util.ts 30 KB

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  1. import { _decorator, Component, Node, v2, Vec2 } from "cc";
  2. const { ccclass, property } = _decorator;
  3. @ccclass("Util")
  4. export class Util {
  5. /**
  6. * !#zh 拷贝object。
  7. */
  8. /**
  9. * 深度拷贝
  10. * @param {any} sObj 拷贝的对象
  11. * @returns
  12. */
  13. public static clone (sObj: any) {
  14. if (sObj === null || typeof sObj !== "object") {
  15. return sObj;
  16. }
  17. let s: {[key: string]: any} = {};
  18. if (sObj.constructor === Array) {
  19. s = [];
  20. }
  21. for (let i in sObj) {
  22. if (sObj.hasOwnProperty(i)) {
  23. s[i] = this.clone(sObj[i]);
  24. }
  25. }
  26. return s;
  27. }
  28. /**
  29. * 将object转化为数组
  30. * @param { any} srcObj
  31. * @returns
  32. */
  33. public static objectToArray (srcObj: {[key: string]: any}) {
  34. let resultArr: any[] = [];
  35. // to array
  36. for (let key in srcObj) {
  37. if (!srcObj.hasOwnProperty(key)) {
  38. continue;
  39. }
  40. resultArr.push(srcObj[key]);
  41. }
  42. return resultArr;
  43. }
  44. /**
  45. * !#zh 将数组转化为object。
  46. */
  47. /**
  48. * 将数组转化为object。
  49. * @param { any} srcObj
  50. * @param { string} objectKey
  51. * @returns
  52. */
  53. public static arrayToObject (srcObj: any, objectKey: string) {
  54. let resultObj: {[key: string]: any}= {};
  55. // to object
  56. for (var key in srcObj) {
  57. if (!srcObj.hasOwnProperty(key) || !srcObj[key][objectKey]) {
  58. continue;
  59. }
  60. resultObj[srcObj[key][objectKey]] = srcObj[key];
  61. }
  62. return resultObj;
  63. }
  64. /**
  65. * 根据权重,计算随机内容
  66. * @param {arrany} weightArr
  67. * @param {number} totalWeight 权重
  68. * @returns
  69. */
  70. public static getWeightRandIndex (weightArr: [], totalWeight: number) {
  71. let randWeight: number = Math.floor(Math.random() * totalWeight);
  72. let sum: number = 0;
  73. for (var weightIndex: number = 0; weightIndex < weightArr.length; weightIndex++) {
  74. sum += weightArr[weightIndex];
  75. if (randWeight < sum) {
  76. break;
  77. }
  78. }
  79. return weightIndex;
  80. }
  81. /**
  82. * 从n个数中获取m个随机数
  83. * @param {Number} n 总数
  84. * @param {Number} m 获取数
  85. * @returns {Array} array 获取数列
  86. */
  87. public static getRandomNFromM (n: number, m: number) {
  88. let array: any[] = [];
  89. let intRd: number= 0;
  90. let count: number= 0;
  91. while (count < m) {
  92. if (count >= n + 1) {
  93. break;
  94. }
  95. intRd = this.getRandomInt(0, n);
  96. var flag = 0;
  97. for (var i = 0; i < count; i++) {
  98. if (array[i] === intRd) {
  99. flag = 1;
  100. break;
  101. }
  102. }
  103. if (flag === 0) {
  104. array[count] = intRd;
  105. count++;
  106. }
  107. }
  108. return array;
  109. }
  110. /**
  111. * 获取随机整数
  112. * @param {Number} min 最小值
  113. * @param {Number} max 最大值
  114. * @returns
  115. */
  116. public static getRandomInt (min: number, max: number) {
  117. let r: number= Math.random();
  118. let rr: number= r * (max - min + 1) + min;
  119. return Math.floor(rr);
  120. }
  121. /**
  122. * 获取随机数
  123. * @param {Number} min 最小值
  124. * @param {Number} max 最大值
  125. * @returns
  126. */
  127. public static getRandom (min: number, max: number) {
  128. return Math.random() * (max - min) + min;
  129. }
  130. /**
  131. * 获取字符串长度
  132. * @param {string} render
  133. * @returns
  134. */
  135. public static getStringLength (render: string) {
  136. let strArr: string = render;
  137. let len: number = 0;
  138. for (let i: number = 0, n = strArr.length; i < n; i++) {
  139. let val: number = strArr.charCodeAt(i);
  140. if (val <= 255) {
  141. len = len + 1;
  142. } else {
  143. len = len + 2;
  144. }
  145. }
  146. return Math.ceil(len / 2);
  147. }
  148. /**
  149. * 判断传入的参数是否为空的Object。数组或undefined会返回false
  150. * @param obj
  151. */
  152. public static isEmptyObject (obj: any) {
  153. let result: boolean = true;
  154. if (obj && obj.constructor === Object) {
  155. for (var key in obj) {
  156. if (obj.hasOwnProperty(key)) {
  157. result = false;
  158. break;
  159. }
  160. }
  161. } else {
  162. result = false;
  163. }
  164. return result;
  165. }
  166. /**
  167. * 判断是否是新的一天
  168. * @param {Object|Number} dateValue 时间对象 todo MessageCenter 与 pve 相关的时间存储建议改为 Date 类型
  169. * @returns {boolean}
  170. */
  171. public static isNewDay (dateValue: any) {
  172. // todo:是否需要判断时区?
