taskServce.ts 21 KB

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  1. import { _decorator, Component, Node } from 'cc';
  2. import { da_guai_item_data, event_active_event_item, event_collect_event_item, event_item, event_start_event_item, event_stop_active_event_item, task_data, zhao_xi_jie_item_data } from '../../../data/data';
  3. import { config } from '../../config';
  4. import { event_start_event } from '../../edit/event/event_start_event';
  5. import { tools } from '../../tools';
  6. import { ClientEvent } from '../../clientEvent';
  7. import { gameManager } from '../gameManager';
  8. const { ccclass, property } = _decorator;
  9. @ccclass('taskServce')
  10. export class taskServce {
  11. private static mTaskData:task_data = null;
  12. private static exeWidgeTaskDic:Map<number,event_item> = new Map;
  13. private static taskZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  14. private static taskDaGuai:Map<number,da_guai_item_data> = new Map;
  15. private static finishZhaoXiJie:Map<number,boolean> = new Map;
  16. private static finishDaGuai:Map<number,boolean> = new Map;
  17. private static cur_collect_event:event_item = null;
  18. public static guo_ju_qing_binding_event_id:number = -1;
  19. //子场景
  20. private static mChildSceneData:task_data = null;
  21. private static childSceneZhaoXiJie:Map<number,zhao_xi_jie_item_data> = new Map;
  22. private static childSceneGuoJuQingBidingEventId:number = -1;
  23. public static initTask(data:task_data){
  24. taskServce.clearTask()
  25. taskServce.mTaskData = data;
  26. if(taskServce.mTaskData==null){
  27. // tools.showToast("当前场景没有任务")
  28. return
  29. }
  30. this.initAllBeEventListen()
  31. // this.initAllHideWidgetListen()
  32. switch (taskServce.mTaskData.type) {
  33. case config.task_type.zhao_xi_jie:
  34. taskServce.initZhaoXiJieTask()
  35. break;
  36. case config.task_type.guo_ju_qing:
  37. taskServce.guo_ju_qing_binding_event_id = taskServce.mTaskData._guo_ju_qing.binding_event_id;
  38. break;
  39. case config.task_type.guo_ju_qing_not_rule:
  40. break;
  41. case config.task_type.da_guai:
  42. taskServce.initDaBoss()
  43. break;
  44. }
  45. }
  46. public static clearTask(){
  47. taskServce.mTaskData = null;
  48. taskServce.exeWidgeTaskDic.clear();
  49. // taskServce.exeHideWidgeTaskDic.clear();
  50. taskServce.taskZhaoXiJie.clear()
  51. taskServce.taskDaGuai.clear()
  52. taskServce.finishDaGuai.clear()
  53. taskServce.finishZhaoXiJie.clear();
  54. taskServce.cur_collect_event = null;
  55. taskServce.guo_ju_qing_binding_event_id = -1;
  56. }
  57. public static initZhaoXiJieTask(){
  58. if(taskServce.mTaskData.type==config.task_type.zhao_xi_jie){
  59. if(taskServce.mTaskData._zhao_xi_jie_data===null){
  60. return tools.showToast("找细节配置错误")
  61. }
  62. }
  63. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  64. const widget = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  65. taskServce.taskZhaoXiJie.set(widget.widget_id,widget);
  66. }
  67. }
  68. public static initDaBoss(){
  69. if(taskServce.mTaskData.type==config.task_type.da_guai){
  70. if(taskServce.mTaskData._da_guai===null){
  71. return tools.showToast("打boss 配置错误")
  72. }
  73. }
  74. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  75. const widget = taskServce.mTaskData._da_guai.widget_id_list[index];
  76. taskServce.taskDaGuai.set(widget.widget_id,widget);
  77. }
  78. }
  79. public static initChildSceneZhaoXiJieTask(){
  80. if(taskServce.mChildSceneData.type==config.task_type.zhao_xi_jie){
  81. if(taskServce.mChildSceneData._zhao_xi_jie_data===null){
  82. return tools.showToast("找细节配置错误")
  83. }
  84. }
  85. for (let index = 0; index < taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list.length; index++) {
  86. const widget = taskServce.mChildSceneData._zhao_xi_jie_data.widget_id_list[index];
  87. taskServce.childSceneZhaoXiJie.set(widget.widget_id,widget);
  88. }
  89. }
  90. public static startFirstEvent(){
  91. if(taskServce.mTaskData==null){
  92. // return tools.showToast("当前场景没有任务")
  93. }
  94. let startEvent:event_start_event_item = this.getStartEvent()
  95. if(startEvent==null){
  96. return tools.showToast("第一个任务不可以为空,编辑错误!")
