future 1 year ago
parent
commit
33836e3e56
81 changed files with 3563 additions and 2689 deletions
  1. 8 8
      assets/resources/prefabs/Lack.prefab
  2. 25 28
      assets/resources/prefabs/dialog.prefab
  3. 26 26
      assets/resources/prefabs/game_play_dou_di_zhu.prefab
  4. 136 317
      assets/resources/prefabs/game_play_han_zi_zhao_bu_tong.prefab
  5. 25 28
      assets/resources/prefabs/game_play_ji_yi_li.prefab
  6. 22 25
      assets/resources/prefabs/game_play_mei_nv_zhao_xi_jie.prefab
  7. 23 23
      assets/resources/prefabs/game_play_shuang_tu_zhao_bu_tong.prefab
  8. 22 25
      assets/resources/prefabs/game_play_shuang_tu_zhao_xiang_tong.prefab
  9. 22 22
      assets/resources/prefabs/game_play_zhao_bu_tong.prefab
  10. 783 0
      assets/resources/prefabs/play_page_list_item.prefab
  11. 13 0
      assets/resources/prefabs/play_page_list_item.prefab.meta
  12. 15 9
      assets/resources/prefabs/setting.prefab
  13. 452 221
      assets/resources/prefabs/unlock_play_dialog.prefab
  14. 2 2
      assets/resources/prefabs/unlock_play_dialog.prefab.meta
  15. 903 207
      assets/scene/game.scene
  16. 33 1
      assets/script/config.ts
  17. 0 1
      assets/script/gameManager.ts
  18. 74 39
      assets/script/homepage/homepage.ts
  19. 141 0
      assets/script/homepage/play_page_list_item.ts
  20. 9 0
      assets/script/homepage/play_page_list_item.ts.meta
  21. 43 0
      assets/script/homepage/unlock_play_dialog.ts
  22. 9 0
      assets/script/homepage/unlock_play_dialog.ts.meta
  23. 0 1
      assets/script/launch/view_launch.ts
  24. 1 1
      assets/script/play_list/base_view.ts
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      assets/textrue/home/btn_top_close.png
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      assets/textrue/home/dialog_not.png
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      assets/textrue/home/dialog_not.png.meta
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      assets/textrue/home/dialog_yes.png
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      assets/textrue/home/dialog_yes.png.meta
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      assets/textrue/home/img_back.png
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      assets/textrue/home/img_back.png.meta
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      assets/textrue/home/img_grass.png
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      assets/textrue/home/img_home_coin_bg.png
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      assets/textrue/home/img_home_coin_bg.png.meta
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      assets/textrue/home/img_home_play_lock.png
  36. 27 27
      assets/textrue/home/img_home_play_lock.png.meta
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      assets/textrue/home/img_home_setting.png
  38. 32 32
      assets/textrue/home/img_home_setting.png.meta
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      assets/textrue/home/img_home_video_reward.png
  40. 35 35
      assets/textrue/home/img_home_video_reward.png.meta
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      assets/textrue/home/img_main_bg.png
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      assets/textrue/home/img_main_bg.png.meta
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      assets/textrue/home/img_mei_nv_zhao_xi_jie_bg.png
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      assets/textrue/home/img_new_level_bg.png
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      assets/textrue/home/img_new_level_bg.png.meta
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      assets/textrue/home/img_play_font_bg.png
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      assets/textrue/home/img_play_font_bg_1.png
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      assets/textrue/home/img_reward_icon.png
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      assets/textrue/home/img_reward_icon.png.meta
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      assets/textrue/home/img_wanfa_1.png
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      assets/textrue/home/img_wanfa_1.png.meta
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      assets/textrue/home/img_wanfa_ddz.png
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      assets/textrue/home/img_wanfa_ddz.png.meta
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      assets/textrue/home/img_wanfa_font.png
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      assets/textrue/home/img_wanfa_font.png.meta
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      assets/textrue/home/img_wanfa_jiyi.png
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      assets/textrue/home/img_wanfa_jiyi.png.meta
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      assets/textrue/home/img_wanfa_meinv_xijie.png
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      assets/textrue/home/img_wanfa_meinv_xijie.png.meta
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      assets/textrue/home/img_wanfa_zhaobutong.png
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      assets/textrue/home/img_wanfa_zhaobutong.png.meta
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      assets/textrue/home/img_wanfa_zhaoxiangtong.png
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      assets/textrue/home/img_wanfa_zhaoxiangtong.png.meta
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      assets/textrue/home/img_yi_qi_zhao_cha_bg.png
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      assets/textrue/home/img_yi_qi_zhao_cha_bg.png.meta
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      assets/textrue/home/play_list_item.meta
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      assets/textrue/home/play_list_item/img_wanfa_item_1.png
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      assets/textrue/home/play_list_item/img_wanfa_item_1.png.meta
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      assets/textrue/home/play_list_item/img_wanfa_item_2.png
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      assets/textrue/home/play_list_item/img_wanfa_item_2.png.meta
  71. BIN
      assets/textrue/home/play_list_item/img_wanfa_item_3.png
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      assets/textrue/home/play_list_item/img_wanfa_item_3.png.meta
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      assets/textrue/home/play_list_item/img_wanfa_item_4.png
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      assets/textrue/home/play_list_item/img_wanfa_item_4.png.meta
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      assets/textrue/home/play_list_item/img_wanfa_item_5.png
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      assets/textrue/home/play_list_item/img_wanfa_item_5.png.meta
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      assets/textrue/home/play_list_item/img_wanfa_item_6.png
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      assets/textrue/home/play_list_item/img_wanfa_item_6.png.meta
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      assets/textrue/home/play_list_item/img_wanfa_item_7.png
  80. 134 0
      assets/textrue/home/play_list_item/img_wanfa_item_7.png.meta
  81. 1 1
      settings/v2/packages/project.json

