taskServce.ts 21 KB

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  1. import { _decorator, Component, Node } from 'cc';
  2. import { da_guai_item_data, event_active_event_item, event_collect_event_item, event_item, event_start_event_item, event_stop_active_event_item, task_data, zhao_xi_jie_item_data } from '../../../data/data';
  3. import { config } from '../../config';
  4. import { event_start_event } from '../../edit/event/event_start_event';
  5. import { tools } from '../../tools';
  6. import { ClientEvent } from '../../clientEvent';
  7. import { gameManager } from '../gameManager';
  8. const { ccclass, property } = _decorator;
  9. @ccclass('taskServce')
  10. export class taskServce {
  11. private static mTaskData:task_data = null;
  12. private static exeWidgeTaskDic:Map<number,event_item> = new Map;
  13. private static taskZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  14. private static taskDaGuai:Map<number,da_guai_item_data> = new Map;
  15. private static finishZhaoXiJie:Map<number,boolean> = new Map;
  16. private static finishDaGuai:Map<number,boolean> = new Map;
  17. private static cur_collect_event:event_item = null;
  18. public static guo_ju_qing_binding_event_id:number = -1;
  19. //子场景
  20. private static mChildSceneData:task_data = null;
  21. private static childSceneZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  22. private static childSceneGuoJuQingBidingEventId:number = -1;
  23. public static initTask(data:task_data){
  24. taskServce.clearTask()
  25. taskServce.mTaskData = data;
  26. if(taskServce.mTaskData==null){
  27. // tools.showToast("当前场景没有任务")
  28. return
  29. }
  30. this.initAllBeEventListen()
  31. // this.initAllHideWidgetListen()
  32. switch (taskServce.mTaskData.type) {
  33. case config.task_type.zhao_xi_jie:
  34. taskServce.initZhaoXiJieTask()
  35. break;
  36. case config.task_type.guo_ju_qing:
  37. taskServce.guo_ju_qing_binding_event_id = taskServce.mTaskData._guo_ju_qing.binding_event_id;
  38. break;
  39. case config.task_type.guo_ju_qing_not_rule:
  40. break;
  41. case config.task_type.da_guai:
  42. taskServce.initDaBoss()
  43. break;
  44. }
  45. }
  46. public static clearTask(){
  47. taskServce.mTaskData = null;
  48. taskServce.exeWidgeTaskDic.clear();
  49. // taskServce.exeHideWidgeTaskDic.clear();
  50. taskServce.taskZhaoXiJie.clear()
  51. taskServce.taskDaGuai.clear()
  52. taskServce.finishDaGuai.clear()
  53. taskServce.finishZhaoXiJie.clear();
  54. taskServce.cur_collect_event = null;
  55. taskServce.guo_ju_qing_binding_event_id = -1;
  56. }
  57. public static initZhaoXiJieTask(){
  58. if(taskServce.mTaskData.type==config.task_type.zhao_xi_jie){
  59. if(taskServce.mTaskData._zhao_xi_jie_data===null){
  60. return tools.showToast("找细节配置错误")
  61. }
  62. }
  63. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  64. const widget = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  65. taskServce.taskZhaoXiJie.set(widget.widget_id,widget);
  66. }
  67. }
  68. public static initDaBoss(){
  69. if(taskServce.mTaskData.type==config.task_type.da_guai){
  70. if(taskServce.mTaskData._da_guai===null){
  71. return tools.showToast("打boss 配置错误")
  72. }
  73. }
  74. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  75. const widget = taskServce.mTaskData._da_guai.widget_id_list[index];
  76. taskServce.taskDaGuai.set(widget.widget_id,widget);
  77. }
  78. }
  79. public static initChildSceneZhaoXiJieTask(){
  80. if(taskServce.mChildSceneData.type==config.task_type.zhao_xi_jie){
  81. if(taskServce.mChildSceneData._zhao_xi_jie_data===null){
  82. return tools.showToast("找细节配置错误")
  83. }
  84. }
  85. for (let index = 0; index < taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list.length; index++) {
  86. const widget = taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list[index];
  87. taskServce.childSceneZhaoXiJie.set(widget.widget_id,widget);
  88. }
  89. }
  90. public static startFirstEvent(){
  91. if(taskServce.mTaskData==null){
  92. // return tools.showToast("当前场景没有任务")
  93. }
  94. let startEvent:event_start_event_item = this.getStartEvent()
  95. if(startEvent==null){
  96. return tools.showToast("第一个任务不可以为空,编辑错误!")