  173. var oldDate: any = new Date(dateValue);
  174. var curDate: any = new Date();
  175. //@ts-ignore
  176. var oldYear = oldDate.getYear();
  177. var oldMonth = oldDate.getMonth();
  178. var oldDay = oldDate.getDate();
  179. //@ts-ignore
  180. var curYear = curDate.getYear();
  181. var curMonth = curDate.getMonth();
  182. var curDay = curDate.getDate();
  183. if (curYear > oldYear) {
  184. return true;
  185. } else {
  186. if (curMonth > oldMonth) {
  187. return true;
  188. } else {
  189. if (curDay > oldDay) {
  190. return true;
  191. }
  192. }
  193. }
  194. return false;
  195. }
  196. /**
  197. * 获取对象属性数量
  198. * @param {object}o 对象
  199. * @returns
  200. */
  201. public static getPropertyCount(o: Object) {
  202. var n, count = 0;
  203. for (n in o) {
  204. if (o.hasOwnProperty(n)) {
  205. count++;
  206. }
  207. }
  208. return count;
  209. }
  210. /**
  211. * 返回一个差异化数组(将array中diff里的值去掉)
  212. * @param array
  213. * @param diff
  214. */
  215. public static difference (array: [], diff: any) {
  216. let result: any[] = [];
  217. if (array.constructor !== Array || diff.constructor !== Array) {
  218. return result;
  219. }
  220. let length = array.length;
  221. for (let i: number= 0; i < length; i++) {
  222. if (diff.indexOf(array[i]) === -1) {
  223. result.push(array[i]);
  224. }
  225. }
  226. return result;
  227. }
  228. public static _stringToArray (string: string) {
  229. // 用于判断emoji的正则们
  230. var rsAstralRange = '\\ud800-\\udfff';
  231. var rsZWJ = '\\u200d';
  232. var rsVarRange = '\\ufe0e\\ufe0f';
  233. var rsComboMarksRange = '\\u0300-\\u036f';
  234. var reComboHalfMarksRange = '\\ufe20-\\ufe2f';
  235. var rsComboSymbolsRange = '\\u20d0-\\u20ff';
  236. var rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange;
  237. var reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange + rsComboRange + rsVarRange + ']');
  238. var rsFitz = '\\ud83c[\\udffb-\\udfff]';
  239. var rsOptVar = '[' + rsVarRange + ']?';
  240. var rsCombo = '[' + rsComboRange + ']';
  241. var rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')';
  242. var reOptMod = rsModifier + '?';
  243. var rsAstral = '[' + rsAstralRange + ']';
  244. var rsNonAstral = '[^' + rsAstralRange + ']';
  245. var rsRegional = '(?:\\ud83c[\\udde6-\\uddff]){2}';
  246. var rsSurrPair = '[\\ud800-\\udbff][\\udc00-\\udfff]';
  247. var rsOptJoin = '(?:' + rsZWJ + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*';
  248. var rsSeq = rsOptVar + reOptMod + rsOptJoin;
  249. var rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')';
  250. var reUnicode = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g');
  251. var hasUnicode = function (val: any) {
  252. return reHasUnicode.test(val);
  253. };
  254. var unicodeToArray = function (val: any) {
  255. return val.match(reUnicode) || [];
  256. };
  257. var asciiToArray = function (val: any) {
  258. return val.split('');
  259. };
  260. return hasUnicode(string) ? unicodeToArray(string) : asciiToArray(string);
  261. }
  262. // 模拟传msg的uuid
  263. public static simulationUUID () {
  264. function s4() {
  265. return Math.floor((1 + Math.random()) * 0x10000)
  266. .toString(16)
  267. .substring(1);
  268. }
