scene_task.ts 15 KB

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  1. import { _decorator, Component, instantiate, Label, Layers, Layout, Node, Prefab, ScrollView, Vec2, Vec3 } from 'cc';
  2. import { tools } from '../../tools';
  3. import { edit_scene } from '../edit_scene';
  4. import { ClientEvent } from '../../clientEvent';
  5. import { config } from '../../config';
  6. import { da_guai_data, event_active_event_item, event_collect_event_item, event_item, event_item_be_event, event_item_change_one_item_status, event_item_countdown_over, event_item_delay_exe_event, event_item_delete_drag_other, event_item_fail, event_item_fail_event, event_item_hide, event_item_play_ani, event_item_play_sound, event_item_scene_ani, event_item_show_new_item, event_item_show_question_select, event_item_show_scene_title, event_item_stop_play_loop_sound, event_item_success, event_item_text_sound, event_item_top_view, event_stop_active_event_item, event_start_event_item, guo_ju_qing_data, scene_item_data, task_data, zhao_xi_jie_data, zhao_xi_jie_item_data, guo_ju_qing_not_rule_data, event_item_switch_scene_event, guo_ju_qing_dai_dao_ju } from '../../../data/data';
  7. import { event_item_view } from '../event/event_item_view';
  8. import { task_zhao_xi_jie } from './task_zhao_xi_jie';
  9. import { task_guo_ren_wu } from './task_guo_ren_wu';
  10. import { task_da_boss } from './task_da_boss';
  11. import { Search } from '../search/Search';
  12. import { task_dai_dao_ju } from './task_dai_dao_ju';
  13. const { ccclass, property } = _decorator;
  14. @ccclass('scene_task')
  15. export class scene_task extends Component {
  16. @property(Node) btn_add_task:Node = null;
  17. @property(Node) lab_task_title:Node = null;
  18. @property(Node) btn_add_event:Node = null;
  19. @property(Node) event_content:Node = null;
  20. @property(Prefab) event_item_prefab:Prefab = null;
  21. @property(Node) btn_update:Node = null;
  22. @property(Node) btn_edit_event:Node = null;
  23. @property(Node) task_zhao_xi_jie:Node = null;
  24. @property(Node) task_guo_ju_qing:Node = null;
  25. @property(Node) task_da_guai:Node = null;
  26. @property(Node) task_guo_ju_qing_dai_dao_ju:Node = null;
  27. @property(Node) search_node:Node = null;
  28. private m_edit_scene:edit_scene = null;
  29. private isUpdateStatus:boolean = false;
  30. protected start(): void {
  31. this.btn_add_task.on(Node.EventType.TOUCH_END,()=>{
  32. tools.show_add_task((type:number)=>{
  33. this.addTask(type)
  34. })
  35. })
  36. this.btn_add_event.on(Node.EventType.TOUCH_END,()=>{
  37. tools.show_add_event((type:number,name:string)=>{
  38. this.addEvent(type,name)
  39. })
  40. })
  41. this.btn_update.on(Node.EventType.TOUCH_END,()=>{
  42. if(!this.isUpdateStatus){
  43. this.isUpdateStatus = true;
  44. this.scheduleOnce(()=>{
  45. this.UpdateEditScene()
  46. this.isUpdateStatus = false;
  47. },1)
  48. }else{
  49. tools.showToast("正在刷新请稍后!")
  50. }
  51. })
  52. this.btn_edit_event.on(Node.EventType.TOUCH_END,()=>{
  53. tools.show_edit_event_view()
  54. })
  55. this.search_node.getComponent(Search).searchClick((id: string)=> {
  56. this.searchContentLocationList(true,id)
  57. }, (text: string)=> {
  58. this.searchContentLocationList(false,text)
  59. })
  60. }
  61. public initView(_edit_scene:edit_scene){
  62. this.m_edit_scene = _edit_scene;
  63. this.lab_task_title.getComponent(Label).string = ""
  64. this.UpdateEditScene()
  65. ClientEvent.on(config.Event.UpdateEditScene,this.UpdateEditScene,this)
  66. }
  67. UpdateEditScene(){
  68. this.btn_add_task.active = false;
  69. this.btn_add_event.active = false;
  70. this.btn_update.active = false;
  71. this.btn_edit_event.active = false;
  72. this.task_zhao_xi_jie.active = false;
  73. this.task_guo_ju_qing.active = false;
  74. this.task_guo_ju_qing_dai_dao_ju.active = false;
  75. this.task_da_guai.active = false;
  76. let scene_data = this.m_edit_scene.getCurEditBaseView();
  77. this.event_content.removeAllChildren()
  78. this.lab_task_title.getComponent(Label).string = ""
  79. if(scene_data!=null){
  80. this.btn_update.active = true;
  81. this.btn_edit_event.active = true;
  82. let data:scene_item_data = scene_data.getData()
  83. if(!data._task_data){
  84. this.btn_add_task.active = true;
