taskServce.ts 21 KB

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  1. import { _decorator, Component, Node } from 'cc';
  2. import { da_guai_item_data, event_active_event_item, event_collect_event_item, event_item, event_start_event_item, event_stop_active_event_item, task_data, zhao_xi_jie_item_data } from '../../../data/data';
  3. import { config } from '../../config';
  4. import { event_start_event } from '../../edit/event/event_start_event';
  5. import { tools } from '../../tools';
  6. import { ClientEvent } from '../../clientEvent';
  7. import { gameManager } from '../gameManager';
  8. const { ccclass, property } = _decorator;
  9. @ccclass('taskServce')
  10. export class taskServce {
  11. private static mTaskData:task_data = null;
  12. private static exeWidgeTaskDic:Map<number,event_item> = new Map;
  13. private static taskZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  14. private static taskDaGuai:Map<number,da_guai_item_data> = new Map;
  15. private static finishZhaoXiJie:Map<number,boolean> = new Map;
  16. private static finishDaGuai:Map<number,boolean> = new Map;
  17. private static cur_collect_event:event_item = null;
  18. public static guo_ju_qing_binding_event_id:number = -1;
  19. //子场景
  20. private static mChildSceneData:task_data = null;
  21. private static childSceneZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  22. private static childSceneGuoJuQingBidingEventId:number = -1;
  23. public static initTask(data:task_data){
  24. taskServce.clearTask()
  25. taskServce.mTaskData = data;
  26. if(taskServce.mTaskData==null){
  27. // tools.showToast("当前场景没有任务")
  28. return
  29. }
  30. this.initAllBeEventListen()
  31. // this.initAllHideWidgetListen()
  32. switch (taskServce.mTaskData.type) {
  33. case config.task_type.zhao_xi_jie:
  34. taskServce.initZhaoXiJieTask()
  35. break;
  36. case config.task_type.guo_ju_qing:
  37. taskServce.guo_ju_qing_binding_event_id = taskServce.mTaskData._guo_ju_qing.binding_event_id;
  38. break;
  39. case config.task_type.guo_ju_qing_not_rule:
  40. break;
  41. case config.task_type.da_guai:
  42. taskServce.initDaBoss()
  43. break;
  44. }
  45. }
  46. public static clearTask(){
  47. taskServce.mTaskData = null;
  48. taskServce.exeWidgeTaskDic.clear();
  49. // taskServce.exeHideWidgeTaskDic.clear();
  50. taskServce.taskZhaoXiJie.clear()
  51. taskServce.taskDaGuai.clear()
  52. taskServce.finishDaGuai.clear()
  53. taskServce.finishZhaoXiJie.clear();
  54. taskServce.cur_collect_event = null;
  55. taskServce.guo_ju_qing_binding_event_id = -1;
  56. }
  57. public static initZhaoXiJieTask(){
  58. if(taskServce.mTaskData.type==config.task_type.zhao_xi_jie){
  59. if(taskServce.mTaskData._zhao_xi_jie_data===null){
  60. return tools.showToast("找细节配置错误")
  61. }
  62. }
  63. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  64. const widget = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  65. taskServce.taskZhaoXiJie.set(widget.widget_id,widget);
  66. }
  67. }
  68. public static initDaBoss(){
  69. if(taskServce.mTaskData.type==config.task_type.da_guai){
  70. if(taskServce.mTaskData._da_guai===null){
  71. return tools.showToast("打boss 配置错误")
  72. }
  73. }
  74. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  75. const widget = taskServce.mTaskData._da_guai.widget_id_list[index];
  76. taskServce.taskDaGuai.set(widget.widget_id,widget);
  77. }
  78. }
  79. public static initChildSceneZhaoXiJieTask(){
  80. if(taskServce.mChildSceneData.type==config.task_type.zhao_xi_jie){
  81. if(taskServce.mChildSceneData._zhao_xi_jie_data===null){
  82. return tools.showToast("找细节配置错误")
  83. }
  84. }
  85. for (let index = 0; index < taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list.length; index++) {
  86. const widget = taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list[index];
  87. taskServce.childSceneZhaoXiJie.set(widget.widget_id,widget);
  88. }
  89. }
  90. public static startFirstEvent(){
  91. if(taskServce.mTaskData==null){
  92. // return tools.showToast("当前场景没有任务")
  93. }
  94. let startEvent:event_start_event_item = this.getStartEvent()
  95. if(startEvent==null){
  96. return tools.showToast("第一个任务不可以为空,编辑错误!")