+ 8 - 8
assets/resources/prefabs/Lack.prefab

@@ -500,7 +500,7 @@
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     "_anchorPoint": {
@@ -539,7 +539,7 @@
     "_string": "金币不足",
     "_horizontalAlign": 1,
     "_verticalAlign": 1,
-    "_actualFontSize": 40,
+    "_actualFontSize": 58.22660098522167,
     "_fontSize": 40,
     "_fontFamily": "Arial",
     "_lineHeight": 40,
@@ -966,8 +966,8 @@
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-      "height": 25.2
+      "width": 29.993145679661062,
+      "height": 25.200000000000006
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     "_anchorPoint": {
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@@ -1005,7 +1005,7 @@
     "_string": "确定",
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     "_verticalAlign": 1,
-    "_actualFontSize": 15,
+    "_actualFontSize": 21.834975369458128,
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     "_fontFamily": "Arial",
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@@ -1443,8 +1443,8 @@
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     "_anchorPoint": {
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@@ -1482,7 +1482,7 @@
     "_string": "获取金币",
     "_horizontalAlign": 1,
     "_verticalAlign": 1,
-    "_actualFontSize": 15,
+    "_actualFontSize": 21.834975369458128,
     "_fontSize": 15,
     "_fontFamily": "Arial",
     "_lineHeight": 40,

+ 25 - 28
assets/resources/prefabs/dialog.prefab

@@ -345,8 +345,8 @@
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@@ -386,8 +386,8 @@
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-      "height": 90.39999999999999
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@@ -417,25 +417,25 @@
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     "_color": {
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-      "g": 83,
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+      "r": 124,
+      "g": 69,
+      "b": 54,
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-    "_string": "使用1000金币\n解锁汉字找不同游戏",
+    "_string": "请检查您的网络状态\n重新连接",
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     "_verticalAlign": 1,
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-    "_fontSize": 20,
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@@ -541,8 +541,8 @@
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@@ -582,8 +582,8 @@
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@@ -684,10 +684,7 @@
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@@ -739,8 +736,8 @@
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@@ -780,8 +777,8 @@
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@@ -938,7 +935,7 @@
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@@ -978,8 +975,8 @@
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     "_contentSize": {
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@@ -1201,7 +1198,7 @@
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+ 26 - 26
assets/resources/prefabs/game_play_dou_di_zhu.prefab

@@ -190,7 +190,7 @@
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@@ -239,8 +239,8 @@
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     "_lpos": {
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@@ -280,7 +280,7 @@
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@@ -311,15 +311,15 @@
     "_dstBlendFactor": 4,
     "_color": {
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-      "r": 255,
-      "g": 255,
-      "b": 255,
+      "r": 126,
+      "g": 103,
+      "b": 94,
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-    "_string": "0",
+    "_string": "155.5k",
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@@ -366,8 +366,8 @@
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     "_contentSize": {
       "__type__": "cc.Size",
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-      "height": 119
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@@ -403,12 +403,12 @@
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     "_spriteFrame": {
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+      "__uuid__": "fff0d0b5-c98b-4f47-b807-dfc95b2be895@f9941",
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@@ -469,7 +469,7 @@
       "a": 255
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     "_normalSprite": {
-      "__uuid__": "99c489d7-707e-48ec-ad84-ca2ab37f49c6@f9941",
+      "__uuid__": "fff0d0b5-c98b-4f47-b807-dfc95b2be895@f9941",
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@@ -808,7 +808,7 @@
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     "_fillType": 0,
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@@ -963,7 +963,7 @@
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     "_contentSize": {
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+      "width": 89.97943703898319,
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@@ -1002,7 +1002,7 @@
     "_string": "请打赢这场牌",
     "_horizontalAlign": 1,
     "_verticalAlign": 1,
-    "_actualFontSize": 15,
+    "_actualFontSize": 21.834975369458128,
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@@ -2174,7 +2174,7 @@
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     "_contentSize": {
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-      "width": 120,
+      "width": 119.9863984548501,
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     "_anchorPoint": {
@@ -2213,7 +2213,7 @@
     "_string": "要不起",
     "_horizontalAlign": 1,
     "_verticalAlign": 1,
-    "_actualFontSize": 40,
+    "_actualFontSize": 58.22660098522167,
     "_fontSize": 40,
     "_fontFamily": "Arial",
     "_lineHeight": 40,
@@ -2512,7 +2512,7 @@
     },
     "_contentSize": {
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-      "width": 80,
+      "width": 79.9909323032334,
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     "_anchorPoint": {
@@ -2551,7 +2551,7 @@
     "_string": "不出",
     "_horizontalAlign": 1,
     "_verticalAlign": 1,
-    "_actualFontSize": 40,
+    "_actualFontSize": 58.22660098522167,
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     "_fontFamily": "Arial",
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@@ -2850,7 +2850,7 @@
     },
     "_contentSize": {
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+      "width": 79.9909323032334,
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     "_anchorPoint": {
@@ -2889,7 +2889,7 @@
     "_string": "出牌",
     "_horizontalAlign": 1,
     "_verticalAlign": 1,
-    "_actualFontSize": 40,
+    "_actualFontSize": 58.22660098522167,
     "_fontSize": 40,
     "_fontFamily": "Arial",
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@@ -5344,9 +5344,9 @@
     "_dstBlendFactor": 4,
     "_color": {
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-      "r": 188,
-      "g": 168,
-      "b": 157,
+      "r": 158,
+      "g": 77,
+      "b": 69,
       "a": 255
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     "_spriteFrame": {

File diff suppressed because it is too large
+ 136 - 317
assets/resources/prefabs/game_play_han_zi_zhao_bu_tong.prefab