  269. return s4() + s4() + '-' + s4() + '-' + s4() + '-' +
  270. s4() + '-' + s4() + s4() + s4();
  271. }
  272. public static trim (str: string) {
  273. return str.replace(/(^\s*)|(\s*$)/g, "");
  274. }
  275. /**
  276. * 判断当前时间是否在有效时间内
  277. * @param {String|Number} start 起始时间。带有时区信息
  278. * @param {String|Number} end 结束时间。带有时区信息
  279. */
  280. public static isNowValid (start: any, end: any) {
  281. var startTime = new Date(start);
  282. var endTime = new Date(end);
  283. var result = false;
  284. if (startTime.getDate() + '' !== 'NaN' && endTime.getDate() + '' !== 'NaN') {
  285. var curDate = new Date();
  286. result = curDate < endTime && curDate > startTime;
  287. }
  288. return result;
  289. }
  290. /**
  291. * 返回相隔天数
  292. * @param start
  293. * @param end
  294. * @returns
  295. */
  296. public static getDeltaDays (start: any, end: any) {
  297. start = new Date(start);
  298. end = new Date(end);
  299. let startYear: number= start.getFullYear();
  300. let startMonth: number= start.getMonth() + 1;
  301. let startDate: number= start.getDate();
  302. let endYear: number= end.getFullYear();
  303. let endMonth: number= end.getMonth() + 1;
  304. let endDate: number= end.getDate();
  305. start = new Date(startYear + '/' + startMonth + '/' + startDate + ' GMT+0800').getTime();
  306. end = new Date(endYear + '/' + endMonth + '/' + endDate + ' GMT+0800').getTime();
  307. let deltaTime = end - start;
  308. return Math.floor(deltaTime / (24 * 60 * 60 * 1000));
  309. }
  310. /**
  311. * 获取数组最小值
  312. * @param array 数组
  313. * @returns
  314. */
  315. public static getMin (array: number[]) {
  316. let result: number = null!;
  317. if (array.constructor === Array) {
  318. let length = array.length;
  319. for (let i = 0; i < length; i++) {
  320. if (i === 0) {
  321. result = Number(array[0]);
  322. } else {
  323. result = result > Number(array[i]) ? Number(array[i]) : result;
  324. }
  325. }
  326. }
  327. return result;
  328. }
  329. /**
  330. * 格式化两位小数点
  331. * @param time
  332. * @returns
  333. */
  334. public static formatTwoDigits (time: number) {
  335. //@ts-ignore
  336. return (Array(2).join(0)+time).slice(-2);
  337. }
  338. /**
  339. * 根据格式返回时间
  340. * @param date 时间
  341. * @param fmt 格式
  342. * @returns
  343. */
  344. public static formatDate (date: Date, fmt: string) {
  345. let o = {
  346. "M+": date.getMonth() + 1, //月份
  347. "d+": date.getDate(), //日
  348. "h+": date.getHours(), //小时
  349. "m+": date.getMinutes(), //分
  350. "s+": date.getSeconds(), //秒
  351. "q+": Math.floor((date.getMonth() + 3) / 3), //季度
  352. "S": date.getMilliseconds() //毫秒
  353. };
  354. if (/(y+)/.test(fmt)) fmt = fmt.replace(RegExp.$1, (date.getFullYear() + "").substr(4 - RegExp.$1.length));
  355. for (let k in o)
  356. //@ts-ignore
  357. if (new RegExp("(" + k + ")").test(fmt)) fmt = fmt.replace(RegExp.$1, (RegExp.$1.length === 1) ? (o[k]) : (("00" + o[k]).substr(("" + o[k]).length)));
  358. return fmt;
  359. }
  360. /**
  361. * 获取格式化后的日期(不含小时分秒)
  362. */
  363. public static getDay () {
  364. let date: Date = new Date();
  365. return date.getFullYear()+'-'+(date.getMonth()+1)+'-'+date.getDate();
  366. }
  367. /**
  368. * 格式化名字,XXX...
