scene_task.ts 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348
  1. import { _decorator, Component, instantiate, Label, Layers, Layout, Node, Prefab, ScrollView, UITransform, Vec2, Vec3 } from 'cc';
  2. import { tools } from '../../tools';
  3. import { edit_scene } from '../edit_scene';
  4. import { ClientEvent } from '../../clientEvent';
  5. import { config } from '../../config';
  6. import { da_guai_data, event_active_event_item, event_collect_event_item, event_item, event_item_be_event, event_item_change_one_item_status, event_item_countdown_over, event_item_delay_exe_event, event_item_delete_drag_other, event_item_fail, event_item_fail_event, event_item_hide, event_item_play_ani, event_item_play_sound, event_item_scene_ani, event_item_show_new_item, event_item_show_question_select, event_item_show_scene_title, event_item_stop_play_loop_sound, event_item_success, event_item_text_sound, event_item_top_view, event_stop_active_event_item, event_start_event_item, guo_ju_qing_data, scene_item_data, task_data, zhao_xi_jie_data, zhao_xi_jie_item_data, guo_ju_qing_not_rule_data, event_item_switch_scene_event, guo_ju_qing_dai_dao_ju, event_item_more_scene_is_show_arrow_event, event_item_more_scene_jump_assigned_page_event, event_group_event_item } from '../../../data/data';
  7. import { event_item_view } from '../event/event_item_view';
  8. import { task_zhao_xi_jie } from './task_zhao_xi_jie';
  9. import { task_guo_ren_wu } from './task_guo_ren_wu';
  10. import { task_da_boss } from './task_da_boss';
  11. import { Search } from '../search/Search';
  12. import { task_dai_dao_ju } from './task_dai_dao_ju';
  13. const { ccclass, property } = _decorator;
  14. @ccclass('scene_task')
  15. export class scene_task extends Component {
  16. @property(Node) btn_add_task:Node = null;
  17. @property(Node) lab_task_title:Node = null;
  18. @property(Node) btn_add_event:Node = null;
  19. @property(Node) event_content:Node = null;
  20. @property(Prefab) event_item_prefab:Prefab = null;
  21. @property(Node) btn_update:Node = null;
  22. @property(Node) btn_edit_event:Node = null;
  23. @property(Node) task_zhao_xi_jie:Node = null;
  24. @property(Node) task_guo_ju_qing:Node = null;
  25. @property(Node) task_da_guai:Node = null;
  26. @property(Node) task_guo_ju_qing_dai_dao_ju:Node = null;
  27. @property(Node) search_node:Node = null;
  28. private m_edit_scene:edit_scene = null;
  29. private isUpdateStatus:boolean = false;
  30. protected start(): void {
  31. this.btn_add_task.on(Node.EventType.TOUCH_END,()=>{
  32. tools.show_add_task((type:number)=>{
  33. this.addTask(type)
  34. })
  35. })
  36. this.btn_add_event.on(Node.EventType.TOUCH_END,()=>{
  37. tools.show_add_event((type:number,name:string)=>{
  38. this.addEvent(type,name)
  39. })
  40. })
  41. this.btn_update.on(Node.EventType.TOUCH_END,()=>{
  42. if(!this.isUpdateStatus){
  43. this.isUpdateStatus = true;
  44. this.scheduleOnce(()=>{
  45. this.UpdateEditScene()
  46. this.isUpdateStatus = false;
  47. },1)
  48. }else{
  49. tools.showToast("正在刷新请稍后!")