+ 25 - 28
assets/resources/prefabs/game_play_ji_yi_li.prefab

@@ -253,7 +253,7 @@
     },
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     "_fillType": 0,
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+    "_sizeMode": 0,
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@@ -374,7 +374,7 @@
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     "_lpos": {
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+      "x": 95,
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@@ -424,8 +424,8 @@
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-      "y": 6,
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+      "y": 0,
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@@ -465,7 +465,7 @@
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+      "width": 8.898183186848959,
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@@ -496,15 +496,15 @@
     "_dstBlendFactor": 4,
     "_color": {
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-      "r": 255,
-      "g": 255,
-      "b": 255,
+      "r": 126,
+      "g": 103,
+      "b": 94,
       "a": 255
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     "_string": "0",
     "_horizontalAlign": 0,
     "_verticalAlign": 1,
-    "_actualFontSize": 22.463054187192117,
+    "_actualFontSize": 23.29064039408867,
     "_fontSize": 16,
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@@ -551,8 +551,8 @@
     },
     "_contentSize": {
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-      "height": 119
+      "width": 273,
+      "height": 90
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@@ -588,12 +588,12 @@
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-      "__uuid__": "99c489d7-707e-48ec-ad84-ca2ab37f49c6@f9941",
+      "__uuid__": "fff0d0b5-c98b-4f47-b807-dfc95b2be895@f9941",
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@@ -653,10 +653,7 @@
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@@ -710,7 +707,7 @@
     },
     "_lpos": {
       "__type__": "cc.Vec3",
-      "x": 180,
+      "x": 187,
       "y": 2,
       "z": 0
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@@ -751,8 +748,8 @@
     },
     "_contentSize": {
       "__type__": "cc.Size",
-      "width": 306,
-      "height": 117
+      "width": 258,
+      "height": 90
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     "_anchorPoint": {
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@@ -793,7 +790,7 @@
     },
     "_type": 0,
     "_fillType": 0,
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+    "_sizeMode": 0,
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@@ -1148,8 +1145,8 @@
     },
     "_contentSize": {
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@@ -1187,7 +1184,7 @@
     "_string": "请记下图中全部细节",
     "_horizontalAlign": 1,
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-    "_actualFontSize": 28.078817733990146,
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@@ -1690,8 +1687,8 @@
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@@ -1729,7 +1726,7 @@
     "_string": "问:图中有几个圣诞老人?",
     "_horizontalAlign": 1,
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@@ -4337,7 +4334,7 @@
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+ 22 - 25
assets/resources/prefabs/game_play_mei_nv_zhao_xi_jie.prefab

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@@ -790,7 +787,7 @@
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+ 23 - 23
assets/resources/prefabs/game_play_shuang_tu_zhao_bu_tong.prefab

@@ -253,7 +253,7 @@
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+ 22 - 25
assets/resources/prefabs/game_play_shuang_tu_zhao_xiang_tong.prefab

@@ -253,7 +253,7 @@
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+ 22 - 22
assets/resources/prefabs/game_play_zhao_bu_tong.prefab

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+      "__expectedType__": "cc.SpriteFrame"
+    },
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+    "_fillType": 0,
+    "_sizeMode": 0,
+    "_fillCenter": {
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+    "_useGrayscale": false,
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+    "_id": ""
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+  {
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+    "fileId": "74IqQrXwdPMY2+6WyXA25W"
+  },
+  {
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+    "_name": "",
+    "_objFlags": 0,
+    "__editorExtras__": {},
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+      "__id__": 1
+    },
+    "_enabled": true,
+    "__prefab": {
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+    },
+    "lab_level": {
+      "__id__": 2
+    },
+    "mask_layer": {
+      "__id__": 8
+    },
+    "_id": ""
+  },
+  {
+    "__type__": "cc.CompPrefabInfo",
+    "fileId": "e2JLYwr29L8qE5IY5Cer2T"
+  },
+  {
+    "__type__": "cc.PrefabInfo",
+    "root": {
+      "__id__": 1
+    },
+    "asset": {
+      "__id__": 0
+    },
+    "fileId": "c46/YsCPVOJYA4mWEpNYRx",
+    "instance": null,
+    "targetOverrides": null
+  }
+]

+ 13 - 0
assets/resources/prefabs/play_page_list_item.prefab.meta

@@ -0,0 +1,13 @@
+{
+  "ver": "1.1.45",
+  "importer": "prefab",
+  "imported": true,
+  "uuid": "0a797ce6-bef4-419c-9b94-d3cd45e435e8",
+  "files": [
+    ".json"
+  ],
+  "subMetas": {},
+  "userData": {
+    "syncNodeName": "play_page_list_item"
+  }
+}

