_xi_jie:
  37. taskServce.initZhaoXiJieTask()
  38. break;
  39. case config.task_type.guo_ju_qing:
  40. taskServce.guo_ju_qing_binding_event_id = taskServce.mTaskData._guo_ju_qing.binding_event_id;
  41. break;
  42. case config.task_type.guo_ju_qing_not_rule:
  43. break;
  44. case config.task_type.da_guai:
  45. taskServce.initDaBoss()
  46. break;
  47. }
  48. }
  49. public static clearTask(){
  50. taskServce.mTaskData = null;
  51. taskServce.exeWidgeTaskDic.clear();
  52. // taskServce.exeHideWidgeTaskDic.clear();
  53. taskServce.taskZhaoXiJie.clear()
  54. taskServce.taskDaGuai.clear()
  55. taskServce.finishDaGuai.clear()
  56. taskServce.finishZhaoXiJie.clear();
  57. taskServce.cur_collect_event = null;
  58. taskServce.guo_ju_qing_binding_event_id = -1;
  59. taskServce.isFinishZhaoXiJieTask = false;
  60. taskServce.finishZhaoXiJieLastEventId = -1;
  61. taskServce.finishZhaoXiJieLastWidgetId = -1;
  62. }
  63. public static initZhaoXiJieTask(){
  64. if(taskServce.mTaskData.type==config.task_type.zhao_xi_jie){
  65. if(taskServce.mTaskData._zhao_xi_jie_data===null){
  66. return tools.showToast("找细节配置错误")
  67. }
  68. }
  69. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  70. const widget = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  71. taskServce.taskZhaoXiJie.set(widget.widget_id,widget);
  72. }
  73. }
  74. public static initDaBoss(){
  75. if(taskServce.mTaskData.type==config.task_type.da_guai){
  76. if(taskServce.mTaskData._da_guai===null){
  77. return tools.showToast("打boss 配置错误")
  78. }
  79. }
  80. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  81. const widget = taskServce.mTaskData._da_guai.widget_id_list[index];
  82. taskServce.taskDaGuai.set(widget.widget_id,widget);
  83. }
  84. }
  85. public static initChildSceneZhaoXiJieTask(){
  86. if(taskServce.mChildSceneData.type==config.task_type.zhao_xi_jie){
  87. if(taskServce.mChildSceneData._zhao_xi_jie_data===null){
  88. return tools.showToast("找细节配置错误")
  89. }
  90. }
  91. for (let index = 0; index < taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list.length; index++) {
  92. const widget = taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list[index];
  93. taskServce.childSceneZhaoXiJie.set(widget.widget_id,widget);
  94. }
  95. }
  96. public static startFirstEvent(){
  97. if(taskServce.mTaskData==null){
  98. // return tools.showToast("当前场景没有任务")
  99. }
  100. let startEvent:event_start_event_item = this.getStartEvent()
  101. if(startEvent==null){
  102. return tools.showToast("第一个任务不可以为空,编辑错误!")