  369. * @param {string} name 需要格式化的字符串
  370. * @param {number}limit
  371. * @returns {string} 返回格式化后的字符串XXX...
  372. */
  373. public static formatName (name: string, limit: number) {
  374. limit = limit || 6;
  375. var nameArray = this._stringToArray(name);
  376. var str = '';
  377. var length = nameArray.length;
  378. if (length > limit) {
  379. for (var i = 0; i < limit; i++) {
  380. str += nameArray[i];
  381. }
  382. str += '...';
  383. } else {
  384. str = name;
  385. }
  386. return str;
  387. }
  388. /**
  389. * 格式化钱数,超过10000 转换位 10K 10000K 转换为 10M
  390. * @param {number}money 需要被格式化的数值
  391. * @returns {string}返回 被格式化的数值
  392. */
  393. public static formatMoney (money: number) {
  394. let arrUnit: string[] = ['', 'K', 'M', 'G', 'T', 'P', 'E', 'Z', 'Y', 'B', 'N', 'D'];
  395. let strValue: string = '';
  396. for (let idx: number = 0; idx < arrUnit.length; idx++) {
  397. if (money >= 10000) {
  398. money /= 1000;
  399. } else {
  400. strValue = Math.floor(money) + arrUnit[idx];
  401. break;
  402. }
  403. }
  404. if (strValue === '') {
  405. strValue = Math.floor(money) + 'U'; //超过最大值就加个U
  406. }
  407. return strValue;
  408. }
  409. /**
  410. * 格式化数值
  411. * @param {number}value 需要被格式化的数值
  412. * @returns {string}返回 被格式化的数值
  413. */
  414. public static formatValue (value: number) {
  415. let arrUnit: string[] = [];
  416. let strValue: string= '';
  417. for(let i=0;i<26;i++){
  418. arrUnit.push(String.fromCharCode(97+i));
  419. }
  420. for (let idx: number= 0; idx < arrUnit.length; idx++) {
  421. if (value >= 10000) {
  422. value /= 1000;
  423. } else {
  424. strValue = Math.floor(value) + arrUnit[idx];
  425. break;
  426. }
  427. }
  428. return strValue;
  429. }
  430. /**
  431. * 根据剩余秒数格式化剩余时间 返回 HH:MM:SS
  432. * @param {Number} leftSec
  433. */
  434. public static formatTimeForSecond (leftSec: number, withoutSeconds: boolean = false) {
  435. let timeStr: string= '';
  436. let sec: number= leftSec % 60;
  437. let leftMin: number= Math.floor(leftSec / 60);
  438. leftMin = leftMin < 0 ? 0 : leftMin;
  439. let hour: number= Math.floor(leftMin / 60);
  440. let min: number= leftMin % 60;
  441. if (hour > 0) {
  442. timeStr += hour > 9 ? hour.toString() : '0' + hour;
  443. timeStr += ':';
  444. } else {
  445. timeStr += '00:';
  446. }
  447. timeStr += min > 9 ? min.toString() : '0' + min;
  448. if (!withoutSeconds) {
  449. timeStr += ':';
  450. timeStr += sec > 9 ? sec.toString() : '0' + sec;
  451. }
  452. return timeStr;
  453. }
  454. /**
  455. * 根据剩余毫秒数格式化剩余时间 返回 HH:MM:SS
  456. *
  457. * @param {Number} ms
  458. */
  459. public static formatTimeForMillisecond(ms: number): Object {
  460. let second: number= Math.floor(ms / 1000 % 60);
  461. let minute: number= Math.floor(ms / 1000 / 60 % 60);
  462. let hour: number= Math.floor(ms / 1000 / 60 / 60);
  463. return {'hour': hour, 'minute': minute, 'second': second };
  464. }
  465. /**
  466. * 将数组内容进行随机排列
  467. * @param {Array}arr 需要被随机的数组
  468. * @returns
  469. */
  470. public static rand(arr: []): [] {
  471. let arrClone = this.clone(arr);
  472. // 首先从最大的数开始遍历,之后递减
  473. for (let i: number = arrClone.length - 1; i >= 0; i--) {
  474. // 随机索引值randomIndex是从0-arrClone.length中随机抽取的
  475. const randomIndex: number = Math.floor(Math.random() * (i + 1));