+ 15 - 9
assets/resources/prefabs/setting.prefab

@@ -357,7 +357,7 @@
     },
     "_lpos": {
       "__type__": "cc.Vec3",
-      "x": -1.39,
+      "x": 0,
       "y": -430.973,
       "z": 0
     },
@@ -791,8 +791,8 @@
     },
     "_contentSize": {
       "__type__": "cc.Size",
-      "width": 49.99622205573121,
-      "height": 25.200000000000003
+      "width": 49.997765658873995,
+      "height": 25.199999999999996
     },
     "_anchorPoint": {
       "__type__": "cc.Vec2",
@@ -830,7 +830,7 @@
     "_string": "音效",
     "_horizontalAlign": 1,
     "_verticalAlign": 1,
-    "_actualFontSize": 31.342364532019708,
+    "_actualFontSize": 36.391625615763544,
     "_fontSize": 25,
     "_fontFamily": "Arial",
     "_lineHeight": 20,
@@ -1172,7 +1172,10 @@
       "b": 124,
       "a": 255
     },
-    "_normalSprite": null,
+    "_normalSprite": {
+      "__uuid__": "c92df56f-050e-448b-a815-e3aaeeea5e35@f9941",
+      "__expectedType__": "cc.SpriteFrame"
+    },
     "_hoverSprite": null,
     "_pressedSprite": null,
     "_disabledSprite": null,
@@ -1548,8 +1551,8 @@
     },
     "_contentSize": {
       "__type__": "cc.Size",
-      "width": 49.99622205573121,
-      "height": 25.200000000000003
+      "width": 49.997765658873995,
+      "height": 25.199999999999996
     },
     "_anchorPoint": {
       "__type__": "cc.Vec2",
@@ -1587,7 +1590,7 @@
     "_string": "音乐",
     "_horizontalAlign": 1,
     "_verticalAlign": 1,
-    "_actualFontSize": 31.342364532019708,
+    "_actualFontSize": 36.391625615763544,
     "_fontSize": 25,
     "_fontFamily": "Arial",
     "_lineHeight": 20,
@@ -1929,7 +1932,10 @@
       "b": 124,
       "a": 255
     },
-    "_normalSprite": null,
+    "_normalSprite": {
+      "__uuid__": "c92df56f-050e-448b-a815-e3aaeeea5e35@f9941",
+      "__expectedType__": "cc.SpriteFrame"
+    },
     "_hoverSprite": null,
     "_pressedSprite": null,
     "_disabledSprite": null,

File diff suppressed because it is too large
+ 452 - 221
assets/resources/prefabs/unlock_play_dialog.prefab


+ 2 - 2
assets/resources/prefabs/play_list_item.prefab.meta → assets/resources/prefabs/unlock_play_dialog.prefab.meta

@@ -2,12 +2,12 @@
   "ver": "1.1.45",
   "importer": "prefab",
   "imported": true,
-  "uuid": "01b9014e-a336-4d80-83e1-752400d90c6c",
+  "uuid": "b460eacd-00a7-497b-8005-b04da14a0b94",
   "files": [
     ".json"
   ],
   "subMetas": {},
   "userData": {
-    "syncNodeName": "play_list_item"
+    "syncNodeName": "unlock_play_dialog"
   }
 }

File diff suppressed because it is too large
+ 903 - 207
assets/scene/game.scene


+ 33 - 1
assets/script/config.ts

@@ -2,7 +2,7 @@ import { _decorator } from 'cc';
 const { ccclass, property } = _decorator;
 
 export class config {
-    static debug = false;
+    static debug = true;
     static domain = config.debug ? "https://zcapi.xwrun.com" : "https://zcapi.hainanmlwl.com";
     static static_domain = config.debug ? "https://zcapi.xwrun.com" : "https://zaoca.oss-cn-beijing.aliyuncs.com";
     static statistics_domain = config.debug ? "http://logads.xwrun.com" : "https://logads.hainanmlwl.com";
@@ -40,10 +40,12 @@ export class config {
 
     static PREFAB_PATH = {
         play_list_item: "prefabs/play_list_item",
+        play_page_list_item: "prefabs/play_page_list_item",
         game_play_shuang_tu_zhao_bu_tong: "prefabs/game_play_shuang_tu_zhao_bu_tong",
         game_play_han_zi_zhao_bu_tong: "prefabs/game_play_han_zi_zhao_bu_tong",
         game_play_mei_nv_zhao_xi_jie: "prefabs/game_play_mei_nv_zhao_xi_jie",
         setting: "prefabs/setting",
+        unlock_play_dialog: "prefabs/unlock_play_dialog",
         view_loading: "prefabs/view_loading",
         toast: "prefabs/toast",
         dialog: "prefabs/dialog",
@@ -74,6 +76,36 @@ export class config {
         JI_YI_LI: 9,
     }
 
+    static get_play_type_name(play_type:number):string {
+        var play_type_string = ''
+        switch (play_type) {
+            case config.PLAY_TYPE.YI_QI_ZHAO_CHA:
+                play_type_string = '一起来找茬'
+                break;
+            case config.PLAY_TYPE.HAN_ZI_ZHAO_BU_TONG:
+                play_type_string = '找找谁不同'
+                break; 
+            case config.PLAY_TYPE.MEI_NV_ZHAO_XI_JIE:
+                play_type_string = '美女找细节'
+                break;
+            case config.PLAY_TYPE.ZHAO_XIANG_TONG:
+                play_type_string = '疯狂找相同'
+                break;
+            case config.PLAY_TYPE.ZHAO_BU_TONG:
+                play_type_string = '谁带了口罩'
+                break;
+            case config.PLAY_TYPE.DOU_DI_ZHU:
+                play_type_string = '斗地主残局'
+                break;
+            case config.PLAY_TYPE.JI_YI_LI:
+                play_type_string = '考考记忆力'
+                break;
+            default:
+                break;
+        }
+        return play_type_string
+    }
+
     static ABCD_LIST = ['A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z'];
 
     static USER_ID = "USER_ID"