  97. }
  98. let event:event_item = this.getEventById(startEvent.binding_event_id)
  99. taskServce.DistributedEvent(event)
  100. }
  101. public static StartChildSceneTask(data:task_data){
  102. taskServce.mChildSceneData = data;
  103. switch (taskServce.mChildSceneData.type) {
  104. case config.task_type.zhao_xi_jie:
  105. taskServce.initChildSceneZhaoXiJieTask()
  106. break;
  107. case config.task_type.guo_ju_qing:
  108. taskServce.childSceneGuoJuQingBidingEventId = taskServce.mChildSceneData._guo_ju_qing.binding_event_id;
  109. break;
  110. case config.task_type.guo_ju_qing_not_rule:
  111. break;
  112. case config.task_type.da_guai:
  113. break;
  114. }
  115. }
  116. public static DistributedEvent(event:event_item){
  117. // console.log("event",event)
  118. if(event==null){
  119. return
  120. }
  121. if(event.event_id===taskServce.guo_ju_qing_binding_event_id){
  122. taskServce.guo_ju_qing_binding_event_id = -1;
  123. ClientEvent.dispatchEvent(config.EventRun.ON_SHOW_RULE_BTN)
  124. }
  125. switch(event.type){
  126. case config.event_type.play_ani:
  127. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_play_ani_data.binding_widget_id,event)
  128. break;
  129. case config.event_type.top_view:
  130. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_data.binding_ui_id,event)
  131. break;
  132. case config.event_type.text_sound:
  133. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_text_sound_data.binding_widget_id,event)
  134. break;
  135. case config.event_type.change_one_item_status:
  136. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_change_one_item_status_data.binding_widget_id,event)
  137. break;
  138. case config.event_type.show_new_item:
  139. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_new_item_data.binding_widget_id,event)
  140. break;
  141. case config.event_type.show_question_select:
  142. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_question_select_data.binding_widget_id,event)
  143. break;
  144. case config.event_type.collect_event:
  145. taskServce.cur_collect_event = new event_item;
  146. taskServce.cur_collect_event.event_id = event.event_id;
  147. taskServce.cur_collect_event.type = event.type;
  148. taskServce.cur_collect_event.event_item_collect_event_data = new event_collect_event_item
  149. for (let index = 0; index < event.event_item_collect_event_data.event_id_list.length; index++) {
  150. const element = event.event_item_collect_event_data.event_id_list[index];
  151. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.push(element)
  152. }
  153. // console.log("collect_event--",taskServce.cur_collect_event)
  154. for (let index = 0; index < taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length; index++) {
  155. const element = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list[index];
  156. let widget_id = taskServce.getEventById(element).event_item_be_event_data.binding_widget_id
  157. let event_data = new event_item
  158. // 激活控件
  159. // let active_event = new event_active_event_item
  160. // active_event.binding_widget_id = widget_id
  161. // event_data.type = config.event_type.active_event
  162. // event_data.event_item_active_event_data = active_event
  163. // 不激活控件
  164. let stop_active_event = new event_stop_active_event_item
  165. stop_active_event.binding_widget_id = widget_id
  166. event_data.type = config.event_type.stop_active_event
  167. event_data.event_item_stop_active_event_data = stop_active_event
  168. // 事件
  169. taskServce.DistributedEvent(event_data)
  170. console.log("event_data--",event_data)
  171. }
  172. break;
  173. // case config.event_type.start_event:
  174. // break;
  175. case config.event_type.active_event:
  176. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_active_event_data.binding_widget_id,event)
  177. break;
  178. case config.event_type.stop_active_event:
  179. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_stop_active_event_data.binding_widget_id,event)
  180. break;
  181. case config.event_type.countdown_over:
  182. break;
  183. case config.event_type.be_event:
  184. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_be_event_data.binding_widget_id,event)
  185. break;
  186. case config.event_type.hide:
  187. if(event.event_item_hide_data==null){
  188. return tools.showToast("隐藏事件配置错误~")
  189. }
  190. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_hide_data.binding_widget_id,event)
  191. break;
  192. case config.event_type.delay_exe_event:
  193. console.log("delay_exe_event")
  194. if(event.event_item_delay_exe_data==null){