  103. }
  104. let event:event_item = this.getEventById(startEvent.binding_event_id)
  105. taskServce.DistributedEvent(event)
  106. }
  107. public static StartChildSceneTask(data:task_data){
  108. taskServce.mChildSceneData = data;
  109. switch (taskServce.mChildSceneData.type) {
  110. case config.task_type.zhao_xi_jie:
  111. taskServce.initChildSceneZhaoXiJieTask()
  112. break;
  113. case config.task_type.guo_ju_qing:
  114. taskServce.childSceneGuoJuQingBidingEventId = taskServce.mChildSceneData._guo_ju_qing.binding_event_id;
  115. break;
  116. case config.task_type.guo_ju_qing_not_rule:
  117. break;
  118. case config.task_type.da_guai:
  119. break;
  120. }
  121. }
  122. public static DistributedEvent(event:event_item){
  123. // console.log("event",event)
  124. if(event==null){
  125. return
  126. }
  127. if(event.event_id===taskServce.guo_ju_qing_binding_event_id){
  128. taskServce.guo_ju_qing_binding_event_id = -1;
  129. ClientEvent.dispatchEvent(config.EventRun.ON_SHOW_RULE_BTN)
  130. }
  131. switch(event.type){
  132. case config.event_type.play_ani:
  133. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_play_ani_data.binding_widget_id,event)
  134. break;
  135. case config.event_type.top_view:
  136. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_data.binding_ui_id,event)
  137. break;
  138. case config.event_type.top_view_hide:
  139. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_hide_data.binding_ui_id,event)
  140. break;
  141. case config.event_type.text_sound:
  142. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_text_sound_data.binding_widget_id,event)
  143. break;
  144. case config.event_type.change_one_item_status:
  145. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_change_one_item_status_data.binding_widget_id,event)
  146. break;
  147. case config.event_type.show_new_item:
  148. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_new_item_data.binding_widget_id,event)
  149. break;
  150. case config.event_type.show_question_select:
  151. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_question_select_data.binding_widget_id,event)
  152. break;
  153. case config.event_type.collect_event:
  154. taskServce.cur_collect_event = new event_item;
  155. taskServce.cur_collect_event.event_id = event.event_id;
  156. taskServce.cur_collect_event.type = event.type;
  157. taskServce.cur_collect_event.event_item_collect_event_data = new event_collect_event_item
  158. for (let index = 0; index < event.event_item_collect_event_data.event_id_list.length; index++) {
  159. const element = event.event_item_collect_event_data.event_id_list[index];
  160. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.push(element)
  161. }
  162. // console.log("collect_event--",taskServce.cur_collect_event)
  163. // for (let index = 0; index < taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length; index++) {
  164. // const element = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list[index];
  165. // let widget_id = taskServce.getEventById(element).event_item_be_event_data.binding_widget_id
  166. // let event_data = new event_item
  167. // // 激活控件
  168. // let active_event = new event_active_event_item
  169. // active_event.binding_widget_id = widget_id
  170. // event_data.type = config.event_type.active_event
  171. // event_data.event_item_active_event_data = active_event
  172. // // 事件
  173. // taskServce.DistributedEvent(event_data)
  174. // console.log("event_data--",event_data)
  175. // }
  176. break;
  177. // case config.event_type.start_event:
  178. // break;
  179. case config.event_type.active_event:
  180. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_active_event_data.binding_widget_id,event)
  181. break;
  182. case config.event_type.stop_active_event:
  183. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_stop_active_event_data.binding_widget_id,event)
  184. break;
  185. case config.event_type.countdown_over:
  186. break;
  187. case config.event_type.be_event:
  188. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_be_event_data.binding_widget_id,event)
  189. break;