  97. }
  98. let event:event_item = this.getEventById(startEvent.binding_event_id)
  99. taskServce.DistributedEvent(event)
  100. }
  101. public static StartChildSceneTask(data:task_data){
  102. taskServce.mChildSceneData = data;
  103. switch (taskServce.mChildSceneData.type) {
  104. case config.task_type.zhao_xi_jie:
  105. taskServce.initChildSceneZhaoXiJieTask()
  106. break;
  107. case config.task_type.guo_ju_qing:
  108. taskServce.childSceneGuoJuQingBidingEventId = taskServce.mChildSceneData._guo_ju_qing.binding_event_id;
  109. break;
  110. case config.task_type.guo_ju_qing_not_rule:
  111. break;
  112. case config.task_type.da_guai:
  113. break;
  114. }
  115. }
  116. public static DistributedEvent(event:event_item){
  117. // console.log("event",event)
  118. if(event==null){
  119. return
  120. }
  121. if(event.event_id===taskServce.guo_ju_qing_binding_event_id){
  122. taskServce.guo_ju_qing_binding_event_id = -1;
  123. ClientEvent.dispatchEvent(config.EventRun.ON_SHOW_RULE_BTN)
  124. }
  125. switch(event.type){
  126. case config.event_type.play_ani:
  127. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_play_ani_data.binding_widget_id,event)
  128. break;
  129. case config.event_type.top_view:
  130. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_top_view_data.binding_ui_id,event)
  131. break;
  132. case config.event_type.text_sound:
  133. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_text_sound_data.binding_widget_id,event)
  134. break;
  135. case config.event_type.change_one_item_status:
  136. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_change_one_item_status_data.binding_widget_id,event)
  137. break;
  138. case config.event_type.show_new_item:
  139. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_new_item_data.binding_widget_id,event)
  140. break;
  141. case config.event_type.show_question_select:
  142. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_show_question_select_data.binding_widget_id,event)
  143. break;
  144. case config.event_type.collect_event:
  145. taskServce.cur_collect_event = new event_item;
  146. taskServce.cur_collect_event.event_id = event.event_id;
  147. taskServce.cur_collect_event.type = event.type;
  148. taskServce.cur_collect_event.event_item_collect_event_data = new event_collect_event_item
  149. for (let index = 0; index < event.event_item_collect_event_data.event_id_list.length; index++) {
  150. const element = event.event_item_collect_event_data.event_id_list[index];
  151. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.push(element)
  152. }
  153. // console.log("collect_event--",taskServce.cur_collect_event)
  154. for (let index = 0; index < taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length; index++) {
  155. const element = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list[index];
  156. let widget_id = taskServce.getEventById(element).event_item_be_event_data.binding_widget_id
  157. let event_data = new event_item
  158. let active_event = new event_active_event_item
  159. active_event.binding_widget_id = widget_id
  160. event_data.type = config.event_type.active_event
  161. event_data.event_item_active_event_data = active_event
  162. // let stop_active_event = new event_stop_active_event_item
  163. // stop_active_event.binding_widget_id = widget_id
  164. // event_data.type = config.event_type.stop_active_event
  165. // event_data.event_item_stop_active_event_data = stop_active_event
  166. taskServce.DistributedEvent(event_data)
  167. console.log("event_data--",event_data)
  168. }
  169. break;
  170. // case config.event_type.start_event:
  171. // break;
  172. case config.event_type.active_event:
  173. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_active_event_data.binding_widget_id,event)
  174. break;
  175. case config.event_type.stop_active_event:
  176. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_stop_active_event_data.binding_widget_id,event)
  177. break;
  178. case config.event_type.countdown_over:
  179. break;
  180. case config.event_type.be_event:
  181. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_be_event_data.binding_widget_id,event)
  182. break;
  183. case config.event_type.hide:
  184. if(event.event_item_hide_data==null){
  185. return tools.showToast("隐藏事件配置错误~")
  186. }
  187. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,event.event_item_hide_data.binding_widget_id,event)
  188. break;
  189. case config.event_type.delay_exe_event:
  190. console.log("delay_exe_event")
  191. if(event.event_item_delay_exe_data==null){
  192. return tools.showToast("延迟执行事件配置错误")