  85. this.btn_add_event.active = false;
  86. }else{
  87. this.btn_add_task.active = false;
  88. this.btn_add_event.active = true;
  89. this.lab_task_title.getComponent(Label).string = config.task_type_map.get(data._task_data.type)
  90. this.initSceneAllEvent()
  91. switch (data._task_data.type) {
  92. case config.task_type.da_guai:
  93. this.task_da_guai.active = true;
  94. this.task_da_guai.getComponent(task_da_boss).updateView(data._task_data._da_guai)
  95. break;
  96. case config.task_type.guo_ju_qing:
  97. this.task_guo_ju_qing.active = true;
  98. this.task_guo_ju_qing.getComponent(task_guo_ren_wu).updateView(data._task_data._guo_ju_qing)
  99. break;
  100. case config.task_type.guo_ju_qing_not_rule:
  101. break;
  102. case config.task_type.zhao_xi_jie:
  103. this.task_zhao_xi_jie.active = true;
  104. this.task_zhao_xi_jie.getComponent(task_zhao_xi_jie).updateView(data._task_data._zhao_xi_jie_data)
  105. break;
  106. case config.task_type.guo_ju_qing_dai_dao_ju:
  107. this.task_guo_ju_qing_dai_dao_ju.active = true;
  108. this.task_guo_ju_qing_dai_dao_ju.getComponent(task_dai_dao_ju).updateView(data._task_data._guo_ju_qing_dai_dao_ju)
  109. break;
  110. }
  111. }
  112. }
  113. }
  114. protected onEnable(): void {
  115. }
  116. initSceneAllEvent(){
  117. let task_data = this.getTaskData()
  118. for (let index = 0; index < task_data.event_list.length; index++) {
  119. const element = task_data.event_list[index];
  120. this.addEventItemView(element.type,element)
  121. }
  122. }
  123. public addTask(type:number){
  124. let scene_data = this.m_edit_scene.getCurEditBaseView();
  125. if(scene_data!=null){
  126. let data:scene_item_data = scene_data.getData()
  127. if(!data._task_data){
  128. data._task_data = new task_data
  129. data._task_data.type = type;
  130. }
  131. this.btn_add_task.active = false;
  132. this.btn_add_event.active = true;
  133. switch (type) {
  134. case config.task_type.da_guai:
  135. if( data._task_data._da_guai==null){
  136. data._task_data._da_guai = new da_guai_data
  137. }
  138. this.task_da_guai.active = true;
  139. this.task_da_guai.getComponent(task_da_boss).updateView(data._task_data._da_guai)
  140. break;
  141. case config.task_type.guo_ju_qing:
  142. if( data._task_data._guo_ju_qing==null){
  143. data._task_data._guo_ju_qing = new guo_ju_qing_data
  144. }
  145. this.task_guo_ju_qing.active = true;
  146. this.task_guo_ju_qing.getComponent(task_guo_ren_wu).updateView(data._task_data._guo_ju_qing)
  147. break;
  148. case config.task_type.guo_ju_qing_not_rule:
  149. if(data._task_data._guo_ju_qing_not_rule_data==null){
  150. data._task_data._guo_ju_qing_not_rule_data = new guo_ju_qing_not_rule_data
  151. }
  152. break;
  153. case config.task_type.zhao_xi_jie:
  154. if( data._task_data._zhao_xi_jie_data==null){
  155. data._task_data._zhao_xi_jie_data = new zhao_xi_jie_data
  156. }
  157. this.task_zhao_xi_jie.active = true;
  158. this.task_zhao_xi_jie.getComponent(task_zhao_xi_jie).updateView(data._task_data._zhao_xi_jie_data)
  159. break;
  160. case config.task_type.guo_ju_qing_dai_dao_ju:
  161. if( data._task_data._guo_ju_qing_dai_dao_ju==null){
  162. data._task_data._guo_ju_qing_dai_dao_ju = new guo_ju_qing_dai_dao_ju
  163. }
  164. this.task_guo_ju_qing_dai_dao_ju.active = true;
  165. this.task_guo_ju_qing_dai_dao_ju.getComponent(task_dai_dao_ju).updateView(data._task_data._guo_ju_qing_dai_dao_ju)
  166. break;
  167. }
  168. this.lab_task_title.getComponent(Label).string = config.task_type_map.get(data._task_data.type)
  169. }
  170. }
  171. public getTaskData(){
  172. let scene_data = this.m_edit_scene.getCurEditBaseView();
  173. if(scene_data!=null){
  174. let data:scene_item_data = scene_data.getData()
  175. if(data._task_data){
  176. return data._task_data
  177. }
  178. }
  179. return null;
  180. }
  181. addEventItemView(type:number,data:event_item){
  182. let item = instantiate(this.event_item_prefab)
  183. item.parent = this.event_content
  184. item.getComponent(event_item_view).initView(type,data,this.onDeleteItem.bind(this))
  185. }
  186. public addEvent(type:number,name:string){
  187. let task_data = this.getTaskData()
  188. if(task_data===null){
  189. return tools.showToast("当前没有任务,可以添加事件!")