  190. case config.event_type.hide:
  191. if(event.event_item_hide_data==null){
  192. return tools.showToast("隐藏事件配置错误~")
  193. }
  194. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_hide_data.binding_widget_id,event)
  195. break;
  196. case config.event_type.delay_exe_event:
  197. console.log("delay_exe_event")
  198. if(event.event_item_delay_exe_data==null){
  199. return tools.showToast("延迟执行事件配置错误")
  200. }
  201. let delay_time = event.event_item_delay_exe_data.delay_time;
  202. let event_id = event.event_item_delay_exe_data.binding_event_id;
  203. gameManager.Singleton.scheduleOnce(()=>{
  204. let event:event_item = this.getEventById(event_id)
  205. taskServce.DistributedEvent(event)
  206. },delay_time)
  207. break;
  208. case config.event_type.fail_event:
  209. console.log("play_sound --- 1")
  210. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  211. break;
  212. case config.event_type.play_sound:
  213. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  214. break;
  215. case config.event_type.show_scene_title:
  216. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  217. break;
  218. case config.event_type.scene_ani:
  219. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  220. break;
  221. case config.event_type.delete_drag_other_data:
  222. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  223. break;
  224. case config.event_type.stop_play_loop_sound:
  225. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  226. break;
  227. case config.event_type.switch_scene_event:
  228. break;
  229. case config.event_type.more_scene_is_show_arrow_event:
  230. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  231. break;
  232. case config.event_type.more_scene_jump_assigned_page_event:
  233. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  234. break;
  235. case config.event_type.event_group:
  236. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  237. break;
  238. }
  239. taskServce.exeNextDelayEvent(event)
  240. }
  241. /**
  242. *
  243. * @zh 根据id 获取事件
  244. *
  245. */
  246. public static getEventById(event_id:number):event_item{
  247. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  248. const event = taskServce.mTaskData.event_list[index];
  249. if(event.event_id===event_id){
  250. return event;
  251. }
  252. }
  253. return null;
  254. }
  255. public static initAllBeEventListen(){ //把所有被动事件加进来
  256. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  257. const element = taskServce.mTaskData.event_list[index];
  258. if(element.type===config.event_type.be_event){
  259. this.pushWidgetEvent(element.event_item_be_event_data.binding_widget_id,element)
  260. }
  261. }
  262. }
  263. // public static initAllHideWidgetListen(){ //把所有被动事件加进来
  264. // for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  265. // const element = taskServce.mTaskData.event_list[index];
  266. // if(element.type===config.event_type.hide){
  267. // this.pushHideWidgetEvent(element.event_item_hide_data.binding_widget_id,element)
  268. // }
  269. // }
  270. // }
  271. /**
  272. *
  273. * @zh 获取开始任务
  274. *
  275. */
  276. public static getStartEvent():event_start_event_item{
  277. if(taskServce.mTaskData==null){
  278. return null;
  279. }
  280. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  281. const event = taskServce.mTaskData.event_list[index];
  282. if(event.type===config.event_type.start_event){
  283. return event.event_item_start_event_data;
  284. }
  285. }
  286. return null;
  287. }
  288. public static pushWidgetEvent(widget:number,event:event_item){
  289. this.exeWidgeTaskDic.set(widget,event)
  290. }
  291. // public static pushHideWidgetEvent(widget:number,event:event_item){
  292. // this.exeHideWidgeTaskDic.set(widget,event)
  293. // }
  294. public static onWidgetFailEvent(widget_id:number){ //监听被动控件失败了自己的任务
  295. let event = this.exeWidgeTaskDic.get(widget_id)
  296. if(event!=null){
  297. if(event.fail.is_restart){
  298. return gameManager.Singleton.reStartGame()
  299. }else{
  300. if(event.fail.is_relife){
  301. return gameManager.Singleton.reLife()
  302. }
