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- import { _decorator, assetManager, Component, ImageAsset, Node, Size, Sprite, SpriteFrame, Texture2D, UITransform, Vec3 } from 'cc';
- import { ui_att_item } from '../../../data/data';
- import { config } from '../../config';
- const { ccclass, property } = _decorator;
- @ccclass('view_ui_att_item')
- export class view_ui_att_item extends Component {
- private m_data:ui_att_item = null;
- getData(new_size:Size=null){
- if(this.m_data===null){
- this.m_data = new ui_att_item;
- let size = this.node.getComponent(UITransform).contentSize;
- let pos = this.node.position;
- this.m_data.width = new_size?new_size.width:size.width;
- this.m_data.height = new_size?new_size.height:size.height;
- this.m_data.x = pos.x;
- this.m_data.y = pos.y;
- }else{
- this.m_data.width = new_size?new_size.width:this.m_data.width;
- this.m_data.height = new_size?new_size.height:this.m_data.height;
- }
- return this.m_data
- }
- updateAtt(data:ui_att_item,check_type:number=config.update_type.update_all){
- if(data!=null){
- if(check_type===config.update_type.update_all||check_type===config.update_type.update_img){
- if(data.res!=""&&data.res.length>0){
- this.updateRes(data.res)
- }
- }
- this.m_data = data;
- if(check_type===config.update_type.update_all||check_type===config.update_type.update_info){
- let size = new Size(this.m_data.width,this.m_data.height)
- let pos = new Vec3(this.m_data.x,this.m_data.y)
- this.node.getComponent(UITransform).contentSize = size;
- this.node.position = pos;
- }
- }
-
- }
- updateRes(res_path){
- assetManager.loadRemote<ImageAsset>(res_path, (err, imageAsset2)=>{
- if (!err && imageAsset2) {
- const texture = new Texture2D();
- texture.image = imageAsset2;
- let spFrame2 = new SpriteFrame();
- spFrame2.texture = texture;
- this.getComponent(Sprite).spriteFrame = spFrame2;
- }
- });
- }
- }
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