  97. }
  98. let event:event_item = this.getEventById(startEvent.binding_event_id)
  99. taskServce.DistributedEvent(event)
  100. }
  101. public static StartChildSceneTask(data:task_data){
  102. taskServce.mChildSceneData = data;
  103. switch (taskServce.mChildSceneData.type) {
  104. case config.task_type.zhao_xi_jie:
  105. taskServce.initChildSceneZhaoXiJieTask()
  106. break;
  107. case config.task_type.guo_ju_qing:
  108. taskServce.childSceneGuoJuQingBidingEventId = taskServce.mChildSceneData._guo_ju_qing.binding_event_id;
  109. break;
  110. case config.task_type.guo_ju_qing_not_rule:
  111. break;
  112. case config.task_type.da_guai:
  113. break;
  114. }
  115. }
  116. public static DistributedEvent(event:event_item){
  117. // console.log("event",event)
  118. if(event==null){
  119. return
  120. }
  121. if(event.event_id===taskServce.guo_ju_qing_binding_event_id){
  122. taskServce.guo_ju_qing_binding_event_id = -1;
  123. ClientEvent.dispatchEvent(config.EventRun.ON_SHOW_RULE_BTN)
  124. }
  125. switch(event.type){
  126. case config.event_type.play_ani:
  127. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_play_ani_data.binding_widget_id,event)
  128. break;
  129. case config.event_type.top_view:
  130. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_data.binding_ui_id,event)
  131. break;
  132. case config.event_type.top_view_hide:
  133. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_hide_data.binding_ui_id,event)
  134. break;
  135. case config.event_type.text_sound:
  136. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_text_sound_data.binding_widget_id,event)
  137. break;
  138. case config.event_type.change_one_item_status:
  139. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_change_one_item_status_data.binding_widget_id,event)
  140. break;
  141. case config.event_type.show_new_item:
  142. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_new_item_data.binding_widget_id,event)
  143. break;
  144. case config.event_type.show_question_select:
  145. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_question_select_data.binding_widget_id,event)
  146. break;
  147. case config.event_type.collect_event:
  148. taskServce.cur_collect_event = new event_item;
  149. taskServce.cur_collect_event.event_id = event.event_id;
  150. taskServce.cur_collect_event.type = event.type;
  151. taskServce.cur_collect_event.event_item_collect_event_data = new event_collect_event_item
  152. for (let index = 0; index < event.event_item_collect_event_data.event_id_list.length; index++) {
  153. const element = event.event_item_collect_event_data.event_id_list[index];
  154. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.push(element)
  155. }
  156. // console.log("collect_event--",taskServce.cur_collect_event)
  157. // for (let index = 0; index < taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length; index++) {
  158. // const element = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list[index];
  159. // let widget_id = taskServce.getEventById(element).event_item_be_event_data.binding_widget_id
  160. // let event_data = new event_item
  161. // // 激活控件
  162. // let active_event = new event_active_event_item
  163. // active_event.binding_widget_id = widget_id
  164. // event_data.type = config.event_type.active_event
  165. // event_data.event_item_active_event_data = active_event
  166. // // 事件
  167. // taskServce.DistributedEvent(event_data)
  168. // console.log("event_data--",event_data)
  169. // }
  170. break;
  171. // case config.event_type.start_event:
  172. // break;
  173. case config.event_type.active_event:
  174. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_active_event_data.binding_widget_id,event)
  175. break;
  176. case config.event_type.stop_active_event:
  177. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_stop_active_event_data.binding_widget_id,event)
  178. break;
  179. case config.event_type.countdown_over:
  180. break;
  181. case config.event_type.be_event:
  182. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_be_event_data.binding_widget_id,event)
  183. break;
  184. case config.event_type.hide:
  185. if(event.event_item_hide_data==null){
  186. return tools.showToast("隐藏事件配置错误~")
  187. }
  188. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_hide_data.binding_widget_id,event)
  189. break;
  190. case config.event_type.delay_exe_event:
  191. console.log("delay_exe_event")
  192. if(event.event_item_delay_exe_data==null){
  193. return tools.showToast("延迟执行事件配置错误")
  194. }
  195. let delay_time = event.event_item_delay_exe_data.delay_time;
  196. let event_id = event.event_item_delay_exe_data.binding_event_id;
  197. gameManager.Singleton.scheduleOnce(()=>{