  476. // 下面三句相当于把从数组中随机抽取到的值与当前遍历的值互换位置
  477. const itemIndex: number = arrClone[randomIndex];
  478. arrClone[randomIndex] = arrClone[i];
  479. arrClone[i] = itemIndex;
  480. }
  481. // 每一次的遍历都相当于把从数组中随机抽取(不重复)的一个元素放到数组的最后面(索引顺序为:len-1,len-2,len-3......0)
  482. return arrClone;
  483. }
  484. /**
  485. * 获得开始和结束两者之间相隔分钟数
  486. *
  487. * @static
  488. * @param {number} start
  489. * @param {number} end
  490. * @memberof Util
  491. */
  492. public static getOffsetMimutes (start: number, end: number) {
  493. let offSetTime : number = end - start;
  494. let minute: number = Math.floor((offSetTime % (1000 * 60 * 60)) / (1000 * 60));
  495. return minute;
  496. }
  497. /**
  498. * 返回指定小数位的数值
  499. * @param {number} num
  500. * @param {number} idx
  501. */
  502. public static formatNumToFixed (num: number, idx: number = 0) {
  503. return Number(num.toFixed(idx));
  504. }
  505. /**
  506. * 用于数值到达另外一个目标数值之间进行平滑过渡运动效果
  507. * @param {number} targetValue 目标数值
  508. * @param {number} curValue 当前数值
  509. * @param {number} ratio 过渡比率
  510. * @returns
  511. */
  512. public static lerp (targetValue: number, curValue: number, ratio: number = 0.25) {
  513. let v: number = curValue;
  514. if (targetValue > curValue) {
  515. v = curValue + (targetValue - curValue) * ratio;
  516. } else if (targetValue < curValue) {
  517. v = curValue - (curValue - targetValue) * ratio;
  518. }
  519. return v;
  520. }
  521. /**
  522. * 数据解密
  523. * @param {String} str
  524. */
  525. public static decrypt (b64Data: string) {
  526. let n: number= 6;
  527. if (b64Data.length % 2 === 0) {
  528. n = 7;
  529. }
  530. let decodeData = '';
  531. for (var idx = 0; idx < b64Data.length - n; idx += 2) {
  532. decodeData += b64Data[idx + 1];
  533. decodeData += b64Data[idx];
  534. }
  535. decodeData += b64Data.slice(b64Data.length - n + 1);
  536. decodeData = this._base64Decode(decodeData);
  537. return decodeData;
  538. }
  539. /**
  540. * 数据加密
  541. * @param {String} str
  542. */
  543. public static encrypt (str: string) {
  544. let b64Data = this._base64encode(str);
  545. let n: number = 6;
  546. if (b64Data.length % 2 === 0) {
  547. n = 7;
  548. }
  549. let encodeData: string= '';
  550. for (let idx = 0; idx < (b64Data.length - n + 1) / 2; idx++) {
  551. encodeData += b64Data[2*idx+1];
  552. encodeData += b64Data[2*idx];
  553. }
  554. encodeData += b64Data.slice(b64Data.length - n + 1);
  555. return encodeData;
  556. }
  557. //public method for encoding
  558. /**
  559. * base64加密
  560. * @param {string}input
  561. * @returns
  562. */
  563. private static _base64encode (input: string) {
  564. let keyStr :string= "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
  565. let output :string= "", chr1: number, chr2: number, chr3: number, enc1: number, enc2: number, enc3: number, enc4: number, i: number= 0;
  566. input = this._utf8Encode(input);
  567. while (i < input.length) {
  568. chr1 = input.charCodeAt(i++);
  569. chr2 = input.charCodeAt(i++);
  570. chr3 = input.charCodeAt(i++);
  571. enc1 = chr1 >> 2;
  572. enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
  573. enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
  574. enc4 = chr3 & 63;
  575. if (isNaN(chr2)) {
  576. enc3 = enc4 = 64;
  577. } else if (isNaN(chr3)) {
  578. enc4 = 64;
  579. }