  303. }
  304. let id = event.success.trigger_event_id;
  305. if(id!=-1){
  306. let event:event_item = this.getEventById(id)
  307. taskServce.DistributedEvent(event)
  308. }
  309. }
  310. }
  311. public static onWidgetFinishEvent(widget_id:number, finish_event_item:event_item){ //监听被动控件完成了自己的任务
  312. if(taskServce.mTaskData==null){
  313. return
  314. }
  315. let event = this.exeWidgeTaskDic.get(widget_id)
  316. if(taskServce.cur_collect_event!=null){
  317. if(event!=null){
  318. let e_index = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.indexOf(event.event_id)
  319. if(e_index!=-1){
  320. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.splice(e_index,1)
  321. }
  322. if(taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length<=0){
  323. ClientEvent.dispatchEvent(config.EventRun.ON_WIDGET_FINISH_COLLECT_EVENT,taskServce.cur_collect_event.event_id)
  324. let collect_event = taskServce.getEventById(taskServce.cur_collect_event.event_id)
  325. if(collect_event.success.trigger_event_id!=-1){
  326. taskServce.extEventByEventId(collect_event.success.trigger_event_id)
  327. }
  328. console.log("ON_WIDGET_FINISH_COLLECT_EVENT event",collect_event)
  329. }
  330. }
  331. // console.log("event", taskServce.cur_collect_event.event_item_collect_event_data.event_id_list)
  332. }
  333. let id = taskServce.exeNextEvent(event)
  334. switch (taskServce.mTaskData.type) {
  335. case config.task_type.zhao_xi_jie:
  336. let d = taskServce.taskZhaoXiJie.get(widget_id);
  337. this.checkFinishZhaoXiJieEventItem(finish_event_item)
  338. if(d===null||d===undefined){
  339. return
  340. }
  341. taskServce.finishZhaoXiJie.set(widget_id,true)
  342. ClientEvent.dispatchEvent(config.EventRun.SHOW_ZHAO_BU_TONG_FINISH_STATUS,d)
  343. taskServce.checkFinishZhaoXiJieTask(widget_id)
  344. break;
  345. case config.task_type.guo_ju_qing:
  346. break;
  347. case config.task_type.guo_ju_qing_not_rule:
  348. break;
  349. case config.task_type.da_guai:
  350. let d_1 = taskServce.taskDaGuai.get(widget_id);
  351. if(d_1===null||d_1===undefined){
  352. return
  353. }
  354. taskServce.finishDaGuai.set(widget_id,true)
  355. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,d_1.hurt)
  356. taskServce.checkFinishDaBossTask()
  357. break;
  358. }
  359. }
  360. public static checkFinishDaBossTask(){
  361. let isFinish = true;
  362. if(!taskServce.mTaskData._da_guai){
  363. return isFinish
  364. }
  365. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  366. const element = taskServce.mTaskData._da_guai.widget_id_list[index];
  367. let isShow = gameManager.Singleton.isCurScenePageCheckWidgetShow(element.widget_id)
  368. // if(!taskServce.finishDaGuai.get(element.widget_id)){
  369. // isFinish = false
  370. // break;
  371. // }
  372. if(isShow){
  373. isFinish = false;
  374. break;
  375. }
  376. }
  377. if(isFinish){
  378. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,0)
  379. }
  380. }
  381. public static checkFinishZhaoXiJieWidget(widget_id:number) {
  382. if(taskServce.mTaskData.type!=config.task_type.zhao_xi_jie) {
  383. return
  384. }
  385. if(taskServce.isFinishZhaoXiJieTask==false) {
  386. return
  387. }
  388. if(taskServce.finishZhaoXiJieLastEventId!=-1) {
  389. return
  390. }
  391. if(widget_id == taskServce.finishZhaoXiJieLastWidgetId) {
  392. this.zhaoXiJieDirectFinish(false)
  393. }
  394. }
  395. public static checkFinishZhaoXiJieEventItem(finish_event_item:event_item) {
  396. if(!finish_event_item) { return }
  397. if(taskServce.isFinishZhaoXiJieTask) {
  398. if(finish_event_item.event_id == taskServce.finishZhaoXiJieLastEventId) {
  399. this.zhaoXiJieDirectFinish(true)
  400. }
  401. }
  402. }
  403. public static zhaoXiJieDirectFinish(isDispatchEventTopViewAllHide:boolean) {
  404. // console.log('事件完成 事件完成 事件完成 执行')
  405. gameManager.Singleton.unscheduleAllCallbacks()
  406. let zhaoxijie_data = taskServce.mTaskData._zhao_xi_jie_data
  407. ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, zhaoxijie_data)
  408. if(isDispatchEventTopViewAllHide) {
  409. ClientEvent.dispatchEvent(config.EventRun.TOP_VIEW_ALL_HIDE)