  198. let event:event_item = this.getEventById(event_id)
  199. taskServce.DistributedEvent(event)
  200. },delay_time)
  201. break;
  202. case config.event_type.fail_event:
  203. console.log("play_sound --- 1")
  204. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  205. break;
  206. case config.event_type.play_sound:
  207. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  208. break;
  209. case config.event_type.show_scene_title:
  210. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  211. break;
  212. case config.event_type.scene_ani:
  213. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  214. break;
  215. case config.event_type.delete_drag_other_data:
  216. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  217. break;
  218. case config.event_type.stop_play_loop_sound:
  219. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  220. break;
  221. case config.event_type.switch_scene_event:
  222. break;
  223. case config.event_type.more_scene_is_show_arrow_event:
  224. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  225. break;
  226. case config.event_type.more_scene_jump_assigned_page_event:
  227. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  228. break;
  229. case config.event_type.event_group:
  230. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  231. break;
  232. }
  233. taskServce.exeNextDelayEvent(event)
  234. }
  235. /**
  236. *
  237. * @zh 根据id 获取事件
  238. *
  239. */
  240. public static getEventById(event_id:number):event_item{
  241. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  242. const event = taskServce.mTaskData.event_list[index];
  243. if(event.event_id===event_id){
  244. return event;
  245. }
  246. }
  247. return null;
  248. }
  249. public static initAllBeEventListen(){ //把所有被动事件加进来
  250. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  251. const element = taskServce.mTaskData.event_list[index];
  252. if(element.type===config.event_type.be_event){
  253. this.pushWidgetEvent(element.event_item_be_event_data.binding_widget_id,element)
  254. }
  255. }
  256. }
  257. // public static initAllHideWidgetListen(){ //把所有被动事件加进来
  258. // for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  259. // const element = taskServce.mTaskData.event_list[index];
  260. // if(element.type===config.event_type.hide){
  261. // this.pushHideWidgetEvent(element.event_item_hide_data.binding_widget_id,element)
  262. // }
  263. // }
  264. // }
  265. /**
  266. *
  267. * @zh 获取开始任务
  268. *
  269. */
  270. public static getStartEvent():event_start_event_item{
  271. if(taskServce.mTaskData==null){
  272. return null;
  273. }
  274. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  275. const event = taskServce.mTaskData.event_list[index];
  276. if(event.type===config.event_type.start_event){
  277. return event.event_item_start_event_data;
  278. }
  279. }
  280. return null;
  281. }
  282. public static pushWidgetEvent(widget:number,event:event_item){
  283. this.exeWidgeTaskDic.set(widget,event)
  284. }
  285. // public static pushHideWidgetEvent(widget:number,event:event_item){
  286. // this.exeHideWidgeTaskDic.set(widget,event)
  287. // }
  288. public static onWidgetFailEvent(widget_id:number){ //监听被动控件失败了自己的任务
  289. let event = this.exeWidgeTaskDic.get(widget_id)
  290. if(event!=null){
  291. if(event.fail.is_restart){
  292. return gameManager.Singleton.reStartGame()
  293. }else{
  294. if(event.fail.is_relife){
  295. return gameManager.Singleton.reLife()
  296. }
  297. }
  298. let id = event.success.trigger_event_id;
  299. if(id!=-1){
  300. let event:event_item = this.getEventById(id)
  301. taskServce.DistributedEvent(event)
  302. }
  303. }
  304. }
  305. public static onWidgetFinishEvent(widget_id:number){ //监听被动控件完成了自己的任务
  306. if(taskServce.mTaskData==null){
  307. return
  308. }
  309. let event = this.exeWidgeTaskDic.get(widget_id)
  310. if(taskServce.cur_collect_event!=null){
  311. if(event!=null){
  312. let e_index = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.indexOf(event.event_id)
  313. if(e_index!=-1){
  314. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.splice(e_index,1)
  315. }
  316. if(taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length<=0){
  317. ClientEvent.dispatchEvent(config.EventRun.ON_WIDGET_FINISH_COLLECT_EVENT,taskServce.cur_collect_event.event_id)
  318. let collect_event = taskServce.getEventById(taskServce.cur_collect_event.event_id)
  319. if(collect_event.success.trigger_event_id!=-1){
  320. taskServce.extEventByEventId(collect_event.success.trigger_event_id)
  321. }
  322. console.log("ON_WIDGET_FINISH_COLLECT_EVENT event",collect_event)
  323. }
  324. }
  325. // console.log("event", taskServce.cur_collect_event.event_item_collect_event_data.event_id_list)