  580. output = output +
  581. keyStr.charAt(enc1) + keyStr.charAt(enc2) +
  582. keyStr.charAt(enc3) + keyStr.charAt(enc4);
  583. }
  584. return output;
  585. }
  586. /**
  587. * utf-8 加密
  588. * @param string
  589. * @returns
  590. */
  591. private static _utf8Encode (string: string) {
  592. string = string.replace(/\r\n/g,"\n");
  593. let utftext: string= "";
  594. for (let n: number = 0; n < string.length; n++) {
  595. let c: number = string.charCodeAt(n);
  596. if (c < 128) {
  597. utftext += String.fromCharCode(c);
  598. } else if((c > 127) && (c < 2048)) {
  599. utftext += String.fromCharCode((c >> 6) | 192);
  600. utftext += String.fromCharCode((c & 63) | 128);
  601. } else {
  602. utftext += String.fromCharCode((c >> 12) | 224);
  603. utftext += String.fromCharCode(((c >> 6) & 63) | 128);
  604. utftext += String.fromCharCode((c & 63) | 128);
  605. }
  606. }
  607. return utftext;
  608. }
  609. /**
  610. * utf-8解密
  611. * @param utftext
  612. * @returns
  613. */
  614. private static _utf8Decode (utftext: string) {
  615. let string = "";
  616. let i: number= 0;
  617. let c: number= 0;
  618. let c1: number= 0;
  619. let c2: number= 0;
  620. let c3: number= 0;
  621. while ( i < utftext.length ) {
  622. c = utftext.charCodeAt(i);
  623. if (c < 128) {
  624. string += String.fromCharCode(c);
  625. i++;
  626. } else if((c > 191) && (c < 224)) {
  627. c2 = utftext.charCodeAt(i+1);
  628. string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
  629. i += 2;
  630. } else {
  631. c2 = utftext.charCodeAt(i+1);
  632. c3 = utftext.charCodeAt(i+2);
  633. string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
  634. i += 3;
  635. }
  636. }
  637. return string;
  638. }
  639. /**
  640. * base64解密
  641. * @param {string}input 解密字符串
  642. * @returns
  643. */
  644. private static _base64Decode (input: string) {
  645. let keyStr: string = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
  646. let output: string = "";
  647. let chr1: number;
  648. let chr2: number;
  649. let chr3: number;
  650. let enc1: number;
  651. let enc2: number;
  652. let enc3: number;
  653. let enc4: number;
  654. let i: number= 0;
  655. input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
  656. while (i < input.length) {
  657. enc1 = keyStr.indexOf(input.charAt(i++));
  658. enc2 = keyStr.indexOf(input.charAt(i++));
  659. enc3 = keyStr.indexOf(input.charAt(i++));
  660. enc4 = keyStr.indexOf(input.charAt(i++));
  661. chr1 = (enc1 << 2) | (enc2 >> 4);
  662. chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
  663. chr3 = ((enc3 & 3) << 6) | enc4;
  664. output = output + String.fromCharCode(chr1);
  665. if (enc3 != 64) {
  666. output = output + String.fromCharCode(chr2);
  667. }
  668. if (enc4 != 64) {
  669. output = output + String.fromCharCode(chr3);
  670. }
  671. }
  672. output = this._utf8Decode(output);
  673. return output;
  674. }
  675. /**
  676. * 洗牌函数
  677. *
  678. * @static
  679. * @param {*} arr
  680. * @returns
  681. * @memberof util
  682. */
  683. public static shuffle (arr: any) {
  684. if (Array.isArray(arr)) {
  685. let newArr: any = arr.concat();
  686. newArr.sort(()=>{ return 0.5 - Math.random()});
  687. return newArr;
  688. }
  689. }
  690. /**
  691. * 两个数值数组取相同的值,返回一个新数组
  692. *
  693. * @static