+ 0 - 1
assets/script/gameManager.ts

@@ -79,7 +79,6 @@ export class gameManager extends Component {
             }
        
         }
-        
     }
 
     public static update_unlock_levels(){

+ 74 - 39
assets/script/homepage/homepage.ts

@@ -1,7 +1,6 @@
-import { _decorator, Component, Director, director, Enum, Game, game, instantiate, Label, log, Node, Prefab, resources, SpriteFrame, sys, tween, UITransform, Vec2, Vec3, Animation } from 'cc';
+import { _decorator, Component, Director, director, Enum, Game, game, instantiate, Label, log, Node, Prefab, resources, SpriteFrame, sys, tween, UITransform, Vec2, Vec3, Animation, PageView, Layout } from 'cc';
 import { config } from '../config';
 import { gameManager } from '../gameManager';
-import { play_list_item } from './play_list_item';
 import { server_play_list_data_item, statistics_collect_rewardVideo_data_item } from '../data/server_play_list_data';
 import { tools } from '../tools';
 import { ClientEvent } from '../framework/clientEvent';
@@ -21,6 +20,7 @@ import { view_game_play_ji_yi_li } from '../play_list/ji_yi_li/view_game_play_ji
 import { view_game_play_zhao_bu_tong } from '../play_list/zhao_bu_tong/view_game_play_zhao_bu_tong';
 import { StatisticsManager } from '../framework/statisticsManager';
 import { reward_box_page } from './reward_box_page';
+import { play_page_list_item } from './play_page_list_item';
 const { ccclass, property } = _decorator;
 export enum ETest {
     None = 0,
@@ -30,7 +30,7 @@ export enum ETest {
 @ccclass('homepage')
 export class homepage extends Component {
     @property(Node) content:Node = null;
-    @property(SpriteFrame) sfList:SpriteFrame[]=[];
+    @property(SpriteFrame) sf_list:SpriteFrame[]=[];
     @property(Node) btn_setting:Node = null;
     @property(Node) btn_coin:Node = null;
     @property(Node) btn_look_video:Node = null;
@@ -38,24 +38,30 @@ export class homepage extends Component {
     @property(Prefab) addCoinAni:Prefab = null;
     @property(Node) top_node:Node = null;
     @property(Node) action_node:Node = null;
-    @property(Prefab) item_prefab;
+    @property(Node) pageView:Node = null;
+    @property(Node) pageView_content_page1:Node = null;
+    @property(Node) pageView_content_page2:Node = null;
+    @property(Node) lab_page_count:Node = null;
+    @property(Prefab) item_prefab = null;
     @property(Node) reward_box:Node = null;
     protected coin_ani:Node;
     protected old_coin_number:number = 0;
     private sp_map:Map<number,SpriteFrame> = new Map();
+    private playItemList:Node[]=[];
      
     protected onLoad(): void {
         SdkUtil.ttRegisterSidebar()
     }
 
     protected start(): void {
-        this.sp_map.set(config.PLAY_TYPE.YI_QI_ZHAO_CHA,this.sfList[0])
-        this.sp_map.set(config.PLAY_TYPE.HAN_ZI_ZHAO_BU_TONG,this.sfList[1])
-        this.sp_map.set(config.PLAY_TYPE.MEI_NV_ZHAO_XI_JIE,this.sfList[2])
-        this.sp_map.set(config.PLAY_TYPE.ZHAO_XIANG_TONG,this.sfList[3])
-        this.sp_map.set(config.PLAY_TYPE.ZHAO_BU_TONG,this.sfList[4])
-        this.sp_map.set(config.PLAY_TYPE.DOU_DI_ZHU,this.sfList[5])
-        this.sp_map.set(config.PLAY_TYPE.JI_YI_LI,this.sfList[6])
+        this.sp_map.set(config.PLAY_TYPE.YI_QI_ZHAO_CHA,this.sf_list[0])
+        this.sp_map.set(config.PLAY_TYPE.HAN_ZI_ZHAO_BU_TONG,this.sf_list[1])
+        this.sp_map.set(config.PLAY_TYPE.MEI_NV_ZHAO_XI_JIE,this.sf_list[2])
+        this.sp_map.set(config.PLAY_TYPE.ZHAO_XIANG_TONG,this.sf_list[3])
+        this.sp_map.set(config.PLAY_TYPE.ZHAO_BU_TONG,this.sf_list[4])
+        this.sp_map.set(config.PLAY_TYPE.DOU_DI_ZHU,this.sf_list[5])
+        this.sp_map.set(config.PLAY_TYPE.JI_YI_LI,this.sf_list[6])
+
         this.btn_setting.on(Node.EventType.TOUCH_START,()=>{
             gameManager.playBtnSound()
             gameManager.addTopView(config.PREFAB_PATH.setting,()=>{});
@@ -108,20 +114,15 @@ export class homepage extends Component {
         this.showLookVideoReward()
     }
     onUpdateHomeView(){
-        let self = this;
-        for (let index = 0; index < self.content.children.length; index++) {
-            self.content.children[index].getComponent(play_list_item).updateView();
-        }
+        this.playPageListItemUpdateView()
+
         this.old_coin_number = gameManager.get_user_coin();
         this.lab_coin.getComponent(Label).string = Util.coinNumberToK(this.old_coin_number);
         gameManager.playMainMusic(true);
     }   
     onBackHomeView(){
-        let self = this;
-        for (let index = 0; index < self.content.children.length; index++) {
-            self.content.children[index].getComponent(play_list_item).updateView();
-            self.content.children[index].getComponent(play_list_item).play(index*0.2,index)
-        }
+        this.playPageListItemUpdateView()
+
         this.old_coin_number = gameManager.get_user_coin();
         this.lab_coin.getComponent(Label).string = Util.coinNumberToK(this.old_coin_number);
         gameManager.playMainMusic(true);
@@ -134,9 +135,8 @@ export class homepage extends Component {
             this.old_coin_number = gameManager.get_user_coin();
             this.lab_coin.getComponent(Label).string = Util.coinNumberToK(this.old_coin_number);
         })
-        for (let index = 0; index < self.content.children.length; index++) {
-            self.content.children[index].getComponent(play_list_item).updateView();
-        }
+
+        this.playPageListItemUpdateView()
     }
 
     showCoinAni(){
@@ -194,20 +194,55 @@ export class homepage extends Component {
     }
 