  50. }
  51. })
  52. this.btn_edit_event.on(Node.EventType.TOUCH_END,()=>{
  53. tools.show_edit_event_view()
  54. })
  55. this.search_node.getComponent(Search).searchClick((id: string)=> {
  56. this.searchContentLocationList(true,id)
  57. }, (text: string)=> {
  58. this.searchContentLocationList(false,text)
  59. })
  60. ClientEvent.on(config.Event.BackLevelList,this.backLevelList.bind(this),this)
  61. }
  62. public initView(_edit_scene:edit_scene){
  63. this.m_edit_scene = _edit_scene;
  64. this.lab_task_title.getComponent(Label).string = ""
  65. this.UpdateEditScene()
  66. ClientEvent.on(config.Event.UpdateEditScene,this.UpdateEditScene,this)
  67. }
  68. backLevelList() {
  69. // 返回关卡列表,关闭更新编辑场景通知
  70. ClientEvent.off(config.Event.UpdateEditScene,this.UpdateEditScene,this)
  71. }
  72. UpdateEditScene(){
  73. this.btn_add_task.active = false;
  74. this.btn_add_event.active = false;
  75. this.btn_update.active = false;
  76. this.btn_edit_event.active = false;
  77. this.task_zhao_xi_jie.active = false;
  78. this.task_guo_ju_qing.active = false;
  79. this.task_guo_ju_qing_dai_dao_ju.active = false;
  80. this.task_da_guai.active = false;
  81. let scene_data = this.m_edit_scene.getCurEditBaseView();
  82. this.event_content.removeAllChildren()
  83. this.lab_task_title.getComponent(Label).string = ""
  84. if(scene_data!=null){
  85. this.btn_update.active = true;
  86. this.btn_edit_event.active = true;
  87. let data:scene_item_data = scene_data.getData()
  88. if(!data._task_data){
  89. this.btn_add_task.active = true;
  90. this.btn_add_event.active = false;
  91. }else{
  92. this.btn_add_task.active = false;
  93. this.btn_add_event.active = true;
  94. this.lab_task_title.getComponent(Label).string = config.task_type_map.get(data._task_data.type)
  95. this.initSceneAllEvent()
  96. switch (data._task_data.type) {
  97. case config.task_type.da_guai:
  98. this.task_da_guai.active = true;
  99. this.task_da_guai.getComponent(task_da_boss).updateView(data._task_data._da_guai)
  100. break;
  101. case config.task_type.guo_ju_qing:
  102. this.task_guo_ju_qing.active = true;
  103. this.task_guo_ju_qing.getComponent(task_guo_ren_wu).updateView(data._task_data._guo_ju_qing)
  104. break;
  105. case config.task_type.guo_ju_qing_not_rule:
  106. break;
  107. case config.task_type.zhao_xi_jie:
  108. this.task_zhao_xi_jie.active = true;
  109. this.task_zhao_xi_jie.getComponent(task_zhao_xi_jie).updateView(data._task_data._zhao_xi_jie_data)
  110. break;
  111. case config.task_type.guo_ju_qing_dai_dao_ju:
  112. this.task_guo_ju_qing_dai_dao_ju.active = true;
  113. this.task_guo_ju_qing_dai_dao_ju.getComponent(task_dai_dao_ju).updateView(data._task_data._guo_ju_qing_dai_dao_ju)
  114. break;
  115. }
  116. }
  117. }
  118. }
  119. protected onEnable(): void {
  120. }
  121. initSceneAllEvent(){
  122. let task_data = this.getTaskData()
  123. for (let index = 0; index < task_data.event_list.length; index++) {
  124. const element = task_data.event_list[index];
  125. this.addEventItemView(element.type,element)
  126. }
  127. this.node.getComponent(ScrollView).scrollToTop()
  128. }
  129. public addTask(type:number){
  130. let scene_data = this.m_edit_scene.getCurEditBaseView();
  131. if(scene_data!=null){
  132. let data:scene_item_data = scene_data.getData()
  133. if(!data._task_data){
  134. data._task_data = new task_data
  135. data._task_data.type = type;
  136. }
  137. this.btn_add_task.active = false;
  138. this.btn_add_event.active = true;
  139. switch (type) {
  140. case config.task_type.da_guai:
  141. if( data._task_data._da_guai==null){
  142. data._task_data._da_guai = new da_guai_data
  143. }
  144. this.task_da_guai.active = true;