  694. * @param {number[]} arr1
  695. * @param {number[]} arr2
  696. * @returns
  697. * @memberof util
  698. */
  699. public static filterDifferentValue (arr1: number[], arr2: number[]) {
  700. let arr: number[] = [];
  701. arr = arr1.filter((item: number)=>{
  702. return arr2.indexOf(item) !== -1;
  703. })
  704. return arr;
  705. }
  706. /**
  707. * 获取性能等级
  708. * -Android
  709. * 设备性能等级,取值为:
  710. * -2 或 0(该设备无法运行小游戏)
  711. * -1(性能未知)
  712. * >=1(设备性能值,该值越高,设备性能越好,目前最高不到50)
  713. * -IOS
  714. * 微信不支持IO性能等级
  715. * iPhone 5s 及以下
  716. * 设定为超低端机 benchmarkLevel = 5
  717. * iPhone 6 ~ iPhone SE
  718. * 设定为超低端机 benchmarkLevel = 15
  719. * iPhone 7 ~ iPhone X
  720. * 设定为中端机 benchmarkLevel = 25
  721. * iPhone XS 及以上
  722. * 设定为高端机 benchmarkLevel = 40
  723. * -H5或其他
  724. * -1(性能未知)
  725. */
  726. /**
  727. * 获取当前机型性能是否为低端机
  728. */
  729. public static checkIsLowPhone (): Boolean {
  730. // @ts-ignore
  731. if (window.wx) {
  732. // 微信性能数值参考:https://developers.weixin.qq.com/minigame/dev/guide/performance/perf-benchmarkLevel.html
  733. let nowBenchmarkLevel: number = -1; // nowBenchmarkLevel = -1性能未知
  734. // @ts-ignore
  735. const sys = window.wx.getSystemInfoSync();
  736. const isIOS = sys.system.indexOf('iOS') >= 0;
  737. if (isIOS) {
  738. // 微信不支持IO性能等级
  739. const model = sys.model;
  740. console.log("###model", model);
  741. // iPhone 5s 及以下 设定为超低端机
  742. const ultraLowPhoneType = ['iPhone1,1', 'iPhone1,2', 'iPhone2,1', 'iPhone3,1', 'iPhone3,3', 'iPhone4,1', 'iPhone5,1', 'iPhone5,2', 'iPhone5,3', 'iPhone5,4', 'iPhone6,1', 'iPhone6,2'];
  743. // iPhone 6 ~ iPhone SE 设定为超低端机
  744. const lowPhoneType = ['iPhone6,2', 'iPhone7,1', 'iPhone7,2', 'iPhone8,1', 'iPhone8,2', 'iPhone8,4'];
  745. // iPhone 7 ~ iPhone X 设定为中端机
  746. const middlePhoneType = ['iPhone9,1', 'iPhone9,2', 'iPhone9,3', 'iPhone9,4', 'iPhone10,1', 'iPhone10,2', 'iPhone10,3', 'iPhone10,4', 'iPhone10,5', 'iPhone10,6', "iPhone XS"];
  747. // iPhone XS 及以上 设定为高端机
  748. const highPhoneType = ['iPhone11,2', 'iPhone11,4', 'iPhone11,6', 'iPhone11,8', 'iPhone12,1', 'iPhone12,3', 'iPhone12,5', 'iPhone12,8', "iPhone 13", "iPhone 14"];
  749. for (let i = 0; i < ultraLowPhoneType.length; i++) {
  750. if (model.indexOf(ultraLowPhoneType[i]) >= 0) { nowBenchmarkLevel = 5 }
  751. }
  752. for (let i = 0; i < lowPhoneType.length; i++) {
  753. if (model.indexOf(lowPhoneType[i]) >= 0) { nowBenchmarkLevel = 10 }
  754. }
  755. for (let i = 0; i < middlePhoneType.length; i++) {
  756. if (model.indexOf(middlePhoneType[i]) >= 0) { nowBenchmarkLevel = 20 }
  757. }
  758. for (let i = 0; i < highPhoneType.length; i++) {
  759. if (model.indexOf(highPhoneType[i]) >= 0) { nowBenchmarkLevel = 30 }
  760. }
  761. } else {
  762. nowBenchmarkLevel = sys.benchmarkLevel;
  763. }
  764. if (nowBenchmarkLevel < 20) { // 22的具体参数可参考微信官方
  765. return true;
  766. } else {
  767. return false;
  768. }
  769. } else {
  770. return false;
  771. }
  772. }
  773. /**
  774. * 获取数组中随机一个元素
  775. * @param arr
  776. * @returns
  777. */
  778. public static getRandomItemFromArray (arr: any[]) {
  779. return arr[Math.floor(Math.random() * arr.length)];
  780. }
  781. /**
  782. * 解析数据表带有#或者,连接的数据
  783. *
  784. * @static
  785. * @param {string} str
  786. * @param {string} [symbol="#"]
  787. * @return {*}
  788. * @memberof util