  410. }
  411. let id = zhaoxijie_data.finish_event_id
  412. taskServce.DistributedEvent(taskServce.getEventById(id))
  413. }
  414. public static checkFinishZhaoXiJieTask(widget_id:number) {
  415. let isFinish = true;
  416. taskServce.finishZhaoXiJieLastEventId = -1
  417. taskServce.finishZhaoXiJieLastWidgetId = -1
  418. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  419. const element = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  420. if(!taskServce.finishZhaoXiJie.get(element.widget_id)){
  421. isFinish = false
  422. break;
  423. } else {
  424. if(element.widget_id==widget_id) { //找到最后一个
  425. if(element.finish_event_id) { // if(element.finish_event_id!=undefined)
  426. taskServce.finishZhaoXiJieLastEventId = element.finish_event_id
  427. }
  428. if(element.finish_widget_id) { // if(element.finish_widget_id!=undefined)
  429. taskServce.finishZhaoXiJieLastWidgetId = element.finish_widget_id
  430. }
  431. }
  432. }
  433. }
  434. taskServce.isFinishZhaoXiJieTask = isFinish
  435. if(isFinish){
  436. let zhaoxijie_data = taskServce.mTaskData._zhao_xi_jie_data
  437. let id = zhaoxijie_data.finish_event_id
  438. let dalay_time = zhao_xi_jie_data.defaultFinishAllHideAnswerDalayTime()
  439. if( zhaoxijie_data.finish_all_hide_answer_dalay_time!=undefined) {
  440. dalay_time = zhaoxijie_data.finish_all_hide_answer_dalay_time
  441. }
  442. gameManager.Singleton.scheduleOnce(()=>{
  443. ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, zhaoxijie_data)
  444. },dalay_time)
  445. if(id==-1){
  446. taskServce.isFinishZhaoXiJieTask = false
  447. taskServce.finishZhaoXiJieLastEventId = -1
  448. taskServce.finishZhaoXiJieLastWidgetId = -1
  449. return tools.showToast("未设置全部找完任务的下一个事件!")
  450. }else{
  451. if(taskServce.finishZhaoXiJieLastEventId==-1&&taskServce.finishZhaoXiJieLastWidgetId==-1) {
  452. // console.log('直接执行了 直接执行了 直接执行了')
  453. taskServce.DistributedEvent(taskServce.getEventById(id))
  454. }
  455. }
  456. }
  457. }
  458. // public static onWidgetHideEvent(widget_id:number){
  459. // let event = this.exeHideWidgeTaskDic.get(widget_id)
  460. // if(!event){
  461. // return tools.showToast("隐藏事件没有找到!")
  462. // }
  463. // ClientEvent.dispatchEvent(config.EventRun.WIDGET_HIDE,event.event_item_hide_data.binding_widget_id,event)
  464. // taskServce.exeNextEvent(event)
  465. // }
  466. public static exeNextEvent(event:event_item){
  467. let id = -1;
  468. if(event!=null){
  469. if(event.success.is_finish_game){
  470. tools.showToast("调用了游戏结束")
  471. return gameManager.Singleton.gameOver()
  472. }else{
  473. if(event.success.is_next_scene){
  474. return gameManager.Singleton.nextScene()
  475. }
  476. }
  477. id = event.success.trigger_event_id;
  478. if(id!=-1){
  479. let _event:event_item = this.getEventById(id)
  480. taskServce.DistributedEvent(_event)
  481. }
  482. }
  483. return id;
  484. }
  485. public static extEventByEventId(event_id:number){
  486. if(event_id===-1){
  487. return
  488. }
  489. let event = taskServce.getEventById(event_id)
  490. if(event==null){
  491. return tools.showToast(`事件错误${event_id}`)
  492. }
  493. taskServce.DistributedEvent(event)
  494. }
  495. public static exeNextDelayEvent(event:event_item){
  496. if(event!=null){
  497. if(event.success.is_finish_game){
  498. return gameManager.Singleton.gameOver()
  499. }else{
  500. if(event.success.is_next_scene){
  501. return gameManager.Singleton.nextScene()
  502. }
  503. }
  504. let id = event.success.trigger_event_id;
  505. if(id!=-1){
  506. let _event:event_item = this.getEventById(id)
  507. if(_event===null){
  508. return tools.showToast(`配置延迟调用错误-${id}`)
  509. }
  510. if(_event.type == config.event_type.delay_exe_event){
  511. taskServce.DistributedEvent(_event)
  512. }
  513. }
  514. }
  515. }
  516. public static exeSuccessTriggerEvent(trigger_event_id: number) {
  517. if(trigger_event_id == -1) {
  518. return
  519. }
  520. let event = this.getEventById(trigger_event_id)
  521. if(event == null) {
  522. return
  523. }
  524. taskServce.extEventByEventId(event.event_id)
  525. }
  526. }