  145. this.task_da_guai.getComponent(task_da_boss).updateView(data._task_data._da_guai)
  146. break;
  147. case config.task_type.guo_ju_qing:
  148. if( data._task_data._guo_ju_qing==null){
  149. data._task_data._guo_ju_qing = new guo_ju_qing_data
  150. }
  151. this.task_guo_ju_qing.active = true;
  152. this.task_guo_ju_qing.getComponent(task_guo_ren_wu).updateView(data._task_data._guo_ju_qing)
  153. break;
  154. case config.task_type.guo_ju_qing_not_rule:
  155. if(data._task_data._guo_ju_qing_not_rule_data==null){
  156. data._task_data._guo_ju_qing_not_rule_data = new guo_ju_qing_not_rule_data
  157. }
  158. break;
  159. case config.task_type.zhao_xi_jie:
  160. if( data._task_data._zhao_xi_jie_data==null){
  161. data._task_data._zhao_xi_jie_data = new zhao_xi_jie_data
  162. }
  163. this.task_zhao_xi_jie.active = true;
  164. this.task_zhao_xi_jie.getComponent(task_zhao_xi_jie).updateView(data._task_data._zhao_xi_jie_data)
  165. break;
  166. case config.task_type.guo_ju_qing_dai_dao_ju:
  167. if( data._task_data._guo_ju_qing_dai_dao_ju==null){
  168. data._task_data._guo_ju_qing_dai_dao_ju = new guo_ju_qing_dai_dao_ju
  169. }
  170. this.task_guo_ju_qing_dai_dao_ju.active = true;
  171. this.task_guo_ju_qing_dai_dao_ju.getComponent(task_dai_dao_ju).updateView(data._task_data._guo_ju_qing_dai_dao_ju)
  172. break;
  173. }
  174. this.lab_task_title.getComponent(Label).string = config.task_type_map.get(data._task_data.type)
  175. }
  176. }
  177. public getTaskData(){
  178. let scene_data = this.m_edit_scene.getCurEditBaseView();
  179. if(scene_data!=null){
  180. let data:scene_item_data = scene_data.getData()
  181. if(data._task_data){
  182. return data._task_data
  183. }
  184. }
  185. return null;
  186. }
  187. addEventItemView(type:number,data:event_item){
  188. let item = instantiate(this.event_item_prefab)
  189. item.parent = this.event_content
  190. item.getComponent(event_item_view).initView(type,data,this.onDeleteItem.bind(this))
  191. }
  192. public addEvent(type:number,name:string){
  193. let task_data = this.getTaskData()
  194. if(task_data===null){
  195. return tools.showToast("当前没有任务,可以添加事件!")
  196. }
  197. let new_event = new event_item;
  198. new_event.type = type;
  199. new_event.event_name = name;
  200. new_event.event_id = config.getNewId()
  201. switch(type){
  202. case config.event_type.play_ani:
  203. new_event.event_item_play_ani_data = new event_item_play_ani
  204. break;
  205. case config.event_type.top_view:
  206. new_event.event_item_top_view_data = new event_item_top_view
  207. break;
  208. case config.event_type.text_sound:
  209. new_event.event_item_text_sound_data = new event_item_text_sound
  210. break;
  211. case config.event_type.change_one_item_status:
  212. new_event.event_item_change_one_item_status_data = new event_item_change_one_item_status
  213. break;
  214. case config.event_type.show_new_item:
  215. new_event.event_item_show_new_item_data = new event_item_show_new_item
  216. break;
  217. case config.event_type.show_question_select:
  218. new_event.event_item_show_question_select_data = new event_item_show_question_select
  219. break;
  220. case config.event_type.collect_event:
  221. new_event.event_item_collect_event_data = new event_collect_event_item
  222. break;
  223. case config.event_type.start_event:
  224. new_event.event_item_start_event_data = new event_start_event_item
  225. break;
  226. case config.event_type.active_event:
  227. new_event.event_item_active_event_data= new event_active_event_item
  228. break;
  229. case config.event_type.stop_active_event:
  230. new_event.event_item_stop_active_event_data = new event_stop_active_event_item
  231. break;
  232. case config.event_type.countdown_over:
  233. new_event.event_item_countdown_over_data = new event_item_countdown_over
  234. break;
  235. case config.event_type.be_event:
  236. new_event.event_item_be_event_data = new event_item_be_event
  237. break;
  238. case config.event_type.hide:
  239. new_event.event_item_hide_data = new event_item_hide
  240. break;
  241. case config.event_type.delay_exe_event:
  242. new_event.event_item_delay_exe_data = new event_item_delay_exe_event
  243. break;
  244. case config.event_type.fail_event:
  245. new_event.event_item_fail_event_data = new event_item_fail_event
  246. break;
  247. case config.event_type.play_sound:
  248. new_event.event_item_play_sound_data = new event_item_play_sound
  249. break;
  250. case config.event_type.show_scene_title:
  251. new_event.event_item_show_scene_title_data = new event_item_show_scene_title
  252. break;
  253. case config.event_type.scene_ani:
  254. new_event.event_item_scene_ani = new event_item_scene_ani
  255. break;
  256. case config.event_type.delete_drag_other_data:
  257. new_event.event_item_delete_drag_other_data = new event_item_delete_drag_other
  258. break;
  259. case config.event_type.stop_play_loop_sound:
  260. new_event.event_item_stop_play_loop_sound_data = new event_item_stop_play_loop_sound
  261. break;
  262. case config.event_type.switch_scene_event:
  263. new_event.event_item_switch_scene_event_data = new event_item_switch_scene_event
  264. break;
  265. case config.event_type.more_scene_is_show_arrow_event:
  266. new_event.event_item_more_scene_is_show_arrow_event_data = new event_item_more_scene_is_show_arrow_event
  267. break;
  268. case config.event_type.more_scene_jump_assigned_page_event:
  269. new_event.event_item_more_scene_jump_assigned_page_event_data = new event_item_more_scene_jump_assigned_page_event
  270. break;
  271. case config.event_type.event_group:
  272. new_event.event_item_event_group_data = new event_group_event_item
  273. break;
  274. }
  275. this.addEventItemView(type,new_event)
  276. task_data.event_list.push(new_event)
  277. }
  278. public onDeleteItem(item:event_item){
  279. let task_data = this.getTaskData()
  280. if(task_data!=null){
  281. for (let index = 0; index < task_data.event_list.length; index++) {
  282. const element = task_data.event_list[index];
  283. if(element.event_id===item.event_id){
  284. task_data.event_list.splice(index,1)
  285. break;
  286. }
  287. }
  288. }
  289. }
  290. searchContentLocationList(isId: boolean, string: string) {
  291. let rect = this.btn_add_event.getComponent(UITransform).getBoundingBox()
  292. var event_content_top = rect.y
  293. if(event_content_top<0) { event_content_top = Math.abs(event_content_top) }
  294. event_content_top = event_content_top + rect.height + 100
  295. let task_data = this.getTaskData()
  296. let data_list = task_data.event_list
  297. let check_yes = false
  298. for (let index = 0; index < data_list.length; index++) {
  299. const element = data_list[index];
  300. if(isId) {
  301. if(element.event_id.toString() == string) {
  302. check_yes = true
  303. }
  304. } else {
  305. if(element.event_name.indexOf(string) != -1) {
  306. check_yes = true
  307. }
  308. }
  309. if(check_yes) {
  310. let c_index = (data_list.length-1)-index
  311. let c_row = Math.round(c_index / 2)
  312. let c_spacing_y = c_row * 20
  313. let c_item_height = (c_row - 1) * 200
  314. let c_offset_y = c_spacing_y + c_item_height + event_content_top
  315. this.node.getComponent(ScrollView).scrollToOffset(new Vec2(0, c_offset_y))
  316. this.search_node.getComponent(Search).showTip(element)
  317. break
  318. }
  319. }
  320. if(check_yes==false) {
  321. let item = new event_item()
  322. this.search_node.getComponent(Search).showTip(item)
  323. }
  324. }
  325. }