     initPlayList(){
+        this.pageView_content_page1.removeAllChildren()
+        this.pageView_content_page2.removeAllChildren()
+
+        let list = gameManager.g_server_play_list_data.list;
+        let every_page_count: number = 6
+        let pageView_total_page_count:number = Math.ceil(list.length / every_page_count)
+        let number_string = '1' + ' / ' + pageView_total_page_count + ''
+        this.lab_page_count.getComponent(Label).string = number_string
+
         let self = this;
-        this.content.removeAllChildren();
+        this.pageView.on('page-turning', (event: PageView) => {
+            let currentPageIndex = event.getCurrentPageIndex()
+            let number_string = currentPageIndex+1 + ' / ' + pageView_total_page_count + ''
+            self.lab_page_count.getComponent(Label).string = number_string
+        })
+
         let call_back = (prefab)=>{
-            let list = gameManager.g_server_play_list_data.list;
-            for (let index = 0; index < list.length; index++) {
-                // if(list[index].id<=3){
-                    let newNode:Node = instantiate(prefab);
-                    newNode.parent = self.content;
-                    newNode.getComponent(play_list_item).initView(list[index],this.sp_map.get(list[index].id),this.onItemClick.bind(this));
-                // }
+            let prefabInstance = instantiate(prefab)
+            // 设置横向(左、中、右)间隙
+            let col_num = this.pageView_content_page1.getComponent(Layout).constraintNum
+            let paddingTop = 40
+            let spacingY = 30
+            let padding_x = (this.pageView_content_page1.getComponent(UITransform).width - col_num * prefabInstance.getComponent(UITransform).width) / (col_num+1)
+            // console.log(padding_x)
+            let content_page1_layout = this.pageView_content_page1.getComponent(Layout)
+            content_page1_layout.paddingLeft = padding_x
+            content_page1_layout.spacingX = padding_x
+            content_page1_layout.paddingTop = paddingTop
+            content_page1_layout.spacingY = spacingY
+
+            let content_page2_layout = this.pageView_content_page2.getComponent(Layout)
+            content_page2_layout.paddingLeft = padding_x
+            content_page2_layout.spacingX = padding_x
+            content_page2_layout.paddingTop = paddingTop
+            content_page2_layout.spacingY = spacingY
+
+            for (var index = 0; index < list.length; index++) {
+                let newNode: Node = instantiate(prefab)
+                if (index < every_page_count) {
+                    newNode.parent = self.pageView_content_page1
+                } else {
+                    newNode.parent = self.pageView_content_page2
+                }
+                self.playItemList.push(newNode)
+                newNode.getComponent(play_page_list_item).initView(list[index],this.sp_map.get(list[index].id),this.onItemClick.bind(this));
             }
-        }
 
-        resources.load(config.PREFAB_PATH.play_list_item, Prefab, (err, prefab) => {
+        }
+        resources.load(config.PREFAB_PATH.play_page_list_item, Prefab, (err, prefab) => {
             if(err){
                 console.log("err::",err);
                 return;
@@ -216,16 +251,16 @@ export class homepage extends Component {
         });
     }
 
-    hideAllItem(){
-        let self = this;
-        for (let index = 0; index < self.content.children.length; index++) {
-            self.content.children[index].getComponent(play_list_item).hide();
+    playPageListItemUpdateView() {
+        let self = this
+        for (let index = 0; index < self.playItemList.length; index++) {
+            let item = self.playItemList[index]
+            item.getComponent(play_page_list_item).updateView()
         }
     }
-
+    
     onItemClick(data:server_play_list_data_item){
         gameManager.playBtnSound()
-        this.hideAllItem()
         switch(data.id){
             case config.PLAY_TYPE.YI_QI_ZHAO_CHA:
             {