  193. }
  194. let delay_time = event.event_item_delay_exe_data.delay_time;
  195. let event_id = event.event_item_delay_exe_data.binding_event_id;
  196. gameManager.Singleton.scheduleOnce(()=>{
  197. let event:event_item = this.getEventById(event_id)
  198. taskServce.DistributedEvent(event)
  199. },delay_time)
  200. break;
  201. case config.event_type.fail_event:
  202. console.log("play_sound --- 1")
  203. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  204. break;
  205. case config.event_type.play_sound:
  206. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  207. break;
  208. case config.event_type.show_scene_title:
  209. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  210. break;
  211. case config.event_type.scene_ani:
  212. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  213. break;
  214. case config.event_type.delete_drag_other_data:
  215. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  216. break;
  217. case config.event_type.stop_play_loop_sound:
  218. ClientEvent.dispatchEvent(config.EventRun.NOTICE_EVENT,-11,event)
  219. break;
  220. case config.event_type.switch_scene_event:
  221. break;
  222. }
  223. taskServce.exeNextDelayEvent(event)
  224. }
  225. /**
  226. *
  227. * @zh 根据id 获取事件
  228. *
  229. */
  230. public static getEventById(event_id:number):event_item{
  231. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  232. const event = taskServce.mTaskData.event_list[index];
  233. if(event.event_id===event_id){
  234. return event;
  235. }
  236. }
  237. return null;
  238. }
  239. public static initAllBeEventListen(){ //把所有被动事件加进来
  240. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  241. const element = taskServce.mTaskData.event_list[index];
  242. if(element.type===config.event_type.be_event){
  243. this.pushWidgetEvent(element.event_item_be_event_data.binding_widget_id,element)
  244. }
  245. }
  246. }
  247. // public static initAllHideWidgetListen(){ //把所有被动事件加进来
  248. // for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  249. // const element = taskServce.mTaskData.event_list[index];
  250. // if(element.type===config.event_type.hide){
  251. // this.pushHideWidgetEvent(element.event_item_hide_data.binding_widget_id,element)
  252. // }
  253. // }
  254. // }
  255. /**
  256. *
  257. * @zh 获取开始任务
  258. *
  259. */
  260. public static getStartEvent():event_start_event_item{
  261. if(taskServce.mTaskData==null){
  262. return null;
  263. }
  264. for (let index = 0; index < taskServce.mTaskData.event_list.length; index++) {
  265. const event = taskServce.mTaskData.event_list[index];
  266. if(event.type===config.event_type.start_event){
  267. return event.event_item_start_event_data;
  268. }
  269. }
  270. return null;
  271. }
  272. public static pushWidgetEvent(widget:number,event:event_item){
  273. this.exeWidgeTaskDic.set(widget,event)
  274. }
  275. // public static pushHideWidgetEvent(widget:number,event:event_item){
  276. // this.exeHideWidgeTaskDic.set(widget,event)
  277. // }
  278. public static onWidgetFailEvent(widget_id:number){ //监听被动控件失败了自己的任务
  279. let event = this.exeWidgeTaskDic.get(widget_id)
  280. if(event!=null){
  281. if(event.fail.is_restart){
  282. return gameManager.Singleton.reStartGame()
  283. }else{
  284. if(event.fail.is_relife){
  285. return gameManager.Singleton.reLife()
  286. }
  287. }
  288. let id = event.success.trigger_event_id;
  289. if(id!=-1){
  290. let event:event_item = this.getEventById(id)
  291. taskServce.DistributedEvent(event)
  292. }
  293. }
  294. }
  295. public static onWidgetFinishEvent(widget_id:number){ //监听被动控件完成了自己的任务
  296. if(taskServce.mTaskData==null){
  297. return
  298. }
  299. let event = this.exeWidgeTaskDic.get(widget_id)
  300. if(taskServce.cur_collect_event!=null){
  301. if(event!=null){
  302. let e_index = taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.indexOf(event.event_id)
  303. if(e_index!=-1){
  304. taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.splice(e_index,1)
  305. }
  306. if(taskServce.cur_collect_event.event_item_collect_event_data.event_id_list.length<=0){
  307. ClientEvent.dispatchEvent(config.EventRun.ON_WIDGET_FINISH_COLLECT_EVENT,taskServce.cur_collect_event.event_id)
  308. let collect_event = taskServce.getEventById(taskServce.cur_collect_event.event_id)
  309. if(collect_event.success.trigger_event_id!=-1){
  310. taskServce.extEventByEventId(collect_event.success.trigger_event_id)
  311. }
  312. console.log("ON_WIDGET_FINISH_COLLECT_EVENT event",collect_event)
  313. }
  314. }