  190. }
  191. let new_event = new event_item;
  192. new_event.type = type;
  193. new_event.event_name = name;
  194. new_event.event_id = config.getNewId()
  195. switch(type){
  196. case config.event_type.play_ani:
  197. new_event.event_item_play_ani_data = new event_item_play_ani
  198. break;
  199. case config.event_type.top_view:
  200. new_event.event_item_top_view_data = new event_item_top_view
  201. break;
  202. case config.event_type.text_sound:
  203. new_event.event_item_text_sound_data = new event_item_text_sound
  204. break;
  205. case config.event_type.change_one_item_status:
  206. new_event.event_item_change_one_item_status_data = new event_item_change_one_item_status
  207. break;
  208. case config.event_type.show_new_item:
  209. new_event.event_item_show_new_item_data = new event_item_show_new_item
  210. break;
  211. case config.event_type.show_question_select:
  212. new_event.event_item_show_question_select_data = new event_item_show_question_select
  213. break;
  214. case config.event_type.collect_event:
  215. new_event.event_item_collect_event_data = new event_collect_event_item
  216. break;
  217. case config.event_type.start_event:
  218. new_event.event_item_start_event_data = new event_start_event_item
  219. break;
  220. case config.event_type.active_event:
  221. new_event.event_item_active_event_data= new event_active_event_item
  222. break;
  223. case config.event_type.stop_active_event:
  224. new_event.event_item_stop_active_event_data = new event_stop_active_event_item
  225. break;
  226. case config.event_type.countdown_over:
  227. new_event.event_item_countdown_over_data = new event_item_countdown_over
  228. break;
  229. case config.event_type.be_event:
  230. new_event.event_item_be_event_data = new event_item_be_event
  231. break;
  232. case config.event_type.hide:
  233. new_event.event_item_hide_data = new event_item_hide
  234. break;
  235. case config.event_type.delay_exe_event:
  236. new_event.event_item_delay_exe_data = new event_item_delay_exe_event
  237. break;
  238. case config.event_type.fail_event:
  239. new_event.event_item_fail_event_data = new event_item_fail_event
  240. break;
  241. case config.event_type.play_sound:
  242. new_event.event_item_play_sound_data = new event_item_play_sound
  243. break;
  244. case config.event_type.show_scene_title:
  245. new_event.event_item_show_scene_title_data = new event_item_show_scene_title
  246. break;
  247. case config.event_type.scene_ani:
  248. new_event.event_item_scene_ani = new event_item_scene_ani
  249. break;
  250. case config.event_type.delete_drag_other_data:
  251. new_event.event_item_delete_drag_other_data = new event_item_delete_drag_other
  252. break;
  253. case config.event_type.stop_play_loop_sound:
  254. new_event.event_item_stop_play_loop_sound_data = new event_item_stop_play_loop_sound
  255. break;
  256. case config.event_type.switch_scene_event:
  257. new_event.event_item_switch_scene_event_data = new event_item_switch_scene_event
  258. break;
  259. }
  260. this.addEventItemView(type,new_event)
  261. task_data.event_list.push(new_event)
  262. }
  263. public onDeleteItem(item:event_item){
  264. let task_data = this.getTaskData()
  265. if(task_data!=null){
  266. for (let index = 0; index < task_data.event_list.length; index++) {
  267. const element = task_data.event_list[index];
  268. if(element.event_id===item.event_id){
  269. task_data.event_list.splice(index,1)
  270. break;
  271. }
  272. }
  273. }
  274. }
  275. searchContentLocationList(isId: boolean, string: string) {
  276. let task_data = this.getTaskData()
  277. let data_list = task_data.event_list
  278. let check_yes = false
  279. for (let index = 0; index < data_list.length; index++) {
  280. const element = data_list[index];
  281. if(isId) {
  282. if(element.event_id.toString() == string) {
  283. check_yes = true
  284. }
  285. } else {
  286. if(element.event_name.indexOf(string) != -1) {
  287. check_yes = true
  288. }
  289. }
  290. if(check_yes) {
  291. let c_index = (data_list.length-1)-index
  292. let c_row = Math.round(c_index / 2)
  293. let c_spacing_y = c_row * 50
  294. let c_item_height = (c_row - 1) * 300
  295. let c_offset_y = c_spacing_y + c_item_height + 900
  296. this.node.getComponent(ScrollView).scrollToOffset(new Vec2(0, c_offset_y))
  297. this.search_node.getComponent(Search).showTip(element)
  298. break
  299. }
  300. }
  301. if(check_yes==false) {
  302. let item = new event_item()
  303. this.search_node.getComponent(Search).showTip(item)
  304. }
  305. }
  306. }