  789. */
  790. public static parseStringData (str: string, symbol: string = "#"): any[] {
  791. let arr: any[] = str.split(symbol);
  792. return arr.map((item: any)=>{
  793. return Number(item);
  794. })
  795. }
  796. /**
  797. * 返回精确到若干位数的数值
  798. *
  799. * @static
  800. * @param {number} v
  801. * @param {number} digit
  802. * @memberof util
  803. */
  804. public static toFixed (v: number, digit: number = 2) {
  805. return Number(v.toFixed(digit));
  806. }
  807. /**
  808. * 获取两个节点的xz坐标的弧度
  809. *
  810. * @static
  811. * @param {Node} ndA
  812. * @param {Node} ndB
  813. * @param {boolean} [isLocal=false] 是否为本地坐标,反之为世界坐标
  814. * @return {*}
  815. * @memberof util
  816. */
  817. public static getTwoNodeXZRadius(ndA: Node, ndB: Node, isLocal: boolean = false) {
  818. const aX = isLocal ? ndA.position.x : ndA.worldPosition.x;
  819. const aZ = isLocal ? ndA.position.z : ndA.worldPosition.z;
  820. const bX = isLocal ? ndB.position.x : ndB.worldPosition.x;
  821. const bZ = isLocal ? ndB.position.z : ndB.worldPosition.z;
  822. let radius = this.getTwoPosXZRadius(aX, bX, aZ, bZ);
  823. return radius;
  824. }
  825. /**
  826. * 获取两个坐标zx分量的弧度
  827. *
  828. * @static
  829. * @param {number} aX
  830. * @param {number} aZ
  831. * @param {number} bX
  832. * @param {number} bZ
  833. * @returns
  834. * @memberof util
  835. */
  836. public static getTwoPosXZRadius(aX: number, aZ: number, bX: number, bZ: number) {
  837. return Math.atan2(aX - bX, aZ - bZ);
  838. }
  839. /**
  840. * 获取两个节点坐标在xz轴的距离
  841. *
  842. * @static
  843. * @param {Node} ndA
  844. * @param {Node} ndB
  845. * @param {boolean} [isLocal=false] 是否为本地坐标,反之为世界坐标
  846. * @return {*}
  847. * @memberof util
  848. */
  849. public static getTwoNodeXZLength(ndA: Node, ndB: Node, isLocal: boolean = false) {
  850. const aX = isLocal ? ndA.position.x : ndA.worldPosition.x;
  851. const aZ = isLocal ? ndA.position.z : ndA.worldPosition.z;
  852. const bX = isLocal ? ndB.position.x : ndB.worldPosition.x;
  853. const bZ = isLocal ? ndB.position.z : ndB.worldPosition.z;
  854. return this.getTwoPosXZLength(aX, aZ, bX, bZ);
  855. }
  856. /**
  857. * 获取两个坐标在xz轴的距离
  858. *
  859. * @static
  860. * @param {number} aX
  861. * @param {number} aZ
  862. * @param {number} bX
  863. * @param {number} bZ
  864. * @return {*}
  865. * @memberof util
  866. */
  867. public static getTwoPosXZLength(aX: number, aZ: number, bX: number, bZ: number) {
  868. const x = aX - bX;
  869. const z = aZ - bZ;
  870. return Math.sqrt(x * x + z * z);
  871. }
  872. /***
  873. * 返回随机方向
  874. */
  875. public static getRandomDirector () {
  876. let v = Math.random();
  877. return v > 0.5 ? 1 : -1
  878. }
  879. public static lookAtObj(target:Vec2,self:Vec2):number{
  880. //计算出朝向
  881. var dx = target.x - self.x;
  882. var dy = target.y - self.y;
  883. var dir = new Vec2(dx,dy);
  884. let radian = Math.atan2(dir.y,dir.x);
  885. //根据朝向计算出夹角弧度
  886. var angle = radian / Math.PI * 180;
  887. //赋值给节点
  888. return angle + 90
  889. //cocos里angle是以逆时针方向转动为正值。 所以加90
  890. }
  891. public static coinNumberToK(coin_number:number):string{
  892. if(coin_number<10000){
  893. return coin_number.toString();
  894. }
  895. let n = coin_number/1000;
  896. let n_str = n.toFixed(1)
  897. return `${n_str}k`
  898. }
  899. }