  195. return tools.showToast("延迟执行事件配置错误")
  196. }
  197. let delay_time = event.event_item_delay_exe_data.delay_time;
  198. let event_id = event.event_item_delay_exe_data.binding_event_id;
  199. gameManager.Singleton.scheduleOnce(()=>{
  200. let event:event_item = this.getEventById(event_id)
  201. taskServce.DistributedEvent(event)
  202. },delay_time)
  203. break;
  204. case config.event_type.fail_event:
  205. console.log("play_sound --- 1")
  206. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  207. break;
  208. case config.event_type.play_sound:
  209. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  210. break;
  211. case config.event_type.show_scene_title:
  212. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  213. break;
  214. case config.event_type.scene_ani:
  215. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  216. break;
  217. case config.event_type.delete_drag_other_data:
  218. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  219. break;
  220. case config.event_type.stop_play_loop_sound:
  221. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  222. break;
  223. case config.event_type.switch_scene_event:
  224. break;
  225. case config.event_type.more_scene_is_show_arrow_event:
  226. break;
  227. case config.event_type.more_scene_jump_assigned_page_event:
  228. break;
  229. }
  230. taskServce.exeNextDelayEvent(event)
  231. }
  232. /**
  233. *
  234. * @zh 根据id 获取事件
  235. *
  236. */
  237. public static getEventById(event_id:number):event_item{
  238. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  239. const event = taskServce.mTaskData.event_list[index];
  240. if(event.event_id===event_id){
  241. return event;
  242. }
  243. }
  244. return null;
  245. }
  246. public static initAllBeEventListen(){ //把所有被动事件加进来
  247. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  248. const element = taskServce.mTaskData.event_list[index];
  249. if(element.type===config.event_type.be_event){
  250. this.pushWidgetEvent(element.event_item_be_event_data.binding_widget_id,element)
  251. }
  252. }
  253. }
  254. // public static initAllHideWidgetListen(){ //把所有被动事件加进来
  255. // for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  256. // const element = taskServce.mTaskData.event_list[index];
  257. // if(element.type===config.event_type.hide){
  258. // this.pushHideWidgetEvent(element.event_item_hide_data.binding_widget_id,element)
  259. // }
  260. // }
  261. // }
  262. /**
  263. *
  264. * @zh 获取开始任务
  265. *
  266. */
  267. public static getStartEvent():event_start_event_item{
  268. if(taskServce.mTaskData==null){
  269. return null;
  270. }
  271. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  272. const event = taskServce.mTaskData.event_list[index];
  273. if(event.type===config.event_type.start_event){
  274. return event.event_item_start_event_data;
  275. }
  276. }
  277. return null;
  278. }
  279. public static pushWidgetEvent(widget:number,event:event_item){
  280. this.exeWidgeTaskDic.set(widget,event)
  281. }
  282. // public static pushHideWidgetEvent(widget:number,event:event_item){
  283. // this.exeHideWidgeTaskDic.set(widget,event)
  284. // }
  285. public static onWidgetFailEvent(widget_id:number){ //监听被动控件失败了自己的任务
  286. let event = this.exeWidgeTaskDic.get(widget_id)
  287. if(event!=null){
  288. if(event.fail.is_restart){
  289. return gameManager.Singleton.reStartGame()
  290. }else{
  291. if(event.fail.is_relife){
  292. return gameManager.Singleton.reLife()
  293. }
  294. }
  295. let id = event.success.trigger_event_id;
  296. if(id!=-1){
  297. let event:event_item = this.getEventById(id)
  298. taskServce.DistributedEvent(event)
  299. }
  300. }
  301. }
  302. public static onWidgetFinishEvent(widget_id:number){ //监听被动控件完成了自己的任务
  303. if(taskServce.mTaskData==null){
  304. return
  305. }
  306. let event = this.exeWidgeTaskDic.get(widget_id)
  307. if(taskServce.cur_collect_event!=null){
  308. if(event!=null){
  309. let e_index = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.indexOf(event.event_id)
  310. if(e_index!=-1){
  311. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.splice(e_index,1)
  312. }
  313. if(taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length<=0){
  314. ClientEvent.dispatchEvent(config.EventRun.ON_WIDGET_FINISH_COLLECT_EVENT,taskServce.cur_collect_event.event_id)
  315. let collect_event = taskServce.getEventById(taskServce.cur_collect_event.event_id)
  316. if(collect_event.success.trigger_event_id!=-1){
  317. taskServce.extEventByEventId(collect_event.success.trigger_event_id)
  318. }