  315. // console.log("event", taskServce.cur_collect_event.event_item_collect_event_data.event_id_list)
  316. }
  317. let id = taskServce.exeNextEvent(event)
  318. switch (taskServce.mTaskData.type) {
  319. case config.task_type.zhao_xi_jie:
  320. let d = taskServce.taskZhaoXiJie.get(widget_id);
  321. if(d===null||d===undefined){
  322. return
  323. }
  324. taskServce.finishZhaoXiJie.set(widget_id,true)
  325. ClientEvent.dispatchEvent(config.EventRun.SHOW_ZHAO_BU_TONG_FINISH_STATUS,d)
  326. taskServce.checkFinishZhaoXiJieTask()
  327. break;
  328. case config.task_type.guo_ju_qing:
  329. break;
  330. case config.task_type.guo_ju_qing_not_rule:
  331. break;
  332. case config.task_type.da_guai:
  333. let d_1 = taskServce.taskDaGuai.get(widget_id);
  334. if(d_1===null||d_1===undefined){
  335. return
  336. }
  337. taskServce.finishDaGuai.set(widget_id,true)
  338. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,d_1.hurt)
  339. taskServce.checkFinishDaBossTask()
  340. break;
  341. }
  342. }
  343. public static checkFinishDaBossTask(){
  344. let isFinish = true;
  345. if(!taskServce.mTaskData._da_guai){
  346. return isFinish
  347. }
  348. for (let index = 0; index < taskServce.mTaskData._da_guai.widget_id_list.length; index++) {
  349. const element = taskServce.mTaskData._da_guai.widget_id_list[index];
  350. let isShow = gameManager.Singleton.isCurScenePageCheckWidgetShow(element.widget_id)
  351. // if(!taskServce.finishDaGuai.get(element.widget_id)){
  352. // isFinish = false
  353. // break;
  354. // }
  355. if(isShow){
  356. isFinish = false;
  357. break;
  358. }
  359. }
  360. if(isFinish){
  361. ClientEvent.dispatchEvent(config.EventRun.ON_BOSS_HURT,0)
  362. }
  363. }
  364. public static checkFinishZhaoXiJieTask(){
  365. let isFinish = true;
  366. for (let index = 0; index < taskServce.mTaskData._zhao_xi_jie_data.widget_id_list.length; index++) {
  367. const element = taskServce.mTaskData._zhao_xi_jie_data.widget_id_list[index];
  368. if(!taskServce.finishZhaoXiJie.get(element.widget_id)){
  369. isFinish = false
  370. break;
  371. }
  372. }
  373. if(isFinish){
  374. let id =taskServce.mTaskData._zhao_xi_jie_data.finish_event_id;
  375. ClientEvent.dispatchEvent(config.EventRun.ON_ZHAO_BU_TONG_ALL_FINISH, taskServce.mTaskData._zhao_xi_jie_data)
  376. if(id==-1){
  377. return tools.showToast("未设置全部找完任务的下一个事件!")
  378. }else{
  379. taskServce.DistributedEvent(taskServce.getEventById(id))
  380. }
  381. }
  382. }
  383. // public static onWidgetHideEvent(widget_id:number){
  384. // let event = this.exeHideWidgeTaskDic.get(widget_id)
  385. // if(!event){
  386. // return tools.showToast("隐藏事件没有找到!")
  387. // }
  388. // ClientEvent.dispatchEvent(config.EventRun.WIDGET_HIDE,event.event_item_hide_data.binding_widget_id,event)
  389. // taskServce.exeNextEvent(event)
  390. // }
  391. public static exeNextEvent(event:event_item){
  392. let id = -1;
  393. if(event!=null){
  394. if(event.success.is_finish_game){
  395. tools.showToast("调用了游戏结束")
  396. return gameManager.Singleton.gameOver()
  397. }else{
  398. if(event.success.is_next_scene){
  399. return gameManager.Singleton.nextScene()
  400. }
  401. }
  402. id = event.success.trigger_event_id;
  403. if(id!=-1){
  404. let _event:event_item = this.getEventById(id)
  405. taskServce.DistributedEvent(_event)
  406. }
  407. }
  408. return id;
  409. }
  410. public static extEventByEventId(event_id:number){
  411. if(event_id===-1){
  412. return
  413. }
  414. let event = taskServce.getEventById(event_id)
  415. if(event==null){
  416. return tools.showToast(`事件错误${event_id}`)
  417. }
  418. taskServce.DistributedEvent(event)
  419. }
  420. public static exeNextDelayEvent(event:event_item){
  421. if(event!=null){
  422. if(event.success.is_finish_game){
  423. return gameManager.Singleton.gameOver()
  424. }else{
  425. if(event.success.is_next_scene){
  426. return gameManager.Singleton.nextScene()
  427. }
  428. }
  429. let id = event.success.trigger_event_id;
  430. if(id!=-1){
  431. let _event:event_item = this.getEventById(id)
  432. if(_event===null){
  433. return tools.showToast(`配置延迟调用错误-${id}`)
  434. }
  435. if(_event.type == config.event_type.delay_exe_event){
  436. taskServce.DistributedEvent(_event)
  437. }
  438. }
  439. }
  440. }
  441. public static exeSwitchSceneNextevent(trigger_event_id: number) {
  442. if(trigger_event_id == -1) {
  443. return
  444. }
  445. let event = taskServce.getEventById(trigger_event_id)
  446. if(event == null) {
  447. return
  448. }
  449. taskServce.extEventByEventId(event.event_id)
  450. }
  451. }