  326. }
  327. let id = taskServce.exeNextEvent(event)
  328. switch (taskServce.mTaskData.type) {
  329. case config.task_type.zhao_xi_jie:
  330. let d = taskServce.taskZhaoXiJie.get(widget_id);
  331. if(d===null||d===undefined){
  332. return
  333. }
  334. taskServce.finishZhaoXiJie.set(widget_id,true)
  335. ClientEvent.dispatchEvent(config.EventRun.SHOW_ZHAO_BU_TONG_FINISH_STATUS,d)
  336. taskServce.checkFinishZhaoXiJieTask()
  337. break;
  338. case config.task_type.guo_ju_qing:
  339. break;
  340. case config.task_type.guo_ju_qing_not_rule:
  341. break;
  342. case config.task_type.da_guai:
  343. let d_1 = taskServce.taskDaGuai.get(widget_id);
  344. if(d_1===null||d_1===undefined){
  345. return
  346. }
  347. taskServce.finishDaGuai.set(widget_id,true)
  348. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,d_1.hurt)
  349. taskServce.checkFinishDaBossTask()
  350. break;
  351. }
  352. }
  353. public static checkFinishDaBossTask(){
  354. let isFinish = true;
  355. if(!taskServce.mTaskData._da_guai){
  356. return isFinish
  357. }
  358. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  359. const element = taskServce.mTaskData._da_guai.widget_id_list[index];
  360. let isShow = gameManager.Singleton.isCurScenePageCheckWidgetShow(element.widget_id)
  361. // if(!taskServce.finishDaGuai.get(element.widget_id)){
  362. // isFinish = false
  363. // break;
  364. // }
  365. if(isShow){
  366. isFinish = false;
  367. break;
  368. }
  369. }
  370. if(isFinish){
  371. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,0)
  372. }
  373. }
  374. public static checkFinishZhaoXiJieTask(){
  375. let isFinish = true;
  376. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  377. const element = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  378. if(!taskServce.finishZhaoXiJie.get(element.widget_id)){
  379. isFinish = false
  380. break;
  381. }
  382. }
  383. if(isFinish){
  384. let zhaoxijie_data = taskServce.mTaskData._zhao_xi_jie_data
  385. let id = zhaoxijie_data.finish_event_id
  386. let dalay_time = 0
  387. if( zhaoxijie_data.finish_all_hide_answer_dalay_time!=undefined) {
  388. dalay_time = zhaoxijie_data.finish_all_hide_answer_dalay_time
  389. }
  390. gameManager.Singleton.scheduleOnce(()=>{
  391. ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, zhaoxijie_data)
  392. },dalay_time)
  393. if(id==-1){
  394. return tools.showToast("未设置全部找完任务的下一个事件!")
  395. }else{
  396. console.log('找茬全部找到执行 找茬全部找到执行 找茬全部找到执行 ==',id)
  397. taskServce.DistributedEvent(taskServce.getEventById(id))
  398. }
  399. }
  400. }
  401. // public static onWidgetHideEvent(widget_id:number){
  402. // let event = this.exeHideWidgeTaskDic.get(widget_id)
  403. // if(!event){
  404. // return tools.showToast("隐藏事件没有找到!")
  405. // }
  406. // ClientEvent.dispatchEvent(config.EventRun.WIDGET_HIDE,event.event_item_hide_data.binding_widget_id,event)
  407. // taskServce.exeNextEvent(event)
  408. // }
  409. public static exeNextEvent(event:event_item){
  410. let id = -1;
  411. if(event!=null){
  412. if(event.success.is_finish_game){
  413. tools.showToast("调用了游戏结束")
  414. return gameManager.Singleton.gameOver()
  415. }else{
  416. if(event.success.is_next_scene){
  417. return gameManager.Singleton.nextScene()
  418. }
  419. }
  420. id = event.success.trigger_event_id;
  421. if(id!=-1){
  422. let _event:event_item = this.getEventById(id)
  423. taskServce.DistributedEvent(_event)
  424. }
  425. }
  426. return id;
  427. }
  428. public static extEventByEventId(event_id:number){
  429. if(event_id===-1){
  430. return
  431. }
  432. let event = taskServce.getEventById(event_id)
  433. if(event==null){
  434. return tools.showToast(`事件错误${event_id}`)
  435. }
  436. taskServce.DistributedEvent(event)
  437. }
  438. public static exeNextDelayEvent(event:event_item){
  439. if(event!=null){
  440. if(event.success.is_finish_game){
  441. return gameManager.Singleton.gameOver()
  442. }else{
  443. if(event.success.is_next_scene){
  444. return gameManager.Singleton.nextScene()
  445. }
  446. }
  447. let id = event.success.trigger_event_id;
  448. if(id!=-1){
  449. let _event:event_item = this.getEventById(id)
  450. if(_event===null){
  451. return tools.showToast(`配置延迟调用错误-${id}`)
  452. }
  453. if(_event.type == config.event_type.delay_exe_event){
  454. taskServce.DistributedEvent(_event)
  455. }
  456. }
  457. }
  458. }
  459. public static exeSuccessTriggerEvent(trigger_event_id: number) {
  460. if(trigger_event_id == -1) {
  461. return
  462. }
  463. let event = this.getEventById(trigger_event_id)
  464. if(event == null) {
  465. return
  466. }
  467. taskServce.extEventByEventId(event.event_id)
  468. }
  469. }