+ 141 - 0
assets/script/homepage/play_page_list_item.ts

@@ -0,0 +1,141 @@
+import { _decorator, Component, Label, Node, Sprite, SpriteFrame } from 'cc';
+import { server_play_list_data_item } from '../data/server_play_list_data';
+import { gameManager } from '../gameManager';
+import { config } from '../config';
+import { tools } from '../tools';
+import { ClientEvent } from '../framework/clientEvent';
+import { Lack } from '../dialog/Lack';
+import { SdkUtil } from '../framework/sdkUtil';
+import { StatisticsManager } from '../framework/statisticsManager';
+import { unlock_play_dialog } from './unlock_play_dialog';
+const { ccclass, property } = _decorator;
+
+@ccclass('play_page_list_item')
+export class play_page_list_item extends Component {
+    @property(Node) lab_level: Node = null;
+    @property(Node) mask_layer: Node = null;
+
+    private m_data: server_play_list_data_item = null;
+    private m_call_back = null;
+
+    public initView(data: server_play_list_data_item, sf: SpriteFrame, call_back: any) {
+        this.m_call_back = call_back
+        this.node.getComponent(Sprite).spriteFrame = sf
+        this.node.on(Node.EventType.TOUCH_END, () => {
+            if (this.m_call_back != null) {
+                console.log(config.get_play_type_name(this.m_data.id))
+                if (this.m_data.id === config.PLAY_TYPE.JI_YI_LI || this.m_data.id === config.PLAY_TYPE.DOU_DI_ZHU) {
+                    if (gameManager.get_user_coin() >= this.m_data.consume_coin) {
+                        gameManager.sub_coin(this.m_data.consume_coin)
+                        this.m_call_back(this.m_data);
+                    } else {
+                        this.showViewLack()
+                    }
+                } else {
+                    this.m_call_back(this.m_data);
+                }
+            }
+
+        },this)
+
+        this.mask_layer.on(Node.EventType.TOUCH_END, ()=> {
+            gameManager.playBtnSound()
+            gameManager.addTopView(config.PREFAB_PATH.unlock_play_dialog, (node:Node)=>{
+                let data = gameManager.get_cur_level_by_categoryid(this.m_data.id);
+                let look_video_string = data.look_video_number + '/' + this.m_data.unlock_ads_number
+                node.getComponent(unlock_play_dialog).initView(`解锁${this.m_data.name}?`, this.m_data.coin_number, look_video_string, (dialog_view:unlock_play_dialog)=> {
+                    if(gameManager.get_user_coin()>=this.m_data.coin_number){
+                    } else {
+                        dialog_view.close()
+                        this.showViewLack()
+                    }
+                }, (dialog_view:unlock_play_dialog)=> {
+                    SdkUtil.showVideoAd(config.rewardVideoAdUnitId.Earn_coins_AdUnitId,(res)=>{
+                        if(res.isEnded){
+                            let data = gameManager.get_cur_level_by_categoryid(this.m_data.id);
+                            data.look_video_number+=1;
+                            let look_video_string = data.look_video_number + '/' + this.m_data.unlock_ads_number
+                            dialog_view.setupLookVideo(look_video_string)
+                            if(data.look_video_number>=this.m_data.unlock_ads_number){
+                                data.is_lock_game_play = 1;
+                                dialog_view.close()
+                            }
+                            gameManager.set_unlock_levels_data(data);
+                            gameManager.sync_data((is_sync)=>{},config.sync_data_type.LEVELS)
+                            if(data.is_lock_game_play===1){
+                                ClientEvent.dispatchEvent(config.EVENT_MSG.ON_UPDATE_HOME_VIEW)
+                            }else{
+                                this.updateView()
+                            }
+                        }
+                        // 统计-激励视频广告
+                        let collect_data = StatisticsManager.get_collect_data(this.m_data.id, 0, 0, res, config.STATISTICS_ACTION_TYPE.JIE_SUO)
+                        StatisticsManager.request_collect_rewardVideoData(collect_data)
+                    })
+                })
+            })
+        },this)
+
+        this.m_data = data;
+        this.updateView()
+    }
+
+    public showViewLack() {
+        gameManager.addTopView(config.PREFAB_PATH.Lack,(node:Node)=>{
+            node.getComponent(Lack).initView(null,(lack:Lack)=>{
+                SdkUtil.showVideoAd(config.rewardVideoAdUnitId.Earn_coins_AdUnitId,(res)=>{
+                    if(res.isEnded){
+                        lack.close()
+                        ClientEvent.dispatchEvent(config.EVENT_MSG.ON_SHOW_REWARD_VIEW)
+                    }
+                    // 统计-激励视频广告
+                    let collect_data = StatisticsManager.get_collect_data(0, 0, 0, res, config.STATISTICS_ACTION_TYPE.ZHUAN_JIN_BI)
+                    StatisticsManager.request_collect_rewardVideoData(collect_data)
+                })
+            });
+        })
+    }
+
+    public updateView() {
+        let data = gameManager.get_cur_level_by_categoryid(this.m_data.id);
+        if (data != null) {
+            this.lab_level.getComponent(Label).string = `${data.level}/${this.m_data.barrier_number}`
+            if (data.is_lock_game_play === 1) {
+                this.mask_layer.active = false;
+            } else {
+                this.mask_layer.active = true;
+            }
+            // if(data.is_lock_game_play===1){
+            //     this.mask_layer.active = false;
+            // }else{
+            //     this.mask_layer.active = true;
+            // }
+            // if(gameManager.get_user_coin()>=this.m_data.coin_number){
+            //     this.btn_lock_coin.getComponent(Sprite).grayscale = false;
+            // }else{
+            //     this.btn_lock_coin.getComponent(Sprite).grayscale = true;
+            // }
+            // if(this.m_data.unlock_ads_number>0){
+            //     this.btn_lock_video.active = true;
+            //     this.lab_video_number.getComponent(Label).string = `${data.look_video_number}/${this.m_data.unlock_ads_number}`
+            // }else{
+            //     this.btn_lock_video.active = false;
+            // }
+            // this.lab_coin_number.getComponent(Label).string = this.m_data.coin_number+"";
+            // this.lab_cur_level.getComponent(Label).string = `${data.level}/${this.m_data.barrier_number}` 
+
+            // if(this.m_data.id===config.PLAY_TYPE.JI_YI_LI||this.m_data.id===config.PLAY_TYPE.DOU_DI_ZHU){
+            //     this.btn_sub_coin.active = true;
+            //     this.item_bg.active = false;
+            //     this.lab_consume_coin.getComponent(Label).string = `-${this.m_data.consume_coin}`
+            //     if(gameManager.get_user_coin()>=this.m_data.consume_coin){
+            //         this.btn_sub_coin.getComponent(Sprite).grayscale = false;
+            //     }else{
+            //         this.btn_sub_coin.getComponent(Sprite).grayscale = true;
+            //     }
+            // }
+
+        }
+    }
+}
+

+ 9 - 0
assets/script/homepage/play_page_list_item.ts.meta

@@ -0,0 +1,9 @@
+{
+  "ver": "4.0.23",
+  "importer": "typescript",
+  "imported": true,
+  "uuid": "823481f9-ede0-4b7d-a74a-8658f20d8427",
+  "files": [],
+  "subMetas": {},
+  "userData": {}
+}