  319. console.log("ON_WIDGET_FINISH_COLLECT_EVENT event",collect_event)
  320. }
  321. }
  322. // console.log("event", taskServce.cur_collect_event.event_item_collect_event_data.event_id_list)
  323. }
  324. let id = taskServce.exeNextEvent(event)
  325. switch (taskServce.mTaskData.type) {
  326. case config.task_type.zhao_xi_jie:
  327. let d = taskServce.taskZhaoXiJie.get(widget_id);
  328. if(d===null||d===undefined){
  329. return
  330. }
  331. taskServce.finishZhaoXiJie.set(widget_id,true)
  332. ClientEvent.dispatchEvent(config.EventRun.SHOW_ZHAO_BU_TONG_FINISH_STATUS,d)
  333. taskServce.checkFinishZhaoXiJieTask()
  334. break;
  335. case config.task_type.guo_ju_qing:
  336. break;
  337. case config.task_type.guo_ju_qing_not_rule:
  338. break;
  339. case config.task_type.da_guai:
  340. let d_1 = taskServce.taskDaGuai.get(widget_id);
  341. if(d_1===null||d_1===undefined){
  342. return
  343. }
  344. taskServce.finishDaGuai.set(widget_id,true)
  345. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,d_1.hurt)
  346. taskServce.checkFinishDaBossTask()
  347. break;
  348. }
  349. }
  350. public static checkFinishDaBossTask(){
  351. let isFinish = true;
  352. if(!taskServce.mTaskData._da_guai){
  353. return isFinish
  354. }
  355. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  356. const element = taskServce.mTaskData._da_guai.widget_id_list[index];
  357. let isShow = gameManager.Singleton.isCurScenePageCheckWidgetShow(element.widget_id)
  358. // if(!taskServce.finishDaGuai.get(element.widget_id)){
  359. // isFinish = false
  360. // break;
  361. // }
  362. if(isShow){
  363. isFinish = false;
  364. break;
  365. }
  366. }
  367. if(isFinish){
  368. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,0)
  369. }
  370. }
  371. public static checkFinishZhaoXiJieTask(){
  372. let isFinish = true;
  373. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  374. const element = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  375. if(!taskServce.finishZhaoXiJie.get(element.widget_id)){
  376. isFinish = false
  377. break;
  378. }
  379. }
  380. if(isFinish){
  381. let id =taskServce.mTaskData._zhao_xi_jie_data.finish_event_id;
  382. ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, taskServce.mTaskData._zhao_xi_jie_data)
  383. if(id==-1){
  384. return tools.showToast("未设置全部找完任务的下一个事件!")
  385. }else{
  386. taskServce.DistributedEvent(taskServce.getEventById(id))
  387. }
  388. }
  389. }
  390. // public static onWidgetHideEvent(widget_id:number){
  391. // let event = this.exeHideWidgeTaskDic.get(widget_id)
  392. // if(!event){
  393. // return tools.showToast("隐藏事件没有找到!")
  394. // }
  395. // ClientEvent.dispatchEvent(config.EventRun.WIDGET_HIDE,event.event_item_hide_data.binding_widget_id,event)
  396. // taskServce.exeNextEvent(event)
  397. // }
  398. public static exeNextEvent(event:event_item){
  399. let id = -1;
  400. if(event!=null){
  401. if(event.success.is_finish_game){
  402. tools.showToast("调用了游戏结束")
  403. return gameManager.Singleton.gameOver()
  404. }else{
  405. if(event.success.is_next_scene){
  406. return gameManager.Singleton.nextScene()
  407. }
  408. }
  409. id = event.success.trigger_event_id;
  410. if(id!=-1){
  411. let _event:event_item = this.getEventById(id)
  412. taskServce.DistributedEvent(_event)
  413. }
  414. }
  415. return id;
  416. }
  417. public static extEventByEventId(event_id:number){
  418. if(event_id===-1){
  419. return
  420. }
  421. let event = taskServce.getEventById(event_id)
  422. if(event==null){
  423. return tools.showToast(`事件错误${event_id}`)
  424. }
  425. taskServce.DistributedEvent(event)
  426. }
  427. public static exeNextDelayEvent(event:event_item){
  428. if(event!=null){
  429. if(event.success.is_finish_game){
  430. return gameManager.Singleton.gameOver()
  431. }else{
  432. if(event.success.is_next_scene){
  433. return gameManager.Singleton.nextScene()
  434. }
  435. }
  436. let id = event.success.trigger_event_id;
  437. if(id!=-1){
  438. let _event:event_item = this.getEventById(id)
  439. if(_event===null){
  440. return tools.showToast(`配置延迟调用错误-${id}`)
  441. }
  442. if(_event.type == config.event_type.delay_exe_event){
  443. taskServce.DistributedEvent(_event)
  444. }
  445. }
  446. }
  447. }
  448. public static exeSwitchSceneNextevent(trigger_event_id: number) {
  449. if(trigger_event_id == -1) {
  450. return
  451. }
  452. let event = taskServce.getEventById(trigger_event_id)
  453. if(event == null) {
  454. return
  455. }
  456. taskServce.extEventByEventId(event.event_id)
  457. }
  458. }