+ 43 - 0
assets/script/homepage/unlock_play_dialog.ts

@@ -0,0 +1,43 @@
+import { _decorator, Component, Label, Node } from 'cc';
+const { ccclass, property } = _decorator;
+
+@ccclass('unlock_play_dialog')
+export class unlock_play_dialog extends Component {
+
+    @property(Node) lab_name:Node = null
+    @property(Node) btn_coin:Node = null
+    @property(Node) btn_look_video:Node = null
+    @property(Node) btn_close:Node = null
+
+    initView(title: string, coin_number:number, look_video_string:string, coin_callback:any, look_video_callback:any) {
+        this.lab_name.getComponent(Label).string = title
+        this.setupCoinNumber(coin_number)
+        this.setupLookVideo(look_video_string)
+        this.btn_coin.on(Node.EventType.TOUCH_END, ()=> {
+            if(coin_callback != null) {
+                coin_callback(this)
+            }
+        },this)
+        this.btn_look_video.on(Node.EventType.TOUCH_END, ()=> {
+            if(look_video_callback != null) {
+                look_video_callback(this)
+            }
+        },this)
+        this.btn_close.on(Node.EventType.TOUCH_END, ()=> {
+            this.close()
+        },this)
+    }
+
+    setupCoinNumber(number:number) {
+        this.btn_coin.children[0].getComponent(Label).string = number + ''
+    }
+
+    public setupLookVideo(string:string) {
+        this.btn_look_video.children[0].getComponent(Label).string = string
+    }
+
+    public close() {
+        this.node.removeFromParent()
+    }
+}
+

+ 9 - 0
assets/script/homepage/unlock_play_dialog.ts.meta

@@ -0,0 +1,9 @@
+{
+  "ver": "4.0.23",
+  "importer": "typescript",
+  "imported": true,
+  "uuid": "a55bc858-b986-4421-9627-5497bbf50951",
+  "files": [],
+  "subMetas": {},
+  "userData": {}
+}

+ 0 - 1
assets/script/launch/view_launch.ts

@@ -112,7 +112,6 @@ export class launch_view extends Component {
         }
 
         if(progress_number===30){
-            
             if(gameManager.userInfo.unlock_levels==""){
                 gameManager.init_unlock_levels();
                 this.isStop = true;

+ 1 - 1
assets/script/play_list/base_view.ts

@@ -133,7 +133,7 @@ export class base_view extends Component {
                 })
             }else{
                 gameManager.hideLoading()
-                tools.showDialogOne("请检查您的网络状态,重新连接",()=>{
+                tools.showDialogOne("请检查您的网络状态\n重新连接",()=>{
                     this.nextLevel()
                 })
             }

BIN
assets/textrue/home/btn_top_close.png


BIN
assets/textrue/home/dialog_not.png


+ 20 - 20
assets/textrue/home/dialog_not.png.meta

@@ -46,10 +46,10 @@
         "offsetY": 0,
         "trimX": 0,
         "trimY": 0,
-        "width": 231,
-        "height": 120,
-        "rawWidth": 231,
-        "rawHeight": 120,
+        "width": 256,
+        "height": 90,
+        "rawWidth": 256,
+        "rawHeight": 90,
         "borderTop": 0,
         "borderBottom": 0,
         "borderLeft": 0,
@@ -61,17 +61,17 @@
         "meshType": 0,
         "vertices": {
           "rawPosition": [
-            -115.5,
-            -60,
+            -128,
+            -45,
             0,
-            115.5,
-            -60,
+            128,
+            -45,
             0,
-            -115.5,
-            60,
+            -128,
+            45,
             0,
-            115.5,
-            60,
+            128,
+            45,
             0
           ],
           "indexes": [
@@ -84,12 +84,12 @@
           ],
           "uv": [
             0,
-            120,
-            231,
-            120,
+            90,
+            256,
+            90,
             0,
             0,
-            231,
+            256,
             0
           ],
           "nuv": [
@@ -103,13 +103,13 @@
             1
           ],
           "minPos": [
-            -115.5,
-            -60,
+            -128,
+            -45,
             0
           ],
           "maxPos": [
-            115.5,
-            60,
+            128,
+            45,
             0
           ]
         },

BIN
assets/textrue/home/dialog_yes.png


+ 20 - 20
assets/textrue/home/dialog_yes.png.meta

@@ -46,10 +46,10 @@
         "offsetY": 0,
         "trimX": 0,
         "trimY": 0,
-        "width": 231,
-        "height": 120,
-        "rawWidth": 231,
-        "rawHeight": 120,
+        "width": 256,
+        "height": 90,
+        "rawWidth": 256,
+        "rawHeight": 90,
         "borderTop": 0,
         "borderBottom": 0,
         "borderLeft": 0,
@@ -61,17 +61,17 @@
         "meshType": 0,
         "vertices": {
           "rawPosition": [
-            -115.5,
-            -60,
+            -128,
+            -45,
             0,
-            115.5,
-            -60,
+            128,
+            -45,
             0,
-            -115.5,
-            60,
+            -128,
+            45,
             0,
-            115.5,
-            60,
+            128,
+            45,
             0
           ],
           "indexes": [
@@ -84,12 +84,12 @@
           ],
           "uv": [
             0,
-            120,
-            231,
-            120,
+            90,
+            256,
+            90,
             0,
             0,
-            231,
+            256,
             0
           ],
           "nuv": [
@@ -103,13 +103,13 @@
             1
           ],
           "minPos": [
-            -115.5,
-            -60,
+            -128,
+            -45,
             0
           ],
           "maxPos": [
-            115.5,
-            60,
+            128,
+            45,
             0
           ]
         },

BIN
assets/textrue/home/img_back.png


+ 26 - 26
assets/textrue/home/img_back.png.meta

@@ -46,10 +46,10 @@
         "offsetY": 0.5,
         "trimX": 1,
         "trimY": 0,
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+ 9 - 0
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@@ -0,0 +1,9 @@
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BIN
assets/textrue/home/play_list_item/img_wanfa_item_1.png


+ 36 - 36
assets/textrue/home/img_play_font_bg_1.png.meta → assets/textrue/home/play_list_item/img_wanfa_item_1.png.meta

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+ 36 - 36
assets/textrue/home/img_play_font_bg.png.meta → assets/textrue/home/play_list_item/img_wanfa_item_2.png.meta

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+ 36 - 36
assets/textrue/home/img_grass.png.meta → assets/textrue/home/play_list_item/img_wanfa_item_3.png.meta

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Some files were not shown because too many files changed in this diff